The Princess Challenge
I've decided that, after The Challenging Challenge, each of the challenges I make shall be made in the same format. And, since my Sims juice is brewing, I figure it's time for another one.
The first thing I thought of when I started this challenge was kingdoms. Throughout the years, there's nothing that gets me brewing more than kingdoms.
Well...almost nothing.
And so I have decided to make this Princess Challenge for you. Like the Challenging Challenge, it is a legacy challenge with several generations, each with goals you must complete and a theme to each of them. Some are based off princesses, and others are not.
Well...maybe others are not.
This challenge is different from most other legacy challenges because each generation starts when the baby is born and ends when they have a child, instead of starting when they become a YA. Keep this in mind when you're having kids, and think about which one will carry on the legacy.
NOTE: I suggest the first-born
You WILL need to use a cleared town without a school or everyday jobs, and keep in mind that you may need to make a prince or princess for each generation. Your King and Queen may get jobs, but you should probably use motherlodes once a week from the citizens' taxes.
GENERATION 1: Rapunzel (I think that's how you spell it)
With their kingdom so new, your King and Queen can't help but notice how fragile it really is. And they have discovered that a neighboring kingdom is threatening war. In need of a solution, your King and Queen are desparate for help. One night they meet an old woman with green skin who claims that she can keep them out of war. All they need to do is hand over their first-born child to her when it is born, and war will stay out of their hair. The King and Queen agree, and war does not occur. Keeping their end of the deal, they give their first-born child to the old woman, who keeps it in a high-up tower as soon as it becomes a child and leaves it there alone.
THE GOAL: Your prince or princess must fend for themselves in the tower until they become a YA, making their own food and working on skills. They must never leave.
GENERATION 2: Sleeping Beauty
After the death of the old woman, your prince or princess was freed from the tower and returned to the castle, where they were welcomed back with open arms. As soon as they married, they became King or Queen and their parents and siblings moved out. But, one day, another green old woman entered the castle and started yelling at your sim, claiming that they were the first old woman's sister and blaming your sim for her death. In her rage, she vowed that as soon as the next child of the King and Queen was born, it would be cursed. With what, the King and Queen didn't know.
THE GOAL: When your sim has become a teenager, force them to sleep for twenty sim hours every day. The curse is lifted when your sim has been kissed by someone.
GENERATION 3: Snow White
The sim of your past generation must have gotten a lot of beauty sleep, because they really are vain. They hate it when someone insults them, and exiles them from the kingdom whenever it happens. But now people are talking and saying that their son or daughter might even be prettier (or handsomer) than them. Outraged, the King and Queen exhile their child and force them to live with seven irritable strangers inside the kingdom until they can rule.
GOAL: Cook and clean (even if it's a prince) for the seven Hot-Headed and Mean-Spirited strangers, getting locked in your room whenever you fight with one of them.
GENERATION 4: Arial(ish)
Now that your sim is ruling, they have vowed to never treat their child the way their parents treated them. And when your child is born, they are babied and spoiled. And yet your child is not happy. They claim that they will never be content until they can marry someone with colorful skin.
GOAL: Make your prince or princess meet someone with green, blue, or red skin and sneek out after curfew to see them. It's okay if they get caught by the cops. It gets their point across better.
GENERATION 5: Aladdin (kinda)
Your now-ruling sim knows better than anyone what it's like to be in love with someone you shouldn't be in love with. But they also know that they shouldn't be in love with them for a reason. They didn't end up marrying their strangely-colored partner, and they have seen the error of their ways. And yet their oldest child who is next in line for the throne has their eye on a commoner.
GOAL: Become a romantic interest with someone who is poor and Try-For-Baby with them without getting married. Then get kicked-out from the castle and live like a commoner.
GENERATION 6: Cinderella
Your now-teenage sim has had a hard life. Their parent remarried someone even they didn't like, and had two children with them as well. But afterwards, your sim's parent died, and your long-lost prince or princess is forced to cook and clean for their cruel step-family.
GOAL: Meet someone else who is royal and marry them!!!!
So there you have it!! The Princess Challenge!!! But don't let the name fool you. Step out of your comfort zone and try making all your heirs male. It might be weird at first, but it will certainly make things more entertaining.
Obviously, you're going to have to make some more families besides your one legacy, and houses as well, so plan ahead and feel free to download houses if you wish.
If there's anything I missed or something you have a question about, PLEASE comment!
As for rules, simply don't use cheats that aren't money-related and have fun!!!!
That sounds kinda corny...
But seriously, I'd LOVE to see pictures of you guys doing this challenge. It would make my life. :lovestruc Well, maybe not my LIFE...but certainly my day.
GOOD LUCK!!!!!