Passing variables to an interaction that's ran with the Push Interaction primitive?
> Want to talk about modding the game or got a question about it that isn't Body Shop or Object Creation related? Post here. All other types should go to the respective sections.
Note: If you have a question about modding objects or bodyshop, please see the relevant forums in the Create section.
Passing variables to an interaction that's ran with the Push Interaction primitive?
Hello, I'm making a 'give money' social and I got stuck trying to pass a variable to my interaction.
The interaction is ran using the Push Interaction primitive.
I noticed in the wiki: https://modthesims.info/wiki.php?title=0x000D that the primitive's operand 14 bit 1 allows passing the params on to the interaction, but I tried doing that and it wouldn't work.
I attached the mod in this post. You can find the primitive in the Social - Lunch Social BHAV node A, and the interaction is Interaction - Person B - NPC.
in "Social - Lunch Social" the global "Social - Dynamic Walk - Push B Interaction?" is returning false and causing the Push Interaction to be skipped, otherwise it seems to work.
It's strange that everything is running in the original file, I was still getting the animations, budget and relationship changes, but the params were not getting passed down.
What does global "Social - Dynamic Walk - Push B Interaction?" do anyway?