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Test Subject
#26 Old 4th Mar 2021 at 8:47 AM
Jesus tap dancing Christ, help us paralives, you’re our only hope.
Instructor
#27 Old 4th Mar 2021 at 11:27 AM
Quote:
Originally Posted by Torani
There's got to be mods that doesn't force simmers to constantly vaccum the floors, also butlers weren't even using the vaccum. :/



I think you can order them to do so somebody said on Twitter. I don't have the dust pack but have you tried looking for that?
Mad Poster
#28 Old 4th Mar 2021 at 12:52 PM
Quote:
DrGluon @DrgluonThere is a hamburger place near me and they started selling pickles separately As a food critic I get them for free but some peeps believe that because of that I don’t have an opinion on them. It doesn’t matter if I payed for them or not, my job is to just tell you how they taste
Quote:
Oh yeah totally agree with that. Is the Sims 4 worth $800?! Wow I don’t think I can even give you an answer, that’s something that you would need to ask yourself. I can show you what you get and tell you if I’m having fun or not but at that price, that’s a personal question.
https://twitter.com/Drgluon/status/1366200882761789442

FYI... this Twitter thread has nothing to do with pickles.

It is curious to me how a person can have a opinion about "free pickles", but can't bring himself to have a opinion over whether $800.00 is expensive for a game or not.  TS4 or any video game for that matter is not 'worth' $800.00.  Things that keep or gain value ( real estate) do not go on sale on Steam or Origin.  I often wonder if those that spent $100.00 on the base game back in 2014 are still proud of that purchase when TS4 first came out.

This is just another problematic layer of the onion that is TS4. Yibs are going to tell people what they think, just don't ask any hard questions like if the game is worth what people actually spend on it. 
Lab Assistant
#29 Old 4th Mar 2021 at 1:29 PM
I still think that these "kits" are an EA/Maxis test. If (and when) EA does Sims 5, it most likely will be an online/subscription based game (I mean, seriously, why would it not be?) And if so, they will probably close it off to (some) modding and practically ALL custom content. Hence, to get extra stuff, you'll have to shell out the bucks.

I guess everyone who's buying the kits are showing them that it'll work!

Expect poison from standing water. - Walter Blake
Scholar
#30 Old 4th Mar 2021 at 1:31 PM
Quote:
Originally Posted by ticklish
My sims live in a haunted house and they can check for dust

If you just change from Residential to Haunted then yes it would work. But once you go out into the hood or save your game, next time you reload your house it wont be dusty anymore and you can no longer do it.
Top Secret Researcher
#31 Old 4th Mar 2021 at 1:36 PM
You know, I can remember, when I was a child, I found some website that made fun of the many expansions Sims games get and proposed such expansions as "The Sims: Mow the Lawn" and "The Sims: Do their Taxes"

Now, in 2020, this has become a reality, since they are seriously selling "The Sims: Vacuuming the Floor"

Avatar by MasterRed
Taking an extended break from Sims stuff. Might be around, might not.
Mad Poster
#32 Old 4th Mar 2021 at 1:59 PM Last edited by Gargoyle Cat : 4th Mar 2021 at 4:01 PM. Reason: typo
Quote:
Originally Posted by dikosay
I still think that these "kits" are an EA/Maxis test. If (and when) EA does Sims 5, it most likely will be an online/subscription based game (I mean, seriously, why would it not be?) And if so, they will probably close it off to (some) modding and practically ALL custom content. Hence, to get extra stuff, you'll have to shell out the bucks.

I guess everyone who's buying the kits are showing them that it'll work!

A test is exactly what these kits are; expect more 'testing' in the future.  I don't think they'll introduce another form of a pack, ( if kits fail, they may attempt to revamp what they started with those) but they will do something else to see what other ways they can get people to spend money.  Of course they will talk about how great they are for introducing something new, "adding more stuff to prevent content droughts" and whatever that thing is was done with the best interest of players in mind.  Fixing the game would be in the players best interest but they never seem to have time, money or resources for that.  Just keep buying stuff and it will give the illusion that every is cool until routing failure happens because a dust bunny is in the way.

I'm going out on a olive branch and say that "preventing content droughts" will be the new "surprise mechanics".  I don't know why I'm feeling this, but it sounds like something they would do.  They'll pound these 3 words into the ground.

EA is by no means the only company that pulls this crap, but it doesn't make it any less sleazy.
Top Secret Researcher
#33 Old 4th Mar 2021 at 2:15 PM
Quote:
Originally Posted by Gargoyle Cat
I'm going out on a olive branch and say that "preventing content droughts" will be the new "surprise mechanics".  I don't know what I'm feeling this, but it sounds like something they would do.  They'll pound these 3 words into the ground.


But will "preventing content droughts" give us the same sense of pride and accomplishment as "surprise mechanics" do?

Avatar by MasterRed
Taking an extended break from Sims stuff. Might be around, might not.
Mad Poster
#34 Old 4th Mar 2021 at 2:40 PM
Quote:
Originally Posted by Orphalesion
But will "preventing content droughts" give us the same sense of pride and accomplishment as "surprise mechanics" do?

Probably. EA does love to pat themselves on the back.
Instructor
#35 Old 4th Mar 2021 at 3:25 PM
Would these action kits like the dust busting one prove more damaging to mods than normal packs would? They might be wanting to use the same code?

Not a modder myself though.
Field Researcher
#36 Old 4th Mar 2021 at 5:10 PM
Quote:
Originally Posted by Orphalesion
But will "preventing content droughts" give us the same sense of pride and accomplishment as "surprise mechanics" do?


If anything kits just go to show whatever “content drought” these people are referring to was intentional and they are full of shit.
Inventor
#37 Old 4th Mar 2021 at 6:23 PM
Quote:
Originally Posted by drake_mccarty
If anything kits just go to show whatever “content drought” these people are referring to was intentional and they are full of shit.


I do miss TS3 days where releases where very consistent. 2 EPs a year until 2012 and 3 EPs a year, 2 SPs a year (except for 2012 where there were 3) and Store content monthly. There were no "content droughts." There was always an EP, SP, world or set/venue to look forward to.
Mad Poster
#38 Old 4th Mar 2021 at 6:40 PM
If the content was actually good (like replayable and what not), TS4 would just be fine even with inconsistencies. How does the vacuum gonna "help (them) stop content droughts", as they explained why they started kits?

P.S. Sorry for my bad english.
Forum Resident
#39 Old 4th Mar 2021 at 6:47 PM
With every new addition to this game I find myself more and more content with the fact that I haven’t touched this game in months (probably closer to a year).
Mad Poster
Original Poster
#40 Old 5th Mar 2021 at 4:40 AM
I’m waiting for the inevitable architecture kit (s).

Also, the Sims 3 store often had better content than the later stuff packs. I can’t even remember them all, but Movie Stuff was definitely useless.

I just want more contemporary inspired furnishings, honestly.

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Inventor
#41 Old 5th Mar 2021 at 6:41 AM
Quote:
Originally Posted by matrix54
Also, the Sims 3 store often had better content than the later stuff packs.


And it wasn't even close. I still don't understand how "Town Life" and "Movie Stuff" were released instead of "Futureshock" or "Ultra Lounge."

The Ultra Lounge Kitchen is stunning:


The Futureshock bedroom with a new special bed is amazing too:


"Animals Abound" would've been great as a Stuff Pack for kids/toddlers:



"Stäncké" is a personal favorite of mine, although it only has items for bedroom, office and living room:


If you're a builder, "BahHaus" is a MUST HAVE:
Mad Poster
#42 Old 5th Mar 2021 at 9:14 AM
Funny story about the TS3 Store.  I tried to give EA roughly $12.00 the other day as I needed couple of things for a world I was going to install. The computer I was trying to make said purchase from ( the same computer I'm posting from) doesn't have TS3 installed on it;  my sims rig is kept completely offline. When their spyware checked and saw that I didn't have the game installed, they denied me the sale.   Bite me, EA.  Take your assumptions and stick them where the sun doesn't shine.




The sim I'm playing with lives right next to the subway. You can watch and hear the train go speeding by. TS4 this is not.

Since I'm on to topic of assumptions, here's another PSA; integrity cannot be purchased.  Yibs seem to think that if they simply buy kits and packs this somehow translates into having integrity.  I thought this was strange the first time I heard it, so I watched several videos from people that I don't normally watch and low and behold, this is being parroted across sim land.   These people proudly stomp their feet while exclaiming that since they bought kits, they can have a opinion about them.  This has nothing to do with having integrity or valid opinions.

None of the said group had the spine to speak of why kits are a problem and or why their fanbases are so annoyed and frustrated just shows they don't know what having integrity means as if implying that simply buying shit equals integrity wasn't enough.  And please, spare me the sappy stories about how it is understood that people like to be completetionists, blah,blah,blah only to turn around and defend EA in the end.  Then of course, there is the whole 'content drought' thing, gee...MOAR parroting.

For a group of people that are smarter than the rest of us, it is interesting to see just how little they know.
Screenshots
Smeg Head
#43 Old 5th Mar 2021 at 11:21 AM
So they want to explain this "kit" behavior by using terms applicable to disasters? "Content Drought." The subconscious reasoning for it is understandable, I guess, (What with nigh on a year of Covid.). Perhaps now since they've set the mood, they can start addressing the "imagination famine" the game has long, long suffered. The ongoing "patch pestilence" that acts just as much as a sickness to our games as it is the attempts to be a cure. Jeez, makes it all sound like it's part of a war! The Four Horsemen cometh! Which perfectly explains the "war profiteering" prices they ask for these kits of doom and destruction. Yes, I see it all clearly now. Indeed, the egalitarian, humanist, pacifist inside my own subconscious will be avoiding these kits like the plague.

"Become a government informer. Betray your family and friends. Fabulous prizes to be won!" Red Dwarf - Back to Reality.

Find all my TS4 mods and lots here: Main Website - simsasylum.com My Section - coolspear's Mods & Lots
Mad Poster
#44 Old 5th Mar 2021 at 11:52 AM
In all seriousness, how can EA or anybody else say there is a content drought for TS4 with now 40 packs if kits are included?  People keep talking about things like tossing the money to cc creators on Patreon and all that which is fine for PC users, but console players can't do that.  I do try to keep them involved in the conversation whenever possible as everybody seems to forget that they exist.

If 40 packs is being defined as a content drought, it is going to be really interesting what defines a non-content drought.  It's gonna be really expensive....
Instructor
#45 Old 5th Mar 2021 at 12:22 PM
Quote:
Originally Posted by matrix54
I’m waiting for the inevitable architecture kit (s).

Also, the Sims 3 store often had better content than the later stuff packs. I can’t even remember them all, but Movie Stuff was definitely useless.

I just want more contemporary inspired furnishings, honestly.


If a good architecture kit came out that's the one that I would buy. I love building. I only bought those in the Sims 3 store anyway. I'm not a fan of small objects cluttering surfaces in kitchens and suchlike as they got in the way of the game.

I succumbed to buying the kitchen kit for Sims 4 though and it's quite good. The only annoying thing about it is that it doesn't follow Snowy Escape in allowing clutter to be put under counters on the shelves. The overhead cabinets have a good variety that can be used anywhere.
Mad Poster
Original Poster
#46 Old 5th Mar 2021 at 7:38 PM
Quote:
Originally Posted by Gargoyle Cat
If 40 packs is being defined as a content drought, it is going to be really interesting what defines a non-content drought.  It's gonna be really expensive....


There is a drought because there are still things I cannot effectively build.

For example: In the Sims 1, 2, and 3, I was able to build a diner that looked like a diner. I looked played and functioned like a diner. The aesthetic was there. Sadly, I cannot say the same in The Sims 1. Dine out does not adequately cover this aesthetic and the retro pieces aren’t intended to be used as a diner.

That is a small basic thing they’d have covered and move on from. Diner were introduced with restaurants in each game as well (EP3, EP2, and early in the The Sims 3 store). For bigger things, I still cannot have a business that is not retail, a restaurant, or a vet. Maybe I want an arcade? Movie theater. Amusement park? Country Club/Golf course? Nectary/Vineyard?

Where is the content? The ELEVATOR still doesn’t even open up. It’s sad.

Quote:
Originally Posted by Hamishmc
If a good architecture kit came out that's the one that I would buy. I love building. I only bought those in the Sims 3 store anyway. I'm not a fan of small objects cluttering surfaces in kitchens and suchlike as they got in the way of the game.

I succumbed to buying the kitchen kit for Sims 4 though and it's quite good. The only annoying thing about it is that it doesn't follow Snowy Escape in allowing clutter to be put under counters on the shelves. The overhead cabinets have a good variety that can be used anywhere.


Architecture is still an issue the base game didn’t ship with common item used in most homes. For example: If we got Colonial instead of (or in addition to) Double Gallery or Double Gallery.

Architecture made sense in TS3 & TS2’s Base Games. Both feature Colonial, Victorian, Mission, Bungalow/Craftsman, Mission, and Tudor. Lots of design styles could be made with these styles (especially combining Mission & Colonial) because their influence is seen in many other styles. TS4’s Base Game features Shotgun, Double Gallery, Mission, Modern, and now Moroccan. These styles are quite limiting to build with. A window or a door can get the job done, but it could be much better.

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Inventor
#47 Old 5th Mar 2021 at 9:00 PM
Quote:
Originally Posted by matrix54
Diner were introduced with restaurants in each game as well (EP3, EP2, and early in the The Sims 3 store).


Yes, the "I Heart the 50s" set was introduced VERY early on in The Sims 3's life cycle (February 2010). I used this set with the Food Cash Register that came with World Adventures for the longest time to have a functional diner.


Quote:
Originally Posted by matrix54
For bigger things, I still cannot have a business that is not retail, a restaurant, or a vet.

Yeah. TS2 did business so well it set the bar really high. The Sims 3 had a lot of cool businesses, but nothing as good as Open for Business. Resorts came close though. I do like that you can use that system to have all kinds of venues like a casino or a country club. In The Sims 3 you can own any community lot, upgrade it, and get weekly profits from it. That's a cool, hands-off approach to running a business without having to actually do anything. There's also multiple Store sets and mods to run all kinds of business. With the Bakery Store Set, you can even run a grocery store if you want.

Quote:
Originally Posted by matrix54
The ELEVATOR still doesn’t even open up. It’s sad.

That IS sad, but I don't think they'll be revisiting elevators in The Sims 4.

Quote:
Originally Posted by matrix54
Architecture made sense in TS3 & TS2’s Base Games. Both feature Colonial, Victorian, Mission, Bungalow/Craftsman, Mission, and Tudor. Lots of design styles could be made with these styles (especially combining Mission & Colonial) because their influence is seen in many other styles. TS4’s Base Game features Shotgun, Double Gallery, Mission, Modern, and now Moroccan. These styles are quite limiting to build with. A window or a door can get the job done, but it could be much better.


I feel like with the styles that came with the game + Create-A-Style you can do A LOT. You don't have to buy Laundry Day to get wicker items. Just grab an appropriate mesh and put a wicker pattern on it and that's it.
Scholar
#48 Old 5th Mar 2021 at 9:04 PM
What is it about a classic diner you can not emulate in The Sims 4 that you could in the past games?

I've recreated a couple of lots from The Sims 1 Hot Date in The Sims 4, with the old diner aesthetic still in place. Of course, I had to download/make some CC. Is that the problem we're having here, that the aesthetic is available through CC only?



(Yes, the booths need work to match)

♫ Keeping this here until EA gives us a proper playable woodwind/brass instrument ♫
For now, though, my decorative Bassoon conversion for TS4. =)
Mad Poster
Original Poster
#49 Old 5th Mar 2021 at 9:55 PM
Quote:
Originally Posted by bassoon_crazy
What is it about a classic diner you can not emulate in The Sims 4 that you could in the past games?

I've recreated a couple of lots from The Sims 1 Hot Date in The Sims 4, with the old diner aesthetic still in place. Of course, I had to download/make some CC. Is that the problem we're having here, that the aesthetic is available through CC only?



(Yes, the booths need work to match)


You had to download CC to get a diner. That’s the issue. CC should not be used to fill in gaps for a 6-7 year old game about life. I can download CC for a lot of things, but this is what the developers should be adding to the game, not CC creators.

A diner was only an example of what was missing: it was a no brainer for TS1, 2, and 3. Not sure how the boat was missed in TS4.

There a lot missing - mechanically, aesthetically, conceptually...

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
#50 Old 5th Mar 2021 at 10:53 PM Last edited by Gargoyle Cat : 6th Mar 2021 at 12:58 PM.
Quote:
Originally Posted by matrix54
There is a drought because there are still things I cannot effectively build.

For example: In the Sims 1, 2, and 3, I was able to build a diner that looked like a diner. I looked played and functioned like a diner. The aesthetic was there. Sadly, I cannot say the same in The Sims 1. Dine out does not adequately cover this aesthetic and the retro pieces aren’t intended to be used as a diner.

That is a small basic thing they’d have covered and move on from. Diner were introduced with restaurants in each game as well (EP3, EP2, and early in the The Sims 3 store). For bigger things, I still cannot have a business that is not retail, a restaurant, or a vet. Maybe I want an arcade? Movie theater. Amusement park? Country Club/Golf course? Nectary/Vineyard?

Where is the content? The ELEVATOR still doesn’t even open up. It’s sad.




If I knew what they were thinking, I'd tell you. I know you love to build and I'm sorry you can't do what you want.  I'm not downplaying all the things that are missing from the game, however, I do think it is a quantity vs quality thing.  Now that kits are here and they plan on pushing those out, would you be happy with a Diner Kit?  This is obviously a hypothetical question.

The time to put stuff in a pack to build a proper diner should have covered with Dine Out, at least from where I'm sitting.  As I understand it, Dine Out is a hot mess due to bugs which haven't been fixed which leads me to another point.  The more content they pile on while not fixing problems, what good is the content if it can't be used?  I don't consider the ability to name cowplants a priority over bug fixes but it happened. English Simmer wants kits to 'supplement' packs. https://twitter.com/Sweetle_Pie/sta...890962551349248   This smells a bit like DLC for DLC by another name; I digress.

I'm not in the camp of piling on content as attempt to hide problems, nor will I ever be. I'm the kind of person that would rather deal with a problem than having it hang over my head for however long.  People were having problems in less than a hour with Bust the Dust kit. Yeah sure, it was $5.00 but this same story has been told countless times over the past 6, now going on 7 years.  EA isn't into fixing problems, that costs money.  They'd rather make money and ignore the problems.


EDIT: Fixed the broken Twitter link, although it didn't change my attitude.  This game is like the movie Groundhog Day...
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