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Test Subject
Original Poster
#1 Old 20th Dec 2015 at 12:29 PM
Default S4S create effect Maps
I have a texture map for a floor that has ingame 2x2 fields. With the S4S I have import the new normal DDS map.
But I want that it looks ingame better, that is why I want to replace this DDS map by Normal (it calls in S4S). What is it called normally to find with a tutorial maybe?
How get I this effect imprint map from my texture so that it looks ingame correctly?
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