Posts: 12,937
Thanks: 3 in 1 Posts
3 Achievements
Do you have an example recolor file you can upload? It gives a better idea of what could've gone wrong. I've just listed a few examples below, but it's a bit easier with an example file.
For bedding, you need to recolor the Colonial Ironwood Bed, and select the bedding only. There's a tutorial here:
https://modthesims.info/t/85298
The size of the texture needs to be within a particular set of dimensions (often 1024 or 512 pixels either side, depending on the item - use the original size if one or both of the sides already is 1024 pixels. If it's smaller than that and you want to make it bigger, you have to exactly double it on both sides). Bedding is 1024x512, so make sure you've kept that size for your files.
You need to use PNG or DDS files. Don't use JPG files. I think a few other formats can be used, but PNGs are most in use.
If you use PNG files, it's a good idea to use the DDS Nvidia utilities so you can texture with DXT3 or 5 - it gives a better result than just the "import" function (and it updates all the sizes automatically). If you choose to use the "import" function, you need to do "update all sizes" so the smaller mipmaps update properly.
You also need to click the "Commit" button after replacing the texture and before saving the file, or the changes won't stick.
If you recolor certain ingame items, you may need the
CEP for recoloring to work.