This is an ADAPTATION for the sims 3! Original sims 4 version here (By Aislynne)
Goals
The goal of this challenge is to make the prince fall in love with you and to become a princess. Will you be a conniving schemer or a kind-hearted do-gooder? The choice is yours and you can win either way. Your decisions will have an impact on your reputation, your traits and your future, however, so choose carefully!
Setting up
-Create six candidates in CAS and move them in. They need to be young adults. Pick their traits randomly (Randomize Everyone's traits). One of the princess will be "you" meaning, you control them and their actions.
-You may build the castle yourself or use a premade one. Also make sure that there are enough skilling objects for everybody: a couple of easels, different instruments, chess tables, skill books and so on. You need to use a money cheat to be able to afford everything. You may also freely use money during the challenge. It’s recommended not to have other fun-building items than skilling objects and skill books on the lot, because the princess candidates would then probably use them too often. (I recomend to put just one TV or none if you wish)
-Create the royal family in CAS: the king, the queen and the prince, who is their only child. You may choose their looks and traits or randomize them. Put them in another lot (They aren't playable). You won’t be visiting them during the challenge.
-Set lifespan to long.
-In the beginning, take your sim to visit the royal family and introduce yourself to them and control the others (but don’t try to become friends with them etc.). That way you’ll know them and be able to invite them to your parties.
Rules and instructions
-The challenge lasts three weeks. You need to consult the schedule at six a.m. every day to know what happens that day.
-You may not check how much skill level a candidade has, unless the daily challenge says so.
-You cannot control the other candidates unless it says so in the daily schedule or the random events. Exception: You may occasionally make them clean or repair objects, but you also have to take part in those activities yourself.
-When you’re required to roll a random event, use random.org or roll dice. If it’s an event you’ve already rolled during the challenge, roll again until you get one that you haven’t had already.
-You may not call the prince, the queen or the king, chat with them or to invite them over unless it says so in the daily schedule or the random events. You are also not allowed to interact with anybody else in the world except your own household.
-Cheats and mods that give you an advantage over a person who doesn't use them are not recommended.
-One random event cannot be done twice
-You can't hire a maid, but you can have a Bonehilda (If supernatural)
-Free will always at maximum (unless you find too hard to make the princess do something in the daily schedule, then you may turn it off for the moment).
Points
The number of points you have at the end of the challenge will determine your sim’s fate and whether you’ve completed the challenge successfully. You will gain and lose points during the challenge. You should keep track of your points manually on a piece of paper. Just remember that the number of points at the end of the challenge determines whether you've been successful!
Schemer / Kind-Hearted points
These are the other points you will get during the challenge. Every time you get one, keep count of how many you’ve already got. You can have both Schemer and Kind-Hearted points at the same time.
Tips
-All skills are useful, but the following are the ones you’ll especially need to be successful in the challenge: Cooking, Gardening, Charisma, Musical (Any instrument), Painting, Logic, Mixology.
-It's a good idea to buy expensive furniture. The most expensive bed is helpful, for example, because you won't need to sleep that long every night.
Observation
You know when someone has won in chess when a sim clap. If a sim clap, the other one is victorious.
You can stop reading now if you want and go start the challenge (Challenge will be harder). Just remember to check the daily schedule (below) every day at 6 a.m! You can also keep reading if you wish (Challenge will be easier). I’ll be happy to answer any questions you may have!
THE DAILY SCHEDULE
Getting to know each other.
Chat with everybody.
Add 100 points for every new friend you make today.
Add 100 points for every skill level 1 or more (all skills are ok).
Subtract 150 points for every enemy you make today
Nothing scheduled for today. Roll a random event. Its in the end of the page. (random events in the bottom).
The queen comes over to get to know you all.
Throw a party at two o'clock p.m. and invite her.
300 points if you manage to cook a meal of at least good quality (i.e. better than ok) for her.
300 points if the queen leaves the party saying a nice comment.
-350 points if the queen leaves the party saying a bad comment.
Nothing scheduled for today. Roll a random event.
The queen has sent you all a letter. She thanks you for the party and says that she had a good time. Nevertheless, she feels that you should all improve your Charisma skill a little to be able to impress the prince eventually.
Make all princess candidates practice speech in front of the mirror. (If they quit, you don't do nothing)
-200 points if your Charisma skill is at level 0 by the end of the day
-100 points if your Charisma skill is at level 1 by the end of the day
0 points if your Charisma skill is at level 2 by the end of the day
100 points if your Charisma skill is at level 3 by the end of the day
200 points if your Charisma skill is at level 4 by the end of the day
300 points if your Charisma skill is at level 5 by the end of the day
400 points if your Charisma skill is at level 6 by the end of the day
500 points if your Charisma skill is at level 7 by the end of the day
600 points if your Charisma skill is at level 8 (or higher) by the end of the day
The queen also asks you personally if you’d like to have a little flower garden.
If you accept, buy seeds and plant six plants on the lot. It’s your responsibility to take care of the plants, but if another candidate happens to water or weed them, it’s ok. If you decline, nothing happens.
Friday is here at last! You feel like it’s been a rough week and are looking forward to the weekend.
Nothing scheduled for today. Roll a random event.
One of the princess candidates has heard that the prince loves playing chess. You decide to hold a chess tournament to hone your skills.
Pair up (girl 1 (that is you) with girl 2, girl 3 with 4 and girl 5 with 6) and compete against each other. Then compete against the winners of the other two games. In total, you play three games. Count how many games you win.
-300 points if you lose every time
200 points if you win once
400 points if you win twice
700 points if you win three times
Nothing scheduled for today. Roll a random event.
You've been told that the prince himself is going to visit you tomorrow! You will need to prepare for the visit.
Make all candidates practice Mixology (if you have late night) and/or Cooking.
The prince will be visit you this afternoon. You feel ready but a little anxious nevertheless.
Make sure there are no broken appliances, toilets etc. on the lot. If there are, you must repair them or direct another candidate to repair them. Similarly, you and the other candidates must clean, too. At two o’clock p.m., invite the prince.
When the prince arrives, the candidates take turns trying to flirt with him. Instructions: First the candidate in question must introduce herself to the prince (if she hasn't already). Then use either the flirt or the pick-up line interaction and make a note if the interaction was successful. You may not use any other interactions or try several times. Repeat the process with every candidate (you can choose the order).
Give points to yourself as follows:
-500 if you weren’t successful but another candidate was
-200 if you weren’t successful but nor were the other candidates
100 if you were successful and so were at least two other candidates
500 if you were successful and so was another candidate
800 if you were the only one who was successful
You can spend the rest of the day doing whatever you want. You may interact with the prince if you wish, but don’t try to kiss him.
Nothing scheduled for today. Roll a random event.
The queen writes a letter to you again. She wants to know how all the princess candidates are doing. She also fears that you candidates are gaining too much weight because you party so much. According to her, you need to take care of your body if you hope to attract the prince’s attention!
Count all your skill points and all the skill points of the other candidates immediately.
-500 points if you have fewer skill points than any other candidate
-200 points if you have the same amount of skill points as any other candidate
If you have more skill points than the others:
200 points if you have 1-4 skill points more than the second best candidate
400 points if you have 5-8 skill points more than the second best candidate
600 points if you have 9-12 skill points more than the second best candidate
900 points if you have at least 13 skill points more than second best candidate
Also make every candidate work out for at least three hours today.
The queen thanks you for keeping her updated and says that you’ve all been making good progress but should still concentrate on developing your skills.
Make all the candidates practice at least one skill they’re bad at.
It’s Saturday, so you can just take it easy, have fun and relax after a hard week!
500 points if you manage to avoid all negative emotions today and keep all of your stats full or almost full all day long.
Nothing scheduled for today. Roll a random event.
Back to business! Both the king and the queen are coming over to visit you tomorrow. You hear two servants gossiping that the king likes charismatic people.
Decide what you’ll do:
1. You tell the others that the Charisma skill is important to the king. Make every candidate practice speaking in front of the mirror. You get +1 Kind-Hearted point.
2. Or you keep this information secret. Nothing special happens.
The royal couple are coming to visit you today. Be prepared, a lot will happen today and much depends on the outcome!
Throw a party at two o’clock p.m. and invite the king and the queen.
200 points if you manage to make the queen your friend
200 points more if you manage to make the queen your good friend
300 points and +1 Schemer point if you manage to flirt successfully with the king
300 points and +5 Schemer point if you manage to lock another candidade on a room so they can't participate
200 points if you can make a level 4 (or higher) drink (Good or better; ok is not enough) during the party
Additionally, if you accepted the queen’s offer to have a flower garden on Day 5 of the first week:
-100 points for every dead plant
+25 for every plant in a nice quality
+50 for every plant in very nice quality
+75 for every plant in great quality
Nothing scheduled for today. Roll a random event.
Additionally, if you have at least three Schemer points by the end of the day, you have to change one of your traits to any of the following: Evil, Mean, Genius, Perfectionist. If you have at least five Schemer points, you have to pick the new trait randomly. If you have at least three Kind-Hearted points by the end of the day, you have to change one of your traits to any of the following: Friendly, Good, Family-Oriented. If you have at least five Kind-Hearted points, you have to pick the new trait randomly.
You get a letter from the prince. He writes that he’s redecorating his bedroom and would like to put some nice paintings on the wall above his bed. He asks if you could paint him some.
Make every candidate paint on an easel and finish a painting. You get:
-700 points if your painting is worth less than those of at least two other candidates
-400 points if your painting is worth less than that of another candidate
300 points if your painting is worth more than those of the other candidates
400 points if your painting is worth at least simoleons more than those of the other candidates
500 points if your painting is worth more than all the other candidates
The king announces that the prince is going to choose a bride for himself very soon. If you still want to hone your skills or make friends, you should hurry.
Nothing scheduled for today. Roll a random event.
The royal couple and the prince come to visit you and to announce their decision.
Throw a party at 2 pm and invite them all.
The queen wants to see how well you all get along with each other.
150 points for every good friend you have among the other candidates and +1 Kind-Hearted point if you have at least three good friends
100 points for every friend you have among the other candidates
-100 points +1 Schemer point for every enemy you have or if another candidate despises or dislikes you
The king wants to know how skilled you all are at various subjects.
-900 points if you have fewer skill points than any other candidate
-600 points if you have the same amount of skill points as any other candidate
If you have more skill points than the others:
0 points if you have 1-8 skill points more than the second best candidate
200 points if you have 9-14 skill points more than the second best candidate
350 points if you master any skill
500 points if you have 15-21 skill points more than the second best candidate
800 points if you have 22-29 skill points more than the second best candidate
1200 points if you have at least 30 skill points more than the second best candidate
The challenge is over! See the section THE RESULTS AND THE DESTINIES below.
RANDOM EVENTS
When the daily schedule asks you to roll a random event, use random.org or roll dice. You need numbers 1 to 14. If it’s an event you’ve already rolled during the challenge, roll again until you get one that you haven’t had already.
You’ve got a flu! Spend the day doing nothing but napping, eating and going to the bathroom. If you wish, you may infect one other candidate intentionally (choose the one you consider your worst rival). If you decide to do so, you get +1 Schemer point and the infected candidate has to spend the day doing nothing, just like you (you may cancel all her actions except napping / sleeping, eating and going to the bathroom).
You’ve accidentally broken an expensive vase that belongs to the queen. You decide: You admit what you’ve done and get -300 points, OR you frame another candidate. If you decide to frame someone, roll a six-sided die (or use random.org): 1-2 You get caught, -500 points and you have to change one of your traits to either Mean or Clumsy (you decide), 3-6 You’re successful, you get +1 Schemer point and +300 points.
The queen doesn’t like schemers. If you’ve got Schemer points, you have to convince the queen that it’s not a bad thing to be cunning. You can do this by raising your Charisma skill by two levels today. If you’re unsuccessful, the queen isn’t convinced and you’ll get -500 points.
You find one of the other girls crying alone. She is feeling insecure and says that she is afraid she’s never going to be able to make the prince fall in love with her. Will you try to lift her spirits? If you will, you’ll get +1 Kind-Hearted point but also -100 points since you’re helping your rival. If you decide to ignore her, nothing happens.
Today you wake up feeling irritated and angry. You can pick a fight with another girl if you want to or restrain yourself. Use the Fight! interaction (you can argue / shout / insult her until the interaction becomes available). If you win, you get 500 points because now everyone knows who the boss is, but if you lose, you get -200 points. Whether you win or lose, you get +1 Schemer point if you fight. If you decide to restrain yourself, nothing happens.
Oh no! The queen’s ring has gone missing! You suspect that one of the serving girls, a particularly poor one, has stolen and sold it to get medical help for her ailing mother. Will you tell the queen? If not, you get +1 Kind-Hearted point. If you decide to tell, the queen appreciates it and you get 200 points.
Do you have >0 Kind-Hearted point and no Schemer points? If not, nothing happens. If you do, you manage to make an impression on the Prince’s aunt, who is a particularly kind-hearted person herself. She tells the prince how much she likes you, and you get 300 points for every Kind-hearted point that you have.
A handsome duke seems to be smitten with you. You decide to enjoy the attention, you can change any trait you have to either Flirty or Good Kisser, but it’s possible that the prince hears of your flirting. Roll a six-sided dice (or use random.org): 1 You get caught, give yourself -500 points. 2-6 Nobody notices your little affair.
One of the other girls tells you that she’s made a terrible mistake. The cake she baked for the royal couple as a present contains salt instead of sugar. Will you take the hit for her and say it was you who baked the cake? If you do, you get +1 Kind-Hearted point and -300 points. If you do nothing, nothing happens. You can also choose to tell everybody what a hopeless cook that girl is, in which case you get 200 points and +1 Schemer point.
When you wake up today, you feel like a new person! If you have at least four skill points in one or several of the following skills: Painting, Mixology, Instruments, Cooking, Gardening, Logic, Handiness or Charisma, you may change one of your traits if you want to. You also get 100 points for every level beyond the fourth in all of the skills mentioned above.
The king throws a party and wants one of you to entertain the guests by playing an instrument. If one of the other candidates is better at any instrument than you are, they are automatically chosen and you get -300 points. If you are the best player and your (insert instrument here) level is at least five, you are chosen to entertain the guests and get 500 points (if you don’t have the necessary skill level yet, you have until 6 p.m. to improve your skill).
The prince seems to be a little too interested in one of the other candidates. What will you do?
- You can try to make the candidate in question look like a fool. Roll a six-sided die or use random.org: 1 You’re not successful unless you have at least five Schemer points, 2 You’re not successful unless you have at least four Schemer points, 3 You’re not successful unless you have at least three Schemer points, 4 You’re not successful unless you have at least two Schemer points, 5 You’re successful, 6 You’re successful. If you’re successful, you get 400 points and +1 Schemer point. If you’re unsuccessful, the only person that looks like a fool is yourself and you get -500 points.
- Do nothing. You get -300 points.
- Tell the other candidate that she deserves the prince’s attention. You get -400 points and +1 Kind-Hearted point.
The Queen wants to get to know one of you!
You can:
-Roll a dice or use random.org. Number 6, you go talk to the Queen (+200 points) Numbers 1 to 5, another candidate goes (-50 points)
OR (chose before you roll the dice!)
-Try to make the Queen choose you. For this you need to have 6 or more charisma skill level. (+200)
Princess Olympics!
The Princess Olympics are here! Check all the princesses athletic skill levels. If you have the biggest skill level you win the Olympics and get +300 points.
If you are not the best at athletics, you can:
-Do nothing (-250 points)
-Sabotage! Roll a six-sided die or use random.org: 1 You’re not successful unless you have at least five Schemer points, 2 You’re not successful unless you have at least four Schemer points, 3 You’re not successful unless you have at least three Schemer points, 4 You’re not successful unless you have at least two Schemer points, 5 You’re successful, 6 You’re successful. If you’re successful, you get 300 points and +1 Schemer point. If you’re unsuccessful, the only person that looks like a fool is yourself and you loose -500 points.
THE RESULTS AND THE DESTINIES
When the challenge is over, check how many points you have as well as how many Schemer and Kind-Hearted points you have. Then find your corresponding destiny below.
Congratulations! The prince has chosen you as his future wife! He feels that he’s the happiest man on Earth: he’s fallen in love with you and simply cannot wait to be married to you. You two will lead a very happy life enjoying each other’s company and family life.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: The prince decides that he wants you to rule the country with him. You will be a balanced ruler, both cunning and merciful. Your subjects will respect and obey you.
3 or more Schemer points and less than 3 Kind-Hearted points: You never let your feelings get in the way of getting something important done, but you are able to hide it from everyone. You are a brilliant ruler and your subjects respect you. It’s you who rules in the kingdom, not your husband, who is much more soft-hearted than you.
3 or more Kind-Hearted points and less than 3 Schemer points: Your subjects simply adore you, you are fair and merciful in all your dealings. You let your husband do most of the ruling, though, you just can’t stand all the power games and scheming.
Congratulations! The prince has chosen you as his future wife! He and his parents have decided that you are the most suitable candidate. The prince respects you and will eventually learn to love you.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: The prince will let you make some important decisions regarding your country. You will be a balanced ruler, both cunning and merciful. Your subjects will respect and obey you.
3 or more Schemer points and less than 3 Kind-Hearted points: You never let your feelings get in the way of getting something done, and that is obvious to everyone who meets you. You are a brilliant and cruel ruler, and your subjects fear and respect you. It’s you who rules in the kingdom, not your husband, who is much more soft-hearted than you. Your husband is a little bitter about that.
3 or more Kind-Hearted points and less than 3 Schemer points: Your subjects like you, you are fair and merciful in all your dealings, but some say you may even be a bit too soft. You let your husband do most of the ruling, because you just can’t stand all the power games and scheming.
The prince has chosen another candidate to be his future wife, but you’ve attracted the attention of a wealthy and handsome duke and end up marrying him.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: You get over your disappointment very quickly. This is not so bad, after all. The duke will let you make some important decisions regarding the duchy. You will be a balanced ruler, both cunning and merciful. Your subjects will respect and obey you.
3 or more Schemer points and less than 3 Kind-Hearted points: You never let your feelings get in the way of getting something done, and that is obvious to everyone who meets you. You are a brilliant and cruel ruler, and your subjects fear and respect you. It’s you who rules in the duchy, not your husband, who is much more soft-hearted than you. Your husband is a little bitter about that.
3 or more Kind-Hearted points and less than 3 Schemer points: Your subjects like you, you are fair and merciful in all your dealings, but people sometimes take advantage of that fact and your husband ends up losing money or prestige. He doesn’t care, however, because he simply adores you. You let your husband do most of the ruling, because you just can’t stand all the power games and scheming.
The prince has chosen another candidate to be his future wife, but you’ve attracted the attention of a baron and end up marrying him.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: You eventually get over your disappointment. This is not so bad, after all. You turn out to be a faithful wife, and your husband often consults you first when there is an important decision to be made.
3 or more Schemer points and less than 3 Kind-Hearted points: You are disappointed and bitter, you think you deserve to be the princess and not the wife of some baron! You never really get over it, but you use your cunning to gain wealth and a better position in the court for your husband. Your husband takes all the credit, but at least you know the truth, and when your husband dies a bit suspiciously, you end up with a handsome inheritance and a new life as a ruthless but wealthy widow.
3 or more Kind-Hearted points and less than 3 Schemer points: So you were not chosen to be the future queen, who cares? You fall in love with the baron, marry him and have many children. You withdraw from the court and lead a simple life with your loving family, always finding time to help people in need.
The prince has chosen another candidate to be his future wife and none of the other noblemen seem to be interested in you. You decide to stop waiting for someone to marry you and decide to have a career instead. Check your level in the following skills: Mixology, Painting, Istrument and Logic. Is Mixology your strongest skill? Then you’ll become a butler in the royal household. Or is it Painting? Then you’ll paint people’s portraits for a living. If it’s playing an instrument, then you’ll become a traveling troubadour. If Logic, you decide to pursue a career in science.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: You’re good at what you do and accept your fate. People admire your skill wherever you go. You have no luxuries in your life but find some peace in hard work.
3 or more Schemer points and less than 3 Kind-Hearted points: You are disappointed and bitter, you think you deserve to be a princess! You use your skill and wits and gullible men to make money, trying to find happiness in buying expensive things and traveling.
3 or more Kind-Hearted points and less than 3 Schemer points: You are good enough at your job to make a living, but after a couple of years you find a nice young man and decide to settle down with him and concentrate on taking care of the many children that you two will have together.
The prince has chosen another candidate to be his future wife and none of the other noblemen seem to be interested in you. A hard-working merchant falls in love with you and proposes to you. You say ‘yes’.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: Well, this could have gone better. Your husband seems to be a decent man, though, so I guess this could also have gone worse. You have no luxuries in your life but find some peace in hard work.
3 or more Schemer points and less than 3 Kind-Hearted points: You are disappointed and bitter, you think you deserve to be a princess and not the wife of some merchant! Nevertheless, you manage to use your cunning to gain wealth. Your husband never really learns how to love such a cruel and sly person, however, and finally divorces you and marries a more kind-hearted woman.
3 or more Kind-Hearted points and less than 3 Schemer points: You fall in love with a merchant, marry him and have many children. You lead a simple life with your family. Too bad that you were so smitten with the merchant before the wedding that you didn’t see him for who he really is – a chauvinistic womanizer who likes nothing more than to make you feel insufficient for him.
The prince has chosen another candidate to be his future wife and none of the other noblemen seem to be interested in you. You decide to stop waiting for someone to marry you and decide to have a career instead. Check your level in the following skills: Handiness, Charisma, Gardening, and Fitness. Is Cooking your strongest skill? You’ll spend your life working at a tavern as a maid and a waitress. Or is it Charisma? Then you’ll become a peddler. If it’s Gardening, then you’ll work for a farmer. And if it’s Fitness, you’ll get a job as a manual laborer.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: You’re good enough at what you do and accept your fate. You have no luxuries in your life but find some peace in hard work.
3 or more Schemer points and less than 3 Kind-Hearted points: You are disappointed and bitter, you think you deserve to be a princess! You use your skill and wits and gullible men to make money, trying to find happiness in buying expensive things and traveling. That doesn’t work for very long and one day you find yourself bankrupt.
3 or more Kind-Hearted points and less than 3 Schemer points: You are not very good at your job, because everyone is always taking advantage of your gullibility and kindheartedness. After a couple of years you give up and marry one of the older men living in the village.
The prince has chosen another candidate to be his future wife and none of the other noblemen seem to be interested in you. You don’t seem to be able to get a good job either. The only husband you manage to find is a thug.
What kind of a person will you be?
0-2 Schemer points and 0-2 Kind-Hearted points OR 3 or more Kind-Hearted points and 3 or more Schemer points: Yeah, what can I say... Your life will be filled with hard work and misery, but at least your husband cares about you. You sell vegetables for a living and spend your life hoping that your husband won’t get caught and be hanged.
3 or more Schemer points and less than 3 Kind-Hearted points: You are furious, how could this happen? You become a thug yourself and manage to do quite well before your equally deceitful husband betrays you. You get caught and spend the rest of your life in jail, missed by no one.
3 or more Kind-Hearted points and less than 3 Schemer points: You fall in love with a thug and marry him. You can’t stand the idea that your husband is a criminal and hurts innocent people, however, and so you force him to stop committing crimes. That is all quite commendable, but that now you two have no source of income. You resort to begging, only to find out that other people are not as kind-hearted as you are.
Hoped you liked this challenge and please don't forget to check the original one!
Kisses,
LetCupcake
Ooooooh!! This seems very interesting, and well written! Thank you for adapting it for Sims 3, I don't have Sims 4 yet so this is quite welcome. I have a few questions before I properly start my game:
1. The Sims 4 game adds their aspiration points to the final score which is why completing whims is encouraged. Does this adaptation add Lifetime Happiness points to the overall score? I don't know how fast Sims 4 sims gain aspiration points but Lifetime Happiness points rack up pretty fast if you complete wishes which will make hitting >4000 points pretty easy. Maybe you could make it a rule to be like every 1000 LTH points = 100 game points or even just 10 game points or something. Alternatively, you could rule out adding LTH points to the game score at all. In this case, would Lifetime Rewards be legal? (The original Sims 4 challenge allows it but advises the player to be wise when buying rewards as only unspent aspiration points count towards the end.)
2. The meal/plant qualities don't have the exact same name in Sims 3 and Sims 4. When you say "better than ok", do you mean "better than normal" or "better than nice"?
3. The garden opportunity requires the plants to be of better quality than "ok". I don't know how it works in Sims 4 but in Sims 3, plants stay the same quality until they die or go barren, but they sometimes yield a harvest of higher quality than its parent plant. Do we have to keep the same plant throughout the entire garden challenge or are we allowed to replace it with the same plant of higher quality once it yield as higher quality harvest? (For example: Your sim plants a nice quality lettuce. One of the harvested lettuce is of very nice quality. Do you have to keep the original nice lettuce or are you allowed to dispose of it and plant your very nice lettuce in its place?)
4. Cheerful isn't a Sims 3 trait. Maybe we could replace with with something similar like Friendly.
5. Are we allowed only one Bonehilda? Or are we allowed many?
6. From the lets plays I've seen of Sims 4, invited sims will come over no matter what their relationship status with the sim who invited them is. In Sims 3, invited sims who don't have a green bar in their relationship tend to not want to come over when invited. In addition, they take a small hit in relationship status with the sim that invite them over if they reject. On the first day, when we bring our girls to meet with the prince and his parents, we aren't allowed to make friends with any of them. What if they refuse to come over when we invite them over for a party or for special visits? Can we use a mod to force them to come over? The relationship hit (if rejected) is kind of unfair for the sim that invites the prince/queen/king over. How do we get around this?
7. Are sims allowed to build skills before the day requires them to? Like for example: For Day 5, all princesses have to practise their Charisma. Are we allowed to direct our main sim to build their Charisma skill before Day 5 to have a better chance of reaching higher skill points?
8. We aren't allowed to control the other princesses for most of the challenge but are we allowed to access their inventory to get out an object they've placed in there? Like, instruments and books and stuff.
9. What mods are allowed in this game? I have quite a few from Nraas but they're mostly to help make my game run smoother (Error Trap & Overwatch), make my town come alive (Story Progression & Story Progression - Relationships), and Master Controller. I know Master Controller is very cheaty but I installed it for my regular games to view NPC ages and traits or to edit them out of the hideous randomised clothing and hair. Sometimes I use to force NPCs to go to lots for story telling purposes. I never use it to give my playable sims a better shot at life because I find doing things the hard way much more fulfilling. I hate removing mods because I'm quite clueless when it comes to mod instalment and removal safety (don't want it to hurt my game or computer). Although for this challenge, I might have to turn off Story Progression. We don't want the prince to move out of his parents' place or the king and queen to get divorced or the prince to start dating some random townie commoner peasant now do we?
Sorry about the amount of questions, this challenge just seems very interesting and I would like to make sure I have all the kinks worked out before I go ahead and play it. I also forgot to save my castle the last time I made a medieval game and now I have to make it from scratch
Ooooooh!! This seems very interesting, and well written! Thank you for adapting it for Sims 3, I don't have Sims 4 yet so this is quite welcome. I have a few questions before I properly start my game:
1. The Sims 4 game adds their aspiration points to the final score which is why completing whims is encouraged. Does this adaptation add Lifetime Happiness points to the overall score? I don't know how fast Sims 4 sims gain aspiration points but Lifetime Happiness points rack up pretty fast if you complete wishes which will make hitting >4000 points pretty easy. Maybe you could make it a rule to be like every 1000 LTH points = 100 game points or even just 10 game points or something. Alternatively, you could rule out adding LTH points to the game score at all. In this case, would Lifetime Rewards be legal? (The original Sims 4 challenge allows it but advises the player to be wise when buying rewards as only unspent aspiration points count towards the end.)
2. The meal/plant qualities don't have the exact same name in Sims 3 and Sims 4. When you say "better than ok", do you mean "better than normal" or "better than nice"?
3. The garden opportunity requires the plants to be of better quality than "ok". I don't know how it works in Sims 4 but in Sims 3, plants stay the same quality until they die or go barren, but they sometimes yield a harvest of higher quality than its parent plant. Do we have to keep the same plant throughout the entire garden challenge or are we allowed to replace it with the same plant of higher quality once it yield as higher quality harvest? (For example: Your sim plants a nice quality lettuce. One of the harvested lettuce is of very nice quality. Do you have to keep the original nice lettuce or are you allowed to dispose of it and plant your very nice lettuce in its place?)
4. Cheerful isn't a Sims 3 trait. Maybe we could replace with with something similar like Friendly.
5. Are we allowed only one Bonehilda? Or are we allowed many?
6. From the lets plays I've seen of Sims 4, invited sims will come over no matter what their relationship status with the sim who invited them is. In Sims 3, invited sims who don't have a green bar in their relationship tend to not want to come over when invited. In addition, they take a small hit in relationship status with the sim that invite them over if they reject. On the first day, when we bring our girls to meet with the prince and his parents, we aren't allowed to make friends with any of them. What if they refuse to come over when we invite them over for a party or for special visits? Can we use a mod to force them to come over? The relationship hit (if rejected) is kind of unfair for the sim that invites the prince/queen/king over. How do we get around this?
7. Are sims allowed to build skills before the day requires them to? Like for example: For Day 5, all princesses have to practise their Charisma. Are we allowed to direct our main sim to build their Charisma skill before Day 5 to have a better chance of reaching higher skill points?
8. We aren't allowed to control the other princesses for most of the challenge but are we allowed to access their inventory to get out an object they've placed in there? Like, instruments and books and stuff.
9. What mods are allowed in this game? I have quite a few from Nraas but they're mostly to help make my game run smoother (Error Trap & Overwatch), make my town come alive (Story Progression & Story Progression - Relationships), and Master Controller. I know Master Controller is very cheaty but I installed it for my regular games to view NPC ages and traits or to edit them out of the hideous randomised clothing and hair. Sometimes I use to force NPCs to go to lots for story telling purposes. I never use it to give my playable sims a better shot at life because I find doing things the hard way much more fulfilling. I hate removing mods because I'm quite clueless when it comes to mod instalment and removal safety (don't want it to hurt my game or computer). Although for this challenge, I might have to turn off Story Progression. We don't want the prince to move out of his parents' place or the king and queen to get divorced or the prince to start dating some random townie commoner peasant now do we?
Sorry about the amount of questions, this challenge just seems very interesting and I would like to make sure I have all the kinks worked out before I go ahead and play it. I also forgot to save my castle the last time I made a medieval game and now I have to make it from scratch
1- Ok, Idk a mod that changes lifetime points so If you know one, post it here so I can add it.
2- Better than nice, sorry.
3- If you fertilize the plant its quality goes up
4- thanks
5- How many you want
6- You can use cheats to increase the relationship invite them and then put it back
7- You can control your sim to do anything, just not the other contestants. And you can practice before.
8- Sure. I know books get stuck there
9- I advise to change the town progress off (both mod and game). Mods -> anything that doesn't involve building skills faster
Really sorry for the long time to answer but I have school and stuff
So ya! thanks...
I was being sarcastic, I just started today and I'm ADDICTED. When we went over to the prince's house/castle one of the contestants went straight to their hot tub and started skinny dipping, and that was a laugh. Someone else was loop trolling on the forums nonstop, and that was funny but more in the annoying side
I was being sarcastic, I just started today and I'm ADDICTED. When we went over to the prince's house/castle one of the contestants went straight to their hot tub and started skinny dipping, and that was a laugh. Someone else was loop trolling on the forums nonstop, and that was funny but more in the annoying side
1- Ok, Idk a mod that changes lifetime points so If you know one, post it here so I can add it.
2- Better than nice, sorry.
3- If you fertilize the plant its quality goes up
4- thanks
5- How many you want
6- You can use cheats to increase the relationship invite them and then put it back
7- You can control your sim to do anything, just not the other contestants. And you can practice before.
8- Sure. I know books get stuck there
9- I advise to change the town progress off (both mod and game). Mods -> anything that doesn't involve building skills faster
Really sorry for the long time to answer but I have school and stuff
So ya! thanks...
An addon to the nrass mastercontroller mod (master controller cheats) lets you add or subtract any lifetime happiness. I belive you click intermediate and then click lifetime happiness.
This looks so awesome! I just downloaded a nice castle, so I can start trying this
One question, though - should the Royal family live in a castle as well? So, would we need two castles in our world?
This looks so awesome! I just downloaded a nice castle, so I can start trying this
One question, though - should the Royal family live in a castle as well? So, would we need two castles in our world?
The royal family should not live in the princess castle. You can have them move to a nice a castle or any general house, it doesn't matter
The royal family should not live in the princess castle. You can have them move to a nice a castle or any general house, it doesn't matter
No, I understood that, but I was wondering if they needed to live in a specific kind of lot. Thank you for your answer!
I've got one more question: I'm just about to start day 6. My Sim reached level 3 of Charisma the day before, but it says level 2 or lower or level 4 and up. What about level three? Do I just get nothing?
Edit: Another question: how exactly do we know what Sim won/lost the chess contests? They all just seem to quit after a while, without anyone losing or winning.
No, I understood that, but I was wondering if they needed to live in a specific kind of lot. Thank you for your answer!
I've got one more question: I'm just about to start day 6. My Sim reached level 3 of Charisma the day before, but it says level 2 or lower or level 4 and up. What about level three? Do I just get nothing?
Edit: Another question: how exactly do we know what Sim won/lost the chess contests? They all just seem to quit after a while, without anyone losing or winning.
Level 3 doesn't get nothing really xP
When you put 2 sims to play togheter you need to watch very closely. You know a sim has won when the other claps.
Sorry, I'll put an observation
Gonna do this one and then if my princess wins going to do the stolen princess challenge with the same people as well, hoping to put up some screenshots once I make all my candidates
Gonna do this one and then if my princess wins going to do the stolen princess challenge with the same people as well, hoping to put up some screenshots once I make all my candidates