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Am I Doing This Right? (Lots Built In Game)
Hi, this is probably an easy one, but I want to double check before putting too much time into it. In my world I'm making the major community lot spaces with the same sizes as in Sunset Valley. When I'm not working on the world, I'd like to work on the lots themselves in game. So to do that, all I'd have to do is use a Sunset Valley, bulldoze the community lot, flatten it, then build on it, copy it to the library, then when I go into "edit in game" they'll be available and able to be placed. Yeah?
If I've got that right, I'm also wondering about the lots in Sunset Valley that were created on hills. When I flatten them they've got that wall-like edge, so will that present major problems when doing it the way I described? Thanks in advance.