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Sim Definition - SIME
TypeID:0x04F88964
Game Version:The Sims 3



Contents

Overview

Saved sims information, i.e. SimDescription in game code.

Contains links to skin-tone and outfits. Also contains values for hair color, body sliders, etc.


Format

SIME Resoure

 WORD Version    //  Value 0x0004 for this layout
 WORD tgiCount
 --repeat tgiCount:  // List of TGI references: Includes Skin Tone (TONE 0x0354796A) and Outfits (SIMO 0x025ED6F4)
       QWORD I64
       DWORD GID
       DWORD TID
 WORD Unknown1    // Always 0?
 DWORD FileNameOffset     // Offset to file name
 SimDescriptionTable
 DWORD CharCount
   ---WORD Char

SimDescriptionTable

The SimDescriptionTable consists of a lookup table of Keys and Values. The Key is a combination of a FNV32 converted value name and a FVN32 converted Type name. The value is located by an offset. This layout should be the same as many game written save files.

 WORD Version
 DWORD KeyTableOffset
 
 {Data Block Here}

 --> KeyTableOffset
 DWORD KeyCount
 --repeat KeyCount:
       DWORD KeyID   // property name FNV32 xor'd to type name FNV32
       DWORD Offset  // Count from the beginning of the table

Type Values

Type Hash Code Layout Details
Bool 0x68fe5f59 1 byte
Byte 0x6236014f 1 byte
Float 0x4edcd7a9 4 bytes
Int16 0x21560c5 2 bytes
Int32 0x415642b 4 bytes
Int64 0x71568e6 8 bytes
String 0x15196597 DWORD Length followed by Length Unicode Chars
Uint16 0xf328896c 2 bytes
Uint32 0xf1288606 4 bytes
Uint64 0xee28814f 8 bytes

Notes

This resource is still in process of being decoded. The information above is not completely accurate.

  • This resource is correct in current version--Kuree
  • This resource is one that can be exported by the game and uses a variable field layout method. I will update as soon as I find a good way to document it -- Grant

Documentation by Grant, Kuree

Modding Reference by Category

Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference