Replies: 3 (Who?), Viewed: 114 times.
Test Subject
Original Poster
#1 Old 29th Apr 2022 at 4:39 PM
Default Help with transparency recolouring
Hi! I have searched the posts here and the few I found about transparency problems didn't really help me solve my problem (or maybe I haven't understood): I'm attempting to make a transparent recolour of an EA basegame blouse using Sims4Studio. I have the transparency worked out in the diffuse map and I have worked on the specular map too, greying out the part that I want transparent and the recolour shows up transparent in S4S all right but in CAS it turns up solid. What more do I need to fiddle with? I have tried making it as an stand alone recolour and as 'make a mesh' (which I thought would be something like making a clone ?) but result is the same in both cases: Solid colours in CAS.
There must be something I haven't done, that I should have, surely? I have attached the package file. Any help appreciated.
Download - please read all instructions before downloading any files!
File Type: zip Krabaten_yfTop_BlouseCollarUp_Basegame_Transparent_Recolour.zip (348.2 KB, 0 downloads)
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Blenderized to Pieces
retired moderator
#2 Old 2nd May 2022 at 12:06 AM
Hello. Have you looked at these instructions at S4S?
https://sims4studio.com/thread/281/...sparency?page=1
These instructions do work. Maybe you missed one step?
Test Subject
Original Poster
#3 Old 2nd May 2022 at 4:06 PM
Quote:
Originally Posted by porkypine
Hello. Have you looked at these instructions at S4S?
https://sims4studio.com/thread/281/...sparency?page=1
These instructions do work. Maybe you missed one step?


Oh, thanks! I've been over there to look for tutorial, but I never found that one! I'll certainly take a look. Thank you again!
Blenderized to Pieces
retired moderator
#4 Old 11th May 2022 at 2:33 AM
Here's the link to the Full S4S Tutorial Index - https://sims4studio.com/thread/662/...s-online-manual
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