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Test Subject
Original Poster
#1 Old 22nd Oct 2021 at 6:09 PM
Default Life Skills Positive and Negative Commodities - the difference?
I'm trying to make it so that certain buffs appear for Sims who have certain levels of responsibility, emotional control, etc. Since the 'irresponsible' traits are only set for young adults and over, I wanted to try using statistic tests to try and gauge it, but I find myself confused as to which to use for each commodity (using Mod Constructor for reference). For instance:

163754 <<< commodity_LifeSkills_Autonomy_Responsibility_Positive
163755 <<< commodity_LifeSkills_Autonomy_Responsibility_Negative

Which one should I use if I want to mark under a certain responsibility level? Would it be -70 Positive Responsibility, or 70 Negative Responsibility? Any ideas?
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