Adding polygons on clothing/shoes?
Hello, hello!
I have made some Sims 3 stuff in the past, all pretty basic. Now that I developed my 3D skills some more I would like to start making stuff again soon. I have seen some great clothing/shoes I want to make but they don't look anything close like the base models which you can choose from. So my questions are:
- Can you add/delete polygons/vertexes to a clothing or shoe mesh? I remember something it was only possible to move the existing polygons around because they are bound to the joints in Milkshape. I do know you can make any desired furniture you want as long as you keep an eye on some basic rules.
- Can you export your clothing/shoes to a 3D Studio Max file to edit them? Or will that make you lose the joints from Milkshape? That would make adding polygons and unwrapping a LOT easier for me.
I have seen some amazing stuff lately and It's pretty hard to imagine they only made that with the base models
So if you can only move the polygons from clothing/shoes meshes can anyone please point me to a nice tutorial? I am not a newbie to modeling so feel free to link the expert tutorials if you have any
Any help would be appreciated a lot!
Regards,
Kliekie