Five New Sliders For The Sims 4! - Height, Hand, Neck, Bulge, and Gradual Height Growth! - 2/17/2016 Update
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Hands, Neck and Bulge Sliders have been added! Now with gradual height growth!
Height Slider Hello guys! Since my current height slider mod is quite outdated, I decided to massively improve it! Hand Slider (added in version 0.02) The hand slider allows you to resize your sims hands! Neck Slider (added in version 0.03) The Neck Slider allows you to lengthen or shorten your sims necks! Bulge Slider (added in version 0.04) The Bulge Slider makes your sims less flat in the crotch area. ( ͡° ͜ʖ ͡°). Note that this slider only affects certain bottom clothing options, which is the following: List: If your sim isn't wearing any of these, the slider won't have any effect, unless the slider is being applied for the first time, where any clothes will be affected. Gradual Height Change and Randomized Height for NPC's (added in version 0.05) The Gradual Height Change is sort of a slider, but it's also not simultaneously. This marks the return of shorter teens from the old mod! This time, it also shortens your existing teens! The Gradual Height part makes it so that your child and teen sims grow, every day, at midnight, which is pretty cool, I admit! It also randomizes the heights of the NPC's in the neighborhood, for more realistic sims, this only happens if their height hasn't been randomized, by the way. Instructions Anyway, to install, simply unzip the file and put the files into your mods folder. DO NOT INSTALL IF YOU DO NOT WANT TO RISK YOUR GAME IN THE EVENT SOMETHING TERRIBLE HAPPENS. It's heavily unlikely, though. New Instructions. IMPORTANT Enter add_slider <command> <number>, with <command> being the command listed for the slider, and <number> a number between the min and the max values of the slider. Min and Max are usually -100 (smallest) and 100 (largest), unless it is specifically stated otherwise. Commands: Old Instructions : Current Bugs: Sliders do not seem to be genetically passed onto children, I suspect that this is a bug caused by the last patch as before that, they were working fine. Portraits are out of frame if you resize your sim. Question testers should answer 1. Does it work? And if it doesn't post the error log. 2. Does it transfer genetically to sims born in-game? I'm quite busy now and I don't really have the time to spend 3 sim days doing nothing. So go ahead and get your tall or short sims pregnant! Release Notes v0.06.1 Reuploaded Scripts as .ts4script instead of .zip v 0.06 Fixed a major bug where Gradual Height Increase wasn't working. This is the last version where all sliders are in one zip. v 0.05 Fixed the bug where not putting the bulge slider in caused the game to be unplayable. Added in Gradual Height Change and Randomized NPC heights. v 0.04.1 Added back Height Slider Tall to the zip. v 0.04 Added Bulge Slider Fixed bug where -50 and below were the same as -100 on some sliders. v 0.03 Added Neck Slider v 0.02 Added Hand Slider v 0.01 Made it much easier to add the slider. |
Cool! I took the liberty to announce this thread in the EA forums, hopefully some testers will come over =).
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Quote: Originally posted by plasticbox
Thanks! The more people testing it out, the more bug-free the first release is going to be! |
I tried it and either I'm not doing it right or it's not working for me. Could you clarify a bit more in the instructions? Like do I need to be in CAS mode? Is there an actual bar that shows up that I can adjust? Because what I did was type in "add_slider Height 50" and nothing happened. Am I supposed to leave the "< >" in there? Sorry if I'm being an idiot, I've never worked with this sort of mod before, but I love the idea! Thanks!
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I'm going to give this one a try tonight/tomorrow...got a lot going on today, but should be able to give it some time later!
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Quote: Originally posted by rvm4488
Some tips: You need to be in Live Mode, I believe (I think I heard this somewhere) sims in CAS aren't true sims yet. You also need to make sure that "Script Mods" is checked in the game settings, if it's unchecked, absolutely nothing will happen if you type the cheat in! EDIT : It's new slider time! I've added a hand slider in the latest version. |
I played around with both of the sliders and they work great, nothing wrong with them for me. Looking forward to any more sliders you create and will definitely test.
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I played with it a bit last night. Haven't played with it for all that long, so can't help you there.
But so far, I'm not encountering any major issues. The kissing animations are off with different heights, but I think you already know that. What's weird to me is that just about every other animation I tried between two sims was NOT off. Things like hand-holding and hand-kissing. It was really only the stuff like Kiss, Kiss Neck, and Passionate Kiss that were off. It's almost as if some of the animations were made to handle height differences, but kissing was not? Weird. Anyway, the only other issue I saw (which I think is also not new news) is the portrait placement being off for height-modified sims - that is, not the UI icon itself, but the picture that goes inside the UI icon. I wanted to mention this because on a theoretical level, I have a guess as to what's causing it... I suspect that the portrait (excepting for maybe babies) is updated from a camera snapshot of your sim. This snapshot is taking at a preset height for the different life stages. If this theoretical camera snapshot code exists and you could find a way to tell the snapshot camera to change its height based on the height of the sim, it might fix the issue. I don't know how helpful that is cause I'm not terribly familiar with the codebase itself, but maybe it'll help with how to think about the problem. That said, great work! I like how simple the commands are. |
Quote: Originally posted by CardTaken
Thanks! The animation and portrait problems aren't new though, and are probably unfixable. The commands used to be really complicated by the way, it used to be something like "add_slider 293489238498492 1.0", until somebody suggested I made it easier. |
Great set of mods! I've really enjoyed using it, but I have noticed that with aliens the sliders reset to 0 when removing / adding disguises.
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I type "add_slider Height -50" and nothing happens. Am I doing something wrong? Everything is enabled and I can't figure out the source of the problem. I would really like to give this mod a go
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thank you rvm4488 for asking the question, i was just about to do that when i saw your post. i will now go and try this out.
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Quote: Originally posted by Tadhg10
I forgot to mention! When first added to a sim, it's basically not part of their genetic data yet, so you will have to reapply the sliders after they age up, however, if your sim gives birth, the child should have all of the sliders part of their genetic data! So only the first generation is affected by the bug, and aliens. I'll try bugging the SimGurus if there's a way to modify the genetic data.
Quote: Originally posted by amaka18
Are you sure that both custom content and script mods are enabled in the options menu? |
Very interesting StS, hope to get the chance to play around with this soon!
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Thanks scumbumbo! Anyway, I was testing the mod today, and I realized that for some reason the genetic part of the sliders weren't working, even in CAS, for some odd reason. I think when I made it easier to add the sliders, I broke something in the process.
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Quote: Originally posted by simmythesim
Hmmm, wouldn't be able to tell you for sure since I didn't get a copy of the previous version, but it looks like the if structure may be wonky. Stripping out everything else and just making comments may help you see what's going on - and it may be you're doing what you want to do, I dunno! It's also possible the block structure got managled by the reverse compiler. |
Quote: Originally posted by scumbumbo
I finally rewrote that part to be less repetitive, so that even if I add like, a million sliders, the code where the modifier is applied don't get duplicated, unlike the previous one where every time a new modifier was added, the apply code was duplicated along with it. Anyway... I'm suspecting that EA changed how SimModifier files (sliders) work in the 2/4/2016 patch and caused custom sliders fail to be passed genetically. Here's my post on the official forums about the bug.
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Yep everything is checked. Do I have the slider input correct?
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Ok, sounds good. Wouldn't surprise me at all if they changed something on ya'. Hopefully you'll get a response soon.
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Yeah, v 0.03 is confirmed as non-functioning. I managed to get the script working and the results seem to be superb (with the minor issues noted so far about portraits and height-based animations).
ETA - Haven't played with the genetics, so no clue what's going on with those. |
I love it! It seems to work as intended in my game. (Haven't tested genetics yet, I just installed it a couple minutes ago.) Is there anything else specifically that you want tested?
The walking, proportions, and knees are much improved over the last version! And I am so happy that you were able to get a child version working! Thank you for working on this! |
Some things I noticed. On the height slider, the range works from 100 to -50. And lower than -50 does not make any change. I typed -60, -70, or -99 and nothing happens. They all look the same as -50.
^ same for both adults and children. However, by visual appearance alone, the height difference between -50 to 0 looks a lot greater than 0 to +100. You can see what I mean in this picture here: https://40.media.tumblr.com/7472369...0woao2_1280.png They were set, from left to right, as -50, 0, and 100. But the girl at -50 looks much smaller than default comparatively than the +100 girl is taller than default. Here is a picture using adults, from left to right: default 0, 100, -50 https://36.media.tumblr.com/a891aa5...ao4_r1_1280.png The same is true, the shorter scale seems much wider a range than the taller scale, even though the range in numbers is smaller. I hope that makes sense, lol! I'm not sure if this is all something you intended or even if it's an "issue" at all. I just thought I'd point it out. |
Thank you , it works but just like what @pixiejuice said " Some things I noticed. On the height slider, the range works from 100 to -50. And lower than -50 does not make any change. I typed -60, -70, or -99 and nothing happens. They all look the same as -50.
Same thing for me the minimum can't pass -50 I hope you can extended it up to -100 or -150 But it works! So let me thank you !! |
Quote: Originally posted by simmythesim
If I may can I request a custom slider from you? It would be a huge help for me. - Arm Lenght - Legs Lenght - Torso Lenght - Adjust minimum of height to -150 - Adjust minimum of hands to -150 Thanks. |
I've confirmed that there is a bug for the height and neck sliders, instead of -100 being the minimum, -50 is the minimum. Only the Min number is bugged, the actual limits are not. Fixed in the version I'm currently testing
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What happens when you remove the sliders from your Mods folder? Do sims revert back to their original appearance?
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this is amazing tested and it works! only "complaint" it's not really a complaint because I can deal with it and I know you probably can't change it is the sims' portraits moving up or down when the heights are changed, I wish they'd stay still.
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Quote: Originally posted by Cheekykinz34
Logically, the same thing happens with any other custom content that's removed, it simply goes away, I'm not sure on this though, so I'll test later. |
Thank you @simmythesim, The sliders works perfectly fine! plus the new bulge slider is lol awesome. I hope you consider creating more body sliders , Again thank you ! and Goodluck to your future projects.
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I don't want to be demanding, so please ignore this if you want, but would it at all be possible to widen the range on the child height slider even more? I wouldn't want to use the extreme end of the scale for most of my sims, but there's a very particular situation that I'd like to create between children and teens, for example, if two siblings were two years apart, age 11 and age 13, that they could be nearly the same height. Or at least a bit closer than I'm able to get them right now. Like this picture here (shown is a child on the tallest height setting and a teen on the shortest height): https://40.media.tumblr.com/8e59f17...ao3_r1_1280.png
I would absolutely love to be able to mimic the look of gradual aging in my families, and the children look like they could be stretched just a little bit more. I know there would probably be clipping with objects, but I don't mind that if the trade-off is being able to age the children gradually in my families! |
Quote: Originally posted by pixiejuice
Imitate height changing? Heh, I'm working on it! Ever since I created the first iteration of the height mod, I thought, maybe, I could just imitate gradual aging! However, I couldn't do it at the time as, (sorry for the formatting, I'm on mobile) 1. Sliders for children couldn't be done as there were no body sliders for children to replace. 2. Sliders could only be modified in CAS and not through script mods. 3. I'm a python noob. The reasons above caused it to not succeed. In fact, if you look through my old posts, I believe you'll find one of my old posts talking about it. Anyway, since we can now create sliders for children, and edit sliders for the Sim through python scripts, it's perfectly possible to create a mod that increases a Sims height gradually. Sorry for the long reply, and I almost forgot, yes I can extend the slider even further. |
Thank you! That all sounds very very cool! I am looking forward to it!
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(Regarding the safe removal of this mod...)
Quote: Originally posted by simmythesim
Did anyone manage to test this? I'd like to add it and check things out, but I don't want to remove it and suddenly all of my sims are walking around upside down, lol... |
Quote: Originally posted by pentabet
I can assure you that it works awesomeness In case you remove it. Sims return no normal states. So no worries |
Quote: Originally posted by azoresman
Okay, thank you. And thank you Simmythesim for taking another crack at this mod, we really appreciate it --- ETA: So I'm trying it on my test family, and I have the sim I want to use it on selected in paused Live mode; in the cheat window I type in "add_slider Height 100". But nothing happens. So I make sure script mods etc are checked, and back out to remove the files from the subfolder and place them directly into my Mods folder; I hop back in game and try again, but I see no change to my test sim. I also tried turning on testingcheats, still no obvious effect. I made him change his clothes, leave the lot and return, something to trigger an appearance change, but it didn't change anything. Was I supposed to put his name in somewhere? Did I type it wrong? I have what I think is the newest zip from today. |
Quote: Originally posted by pentabet
No you didn't do anything wrong. The problem is: If you only downloaded ver 04 then the Tall Height package isn't there @Simmythesim , 'cos this was a correction made to the short height package and the new bulge addition. So unless you have ver 03 you can only make sims shorter. |
Quote: Originally posted by azoresman
Ooooooh I see! Thanks, I'll go fix that now! Yay it works! [ Set at "100" & "0"/Normal ] |
Quote: Originally posted by pentabet
Each update is meant to be standalone which means you shouldn't need previous updates for it to work. I've updated the mod to have the "Height Slider Tall" package, as version 0.04 accidentally left it out. Thanks for reporting! |
Unfortunately, v 0.04 bugged out my game. My sims were moving their arms up and down and couldn't interact with anything. I don't have this problem with v 0.03.
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Quote: Originally posted by Cheekykinz34
Can you please post the lastexception file in your The Sims 4 folder, if there is one? I had this issue in development, but the latest version, as far as I tested, didn't have any issues. Also, have you installed the bulge slider? The current version could be breaking if you don't have it. |
Quote: Originally posted by simmythesim
No, I didn't install the bulge slider because I'm using these underwear replacements. And btw, is it possible to increase the height maximum to 150/-150? I'd really like to make very short and very tall sims. |
I had something, possibly the same thing happen a couple of times when I tested, but it never occured once I took the original sliders mod out. Perhaps there's some interference there? My sim got all bent out of shape and would stop reacting properly (she'd previously been shortened by the original mod). Might be unrelated or have just been a glitch, only saw it twice.
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Quote: Originally posted by Cheekykinz34
Oh, okay, Sims are glitching out because, the function which changes a sim's bulge relies on the bulge mod being installed, I'll fix this in the next version. The height slider is something I'm thinking of expanding too. @Scumbumbo, I think the issue is being caused by having files from the old version of the mod still installed. Try removing all of the mod's files and put in the new files instead. |
Quote: Originally posted by Cheekykinz34
For the record, I have those underwear replacements too, and they don't seem to conflict with the bulge slider. Just, if you use the bulge slider, the bulge ends up looking really really big on that underwear mesh, lol! |
I had the same problem as Cheekykinz34. I only installed the height sliders - I assumed that because they were all separate that we could pick and choose. I take it this is not the case?
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Quote: Originally posted by girlfromverona
They're supposed to be separate, but when I did the bulge slider, I forgot to check if the slider existed in the first place, I'll update it soon to fix this. |
Ah. Thanks for clearing that up.
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An update is coming soon... and it's a big one to say the least. Stay tuned!
ETA: @pixiejuice, let's just say this update is partly thanks to you |
Awesome! I can't wait to see what you've been working on!
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Sliders are working great for me, haven't encountered any issues aside from heads being out of the portrait and too tall for CAS which I think is kind of hard to avoid. Nice work so far!
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Hey hey simmythesim! Am so, so glad you're back! I have been testing your mod as well - and the Height, Hand (I love that one!) and Neck sliders work perfectly. I haven't tried the Bulge slider as yet, as it doesn't really interest me that much, but I have it installed anyway and might give it a bash later... Question - any chance for a Foot slider too? I know that the game has its own foot slider, but sometimes depending on what kind of sim I make, their feet still appear too small... If that's something you're not keen on doing, then that's ok - just thought I'd ask, anyway, lol...
I am enjoying this mod tons - and it's a huge improvement over your last one; I'm looking forward to seeing what the next big update is! You're doing great work - thank you so much |
Quote: Originally posted by Enjoji
I was about to just post the huge update when you posted! Anyway, weirdly enough, the game has two foot sliders, Foot_large and Foot_long, this is from memory though, so it may be wrong. I'll add another slider as adding sliders is easy. Anyway, the huge update is.... gradual height change! Since I've already typed a lot of the info from the update there, I'll be posting a link to there instead. Reddit Announcement of Gradual Height Change @pixiejuice, I think that you'll find this a great update! |
Quote: Originally posted by simmythesim
I'm confused, I don't see a link to the update over there, have you not posted it yet or have I misunderstood something? |
Quote: Originally posted by claudiasharon
It's going to go up soon, after I fix some game breaking bugs when you don't install certain sliders. |
Quote: Originally posted by simmythesim
Oh okay, gotcha. So will it be up on reddit or on MTS? I want to know where I need to stalk lol. |
Quote: Originally posted by claudiasharon
It'll be uploaded here, very soon, possibly 30 minutes from now soon. EDIT: Really soon! I promise, I just need to test it to make sure I didn't mess anything up at the last minute... |
Quote: Originally posted by simmythesim
LOL That's okay, I'm sure we all appreciate what you're doing for us! I can't wait to try it out. :-) |
Quote: Originally posted by claudiasharon
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Quote: Originally posted by simmythesim
Omg yay! I see it but I am waiting for the uploaded file to show the change. I do have a question though, in order to shorten adults you need to use the commands, right? It doesn't do it in CAS? |
Quote: Originally posted by claudiasharon
Yup, you can look at the commands list at the post. |
Quote: Originally posted by simmythesim
Okay cool, thanks for making this mod! <3 Putting it in my game now. Will let you know if I have any issues! |
Quote: Originally posted by claudiasharon
Oh and warning though, some sims (1 out of 10) will get really tall and some sims will get really short, because this time, I'm randomizing the heights of NPC's. |
Quote: Originally posted by simmythesim
Okay good to know that's to be expected. I like the randomizing of NPCs height, that's a great addition to the mod. |
Some feedback needed guys, I think the mod's getting a little too bloated now, should I split the height slider and height growth into one mod, and then hand, neck and bulge sliders in another?
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Quote: Originally posted by simmythesim
Hmm the height stuff in one mod would be a good idea, but not sure hand, neck and bulge should be together too, because I like the hand part but not the neck and bulge part...but that's just me. |
Quote: Originally posted by claudiasharon
Perhaps I'll separate the hand, neck and bulge sliders to their own mods? Anyway, I have another question, this time, it's a poll, Would you get really mad at me if I put a donation link in the comments section of the reddit post of my mod? It's been a month since I started this mod, and some donations would help a lot, especially when you're living in a third-world country where wages are terribly low. Being a student doesn't help either Anyway, vote here! Strawpoll |
I seem to have run into a problem with the newest version (v 0.05). The hands slider doesn't respond like the other sliders, which is weird because I remember it working so well on the previous version (v0.04.1).
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Quote: Originally posted by simmythesim
I have used all of the sliders and like all of them. However you need to split the mod would be fine by me as long as I can still have them all in my game! Wow, the changing height sounds super cool! That will be an incredible feature for some playstyles. I have a bunch of questions though, first, before I add this to my game. How will it work with extra long lifespans? If a child grows every night, how many days will it take them to be fully grown? And what height do they reach as fully grown? Default adult height? I am playing with a personally customized aging mod that gives me a calendar of 120 sim-days per aging year. In my game, the child lifespan lasts 1200 days and teen lasts 840 days, so unless they grow by a very tiny fraction of a point every day, that probably won't work for me. It sounds like it would be awesome for people playing on default timespans though! I just hope it's something I could choose to apply manually to my sims when they are due for their growth spurts. Sorry, I am just very very picky about what happens to every single one of my 135 sims! Also, do children in non-active households grow every night too? Or do they only grow as part of the active household? And for the randomized NPC heights, what do you consider NPC? Unplayed? Unhoused? Sorry for all the questions, lol! |
Quote: Originally posted by pixiejuice
By default, sims in both the child and teen stage grow from short to tall in 13 days. In the future, I'll hope to add compatibility with custom ages and the shorter/longer age lengths as it always assumes that the stages are both 13 days, so if you have a lifespan that lengthens, the sim will grow up early, but if you have a lifespan that shortens, the sims growth will get cut off. They reach their "adult" height when they reach the end of the teen stage. Every child and teen in your game also grows if you've set aging on for them, not only your playable sims will experience the joy of getting older! For the NPC heights, as this is a test version, a lot of functionalities aren't truly done yet, it randomizes the height of everyone, including your played sims. I'll add a toggle to only randomize sims not in your house. |
Just last night, I thought "I hope someone recreates the Grow mod from TS3". You are a legend! Thanks so much.
EDIT: I have babies set to 2 days, children set to 10, and teens set to 8 (basically a day per year). I'll let you know how I get on - it sounds like it should work ok. |
Quote: Originally posted by simmythesim
Okay. Thank you for the answers! I will stick with version 4 for now then, but I'm looking forward to seeing how the mod progresses. You are doing great work! |
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Got a last exception file from what looks like to be the height slider. I'm not sure why or what the issue is, but it does have the height in it.
Oh and I've also noticed a lack of sims actually "growing" too. |
Ok, I'm having trouble. The mod is not working for me, and yes both the scripted mods and custom content is on, but I've tried putting in the cheat during live play on my sims and it is not working. I put in the cheat like this (add_sliderheight-50) excluding the parentheses. and it's not working. What am I doing wrong?
Nevermind I was typing it wrong, silly me |
Quote: Originally posted by claudiasharon
Whoops, looks like I left some code to debug, which isn't actually included in the final version, causing it to error out. There's also an alarm error, which means that the alarm didn't work correctly, the alarm is used to make sims get taller each day. I'll hopefully be able to fix this in time for the next release. I've temporarily rollbacked to the previous version, marked as Stable, until I get it fixed as I'm quite busy this week. The current version is still there, but it's now marked as EXPERIMENTAL. |
I have used your previous mod a long time so I am a little surpriced of this bug:
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Long parents got children that when they grow up is as long as their parents. Is this fixed by EA now or is your old mod different.from the new in genetics? Will my stretched sims from your old mod still be stretched or do I have to start from scratch in a new game? I like the portraits to be as they are in old mod. That make it easier to match couples. I'll test this as soon as you update. |
Thanks for the update, simmy! I have a question - if you do split the mods up, will you keep the manual height slider separate from the gradual aging/random NPC height mod? I did try out the gradual height mod, and although it's very very cool, I personally am very happy with the original height slider and prefer to go in and edit every Sim (even the NPCs, lol) and give them the height I want; I'm just hoping you'll still keep that option around for any of us who are ridiculously OCD and 'control-freak' about stuff like that, lol..
..not sure if my post made any sense, lol |
Quote: Originally posted by Enjoji
I believe that you can actually drop only the height slider in your game and it will still work. Perhaps I'll split it into three mods then? One for height and optionally setting of height for NPC's, one for child and teen growth, and the rest in a slider pack? Sounds like a good idea. |
Hey guys, update for the mod! It fixes the gradual height change being unable to execute after midnight, also, this is the last release where the height growth, height, and other sliders are combined. The next release should (hopefully) separate these three, so players can choose between those three as the mod was getting too large and bloated.
New version is 0.06! @claudiasharon, I believe this should solve your problem. |
Quote: Originally posted by simmythesim
OMG yay! I was awaiting an update, I am excited to see this working in my game. Will post if any more issues arise. Thank you! <3 Edit: I noticed you used a .zip and not a .ts4script file. Is there a reason for the change? Will I be able to put the .zip in a subfolder (Hacks or Test) in my mods folder or should I leave it out? |
Quote: Originally posted by claudiasharon
Ah. I really am acting like an idiot these days. Anyway, ts4scripts are literally just zips with the file type name changed, there's no difference at all, it's just so people won't accidentally unzip them. You can put it one subfolder deep. I'll reupload it as a ts4script. |
Well it's working great so far! <3
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Quote: Originally posted by CHall10006
I've been planning to remake that mod from the ground up, as I didn't really like how it turned out. Anyway, thanks! |
I used this on a game where I used your old mod. The full height sims become normal size but it's only one family so I saved the game with another name and are now updateing the heights of that family members.
A big difference in walk styles with this on. Thank you. |
Sorry, my fault.
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I hope that the final mod is split because I play with aging off. I don't want my sims to grow on their own. I tend to age them up as my story progresses. I don't want to be rushed, and some of my stories and Sims are static, (think of The Simpsons}
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Quote: Originally posted by Mendota
Your sims only grow according to their age, if they don't age at all, they won't grow. |
Thank you for answering.
Quote: Originally posted by simmythesim
Thank you, I wondered about that, as someone asked how changing the life span would affect the mod, and you said 13 days no matter if the length is changed. That is why I was unsure. Thank you so much for these mods. I have been using your old one and I had no complaints. It might not have been perfects, but having the Sims at different heights and ages was worth it. Now I am really excited that you were able to do kids. I will be testing this one out this weekend. Thank you again. |
I've checked whether cc and scripts were enabled, and tried using the new commands with both versions of the download. i've tried using it in live mode with testingcheats and without, and I still can't seem to use the mod. I typically use folders to sort out who made what mod; does it have to be in the main folder?
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I just added this to the game, and I love it! I've been changing everybody's height. I haven't done the other sliders, just the height one. Is there a limit? I did -200 and the sim looked like a cute miniature.
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Quote: Originally posted by coraltheo
Try putting script mods directly in the mods folder and see if it works. |
Where can I download this from?
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Haven't noticed any errors so far. I've noticed if you leave the old mod in and put this on top you can make extra tall/short sims.
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Quote: Originally posted by Walker28361
The download link is at the bottom of the first post. |
I have it not work(
Quote: Originally posted by simmythesim
I have it not work( |
Thanks, couldn't see the wood for the trees!
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Quote: Originally posted by igor97
Do you have other mods working? |
Yes))))))))
Quote: Originally posted by Morphar
Yes))))))))) |
I'll make sure to give this a go in my game! Teen height is the one thing about TS4 that I still don't like after all this time.
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So far everything is working for me, nice job! I'm super excited for whatever you have coming in the future!
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Just tried out the sliders in my game. The only issue I have noticed so far is that I cannot get the hand slider to work. I have tried the Height and Neck sliders and they work perfectly. I didn't install the Bulge slider or the Gradual Height slider.
I tried the hand slider on both males and female as well as Adults and Child Sims. When I type the command in there is no confirmation message and nothing happens. Is there the possibility for a version of the Height slider that isn't gradual but will set all Teens to -50 automatically? I don't want my Sims to grow over time (even though that is an awesome option for those that want it) as I would like to not have to manually shorten my Teens one at a time. |
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