Replies: 4 (Who?), Viewed: 369 times.
Scholar
Original Poster
#1 Old 4th Oct 2020 at 12:51 AM Last edited by Dizzy-noodles : 4th Oct 2020 at 1:14 AM.
Default Default replacements conflicting, any ideas how to resolve please?
Hello,
I have been doing a few default replacements lately, today I discovered that two of them are conflicting with each other.

One of them is one which I downloaded, it was made by someone else (DR 1, 'afbodymayor' replaced with a custom outfit). The other one is one I created myself (DR 2, 'afbodytweedjacket' replaced with a custom outfit) - I remade it again from scratch twice more, using two different DR methods, and I still have the same conflict issue.

What happens is that the textures work fine, but the meshes seem to clash with each other, so DR 1 shows the correct textures, but on the mesh from DR 2.

I fiddled with DR 1 in SimPE, but then I had the opposite problem, where that worked, but then DR 2 shows the correct textures, but on the mesh from DR 1.

I can't understand why they are conflicting, because the meshes I am replacing are two completely different meshes, and the meshes I am replacing them with are also two completely different meshes.

I don't have any other DRs which replace those same outfits, and I don't have any clothes hider mods or anything like that.

I did notice that the replacement meshes from both DRs had the same numbers for Group, Instance, and Instance High for the GMDC, GMND, CRES and SHPE, despite being different meshes. Could this be the problem, and if so, is there a way to fix it please?

I have attached both files (DR 1 and DR 2) in case anyone wouldn't mind having a look please? They are both career/hidden outfits so you will need to turn boolprop on in the neighbourhood view, then press Shift+N for the sim's name in CAS to see them. I have attached screenshots if that's easier.

Is this conflict something I can fix, or do I just have to give up?

I'd be grateful for any advice you can offer please, thanks
Screenshots
Download - please read all instructions before downloading any files!
File Type: zip DR 1 and DR 2 all files.zip (3.07 MB, 8 downloads)
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Instructor
#2 Old 4th Oct 2020 at 10:18 AM Last edited by vegan_kaktus : 6th Oct 2020 at 7:34 AM.
Quote:
Originally Posted by Dizzy-noodles
I did notice that the replacement meshes from both DRs had the same numbers for Group, Instance, and Instance High for the GMDC, GMND, CRES and SHPE, despite being different meshes. Could this be the problem, and if so, is there a way to fix it please?

This is why they are conflicting fortunately, it's an easy fix. All you have to do is open up one of the defaults in SimPE and click on "fix TGI" (and then commit) on GMDC, GMND, CRES and SHPE (i.e the resources who have the same numbers as the other default's mesh). Fix TGI gives the resource new numbers so they won’t override each other :-)

Also, when doing this, you have to update the 3IDR (since the resources has "changed") otherwise it will still use the other mesh (since they had the same numbers)
Screenshots

You can find more of my downloads over at my tumblr: https://vegan-kaktus.tumblr.com/downloads
Scholar
Original Poster
#3 Old 10th Oct 2020 at 1:28 PM
Thanks for the help, I really appreciate it

I have edited the DR file for the mayor outfit as you suggested, I fixed TGI on the GMDC, GMND, CRES and SHPE files, and then emptied the 3IDR, and added the lines from Package again.

However, when I try it in game, CAS keeps crashing. Do you know how I can fix this please?
Instructor
#4 Old 10th Oct 2020 at 4:09 PM
Have you tried deleting "Accessory.cache" and "Groups.cache" from your Sims 2 folder in the documents? These files can sometimes cause crashing :-)

You can find more of my downloads over at my tumblr: https://vegan-kaktus.tumblr.com/downloads
Scholar
Original Poster
#5 Old 19th Oct 2020 at 6:15 PM Last edited by Dizzy-noodles : 19th Oct 2020 at 10:08 PM.
Thanks, I've tried that, but still get the crashes.

I'm sure it's the file that's crashing the game, as if I take the file out of my Downloads folder, it stops crashing. The point where it crashes is after the neighbourhood screen, when I select Create a Family, it begins to load, then crashes at the same point each time.

Is there a different way to edit the file that won't make it crash the game please? Does Fix Integrity do the same thing as Fix TGI?

Or is there something else I need to do to the file? Do I need to Fix TGI on the TXMT and TXTR too?
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