So you know the social data files in gameplaydata.package ? Some of them have a proc test key. Eg. ProcTest key="TestAccuseOfCheating" Here TestAccuseOfCheating is a method inside SocialTest Class. I have been wondering if it is possible to change the method to something else in a class created by a script mod.
Any idea if this is possible?
If you like my mods. Consider supporting me on Patreon
Depends on what you want to change from the looks of it. Because it returns a function that checks the relationships of said sims and then completes the test.
So when you say "Change" are we talking about overriding in such a way where the 'old' code can no longer be used by the game and should always use yours?
I think i'm a bit confused as to what you're trying to do here
Oh no the ProcTest key="TestAccuseOfCheating" is not a relationship(LTR) checking function. This function tests for if a Spouse cheated I believe. In case of vampire bite social interaction <ProcTest key="TestVampireDrink" /> checks for if the Sim has the Weakened moodlet or is pregnant or is a genie. These functions are in SocialTest.CS .