Replies: 7 (Who?), Viewed: 2840 times.
Lab Assistant
Original Poster
#1 Old 26th Nov 2016 at 2:35 AM

This user has the following games installed:

Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Default Is my graphics card supported?
I am trying to follow the tutorial (linked below) that will stop my game's water and terrain from looking so chunky and ugly, and the very first step in the post is to check if my laptop's graphics card is supported. I looked on the ASUS site for the card, and it is listed as 'NVIDIA® GeForce® 900 Series'. When I looked on the MTS system reqs/graphics card list, my card was not there. This laptop is a fairly new model, so I am sure that is why it is not listed, but I just want to know if I will be able to follow the tutorial and upgrade my game without trouble...

Here's the tutorial I am referring to: http://modthesims.info/t/479610

My computer: https://www.asus.com/Notebooks/X540LA/

A more specific look at my comp via Amazon: https://www.amazon.com/gp/product/B...0?ie=UTF8&psc=1

Hope you can help! Thanks!
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Née whiterider
retired moderator
#2 Old 27th Nov 2016 at 12:31 AM
The reason you couldn't find "900 Series" on any lists is that that's not a graphics card - it's a series of graphics cards, much like "iPhone" is a series while "iPhone 6S" is an actual phone. The Amazon page also contradicts the info you got from ASUS, saying that your laptop uses integrated graphics, i.e., it doesn't have a graphics card.

You'll need to check the actual model of your graphics card, as per Game Help:System Specswiki. Then we can figure out whether it's supported.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
Original Poster
#3 Old 27th Nov 2016 at 10:11 AM
Got it! I think...?

Quote:
------------------
System Information
------------------
Time of this report: 11/27/2016, 01:05:40
Machine name: DESKTOP-DN7DN6U
Machine Id: {43F74658-C8E6-47D2-8286-32F74A6EB780}
Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release_inmarket.161102-0100)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: X540LA
BIOS: X540LA.203
Processor: Intel(R) Core(TM) i3-5020U CPU @ 2.20GHz (4 CPUs), ~2.2GHz
Memory: 4096MB RAM
Available OS Memory: 3998MB RAM
Page File: 2985MB used, 4210MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode

---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 5500
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device
Device Key: Enum\PCI\VEN_8086&DEV_1616&SUBSYS_10D01043&REV_09
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 2126 MB
Dedicated Memory: 128 MB
Shared Memory: 1998 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: SDC4E51
Native Mode: 1366 x 768(p) (60.319Hz)
Output Type: Internal
Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll
Driver File Version: 20.19.0015.4444 (English)
Driver Version: 20.19.15.4444
DDI Version: 12
Feature Levels: 11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.0
Graphics Preemption: Triangle
Compute Preemption: Thread group
Miracast: Supported
Hybrid Graphics GPU: Integrated
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 4/21/2016 4:00:00 PM, 39857152 bytes


-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0255&SUBSYS_104310D0&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7661 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/10/2015 12:00:00 AM, 4655872 bytes


------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 865.3 GB
Total Space: 953.1 GB
File System: NTFS
Model: TOSHIBA MQ01ABD100
Née whiterider
retired moderator
#4 Old 27th Nov 2016 at 1:31 PM
Yep, that's integrated Intel HD 5500 graphics, and it should be fine for TS2.

Given that the ASUS docs suggested you had an actual GeForce graphics card as well, it's possible that the laptop has dual graphics, so it can switch between using the graphics card (better performance but shorter battery life) and the integrated graphics (poorer performance but longer battery life). If so, you should have a nVidia control panel icon in your system tray which will give you an option to switch to "high performance" graphics or something like that for TS2, which may fix the texture problems on its own.

If you do have switchable graphics, but still have texture problems in TS2, you'll want to add the graphics card's details to the .sgr files, not the integrated graphics. Dxdiag doesn't reliably tell you those details, but CPU-Z does.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
Original Poster
#5 Old 27th Nov 2016 at 11:30 PM
Quote:
Originally Posted by Nysha
Yep, that's integrated Intel HD 5500 graphics, and it should be fine for TS2.

Given that the ASUS docs suggested you had an actual GeForce graphics card as well, it's possible that the laptop has dual graphics, so it can switch between using the graphics card (better performance but shorter battery life) and the integrated graphics (poorer performance but longer battery life). If so, you should have a nVidia control panel icon in your system tray which will give you an option to switch to "high performance" graphics or something like that for TS2, which may fix the texture problems on its own.

If you do have switchable graphics, but still have texture problems in TS2, you'll want to add the graphics card's details to the .sgr files, not the integrated graphics. Dxdiag doesn't reliably tell you those details, but CPU-Z does.

I will definitely look into this, thank you! Searched my control panel and computer for 'Nvidia' but nothing came up.

My game looks pretty damn good now. Now sure if I should bug you some more or make another thread, but I need a bit more help - since my graphics card is apparently capable of gameplay, how do I stop the screen from flickering so much?
Née whiterider
retired moderator
#6 Old 28th Nov 2016 at 3:35 PM
Try toggling the "Smooth Edges" setting in the ingame graphics options - if it's on, turn it all the way off; if it's off, turn it all the way on.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
Original Poster
#7 Old 28th Nov 2016 at 10:40 PM
Quote:
Originally Posted by Nysha
Try toggling the "Smooth Edges" setting in the ingame graphics options - if it's on, turn it all the way off; if it's off, turn it all the way on.


That area is greyed out. Can't edit it.
Instructor
#8 Old 7th Feb 2017 at 9:18 PM
Okay, instead of making a new thread I'll bump this as I have a similar Intel chip and I was wondering whether this laptop I have will be able to play Sims 2 Ultimate Collection without melting like butter:
Quote:
------------------
System Information
------------------
Time of this report: 2/7/2017, 20:31:46
Operating System: Windows 10 Pro 64-bit (10.0, Build 14393) (14393.rs1_release.161220-1747)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 3558
BIOS: BIOS Date: 09/06/16 18:33:36 Ver: A11.00
Processor: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz (4 CPUs), ~2.0GHz
Memory: 4096MB RAM
Available OS Memory: 4006MB RAM
Page File: 2896MB used, 2517MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode

---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 5500
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 2130 MB
Dedicated Memory: 128 MB
Shared Memory: 2002 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: BOE0661
Native Mode: 1366 x 768(p) (59.999Hz)
Output Type: Internal
Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll
Driver File Version: 20.19.0015.4531 (English)
Driver Version: 20.19.15.4531
DDI Version: 12
Feature Levels: 11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.0
Graphics Preemption: Triangle
Compute Preemption: Thread group
Miracast: Supported
Hybrid Graphics GPU: Integrated
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 29-Sep-16 01:00:00, 39862864 bytes


As you can see, I have Intel i3-5005U which is a bit weaker processor compared to OP's (as far as I understand). When I opened my Sims 2 UC game, I had the same problems as OP (hay terrain and solid blue water), but I decided not to go further than the neighborhood screen. Nysha has already said that HD 5500 should work with Sims 2, but I'm not quite convinced as Intel chips have proven to be absolute crap with Sims 2 in the past.

If it turns out that it does work, what sort of settings should I be playing on (the game set them all on medium by default)? Finally, if I'm interested in removing the solid water and hay grass from my game (which I am), should I use this tutorial or some other technique?
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