View Single Post in: How to Get Changes in STBL Strings to Appear In-Game Properly and NOT Overwrite Non-Changed Strings?

1978 gallons of pancake batter
#13 Old 2nd Dec 2011 at 12:37 PM
If I remember correctly, the instance of the STBL resource needs to be lower than the original instance (maybe even lower than a certain value) for its entries to become overrides.

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