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Bruno's Behind these Eyes Maxified
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SCREENSHOTS
Front.jpg - width=1494 height=722
Brown.jpg - width=652 height=752
Brown2.jpg - width=420 height=366
DarkBlue.jpg - width=612 height=755
DarkBlue2.jpg - width=420 height=366
Green.jpg - width=622 height=749
Green2.jpg - width=420 height=366
Grey.jpg - width=620 height=755
Grey2.jpg - width=420 height=366
LightBlue.jpg - width=671 height=740
LightBlue2.jpg - width=420 height=366
MyEyes.jpg - width=420 height=722
There is an update available for this mod! Last downloaded: , creator last updated:
Created by gummilutt View Policy / About Me View all Downloads
Uploaded 31st Dec 2014 at 5:15 AM · Updated 26th Jul 2017 at 1:27 PM by gummilutt : Restoring PB picture
To celebrate having an actual photo-editing program, I decided to make eyes myself so that I got exactly what I wanted. I really love Bruno's set "Behind These Eyes" , but I always thought natural sclera with caruncle makes Sims look devious. I don't know why, it just doesn't look right to me. But the irises in that set are gorgeous, so I really wanted to have it. Fortunately Bruno allows for textures to be re-used in new projects, so I decided to mix his set and Maxis scleras. And so, this set was born!
Now, because I'm a nut job and want people to be able to get exactly what they want, there are quite a few options of this to pick from. You can either get them as default replacements, or as custom eyes. For custom eyes, I wanted to give you options on the genetic setup of these eyes, and have included all the different variations. I have made a flow chart to help you pick the right files for you. If you find it all very confusing, simply download "GummiluttGeneticsNotModified".
Before you pick files, you might want to understand how Sims genetics for eyes work.
Genetics 101
There are three genetic levels. 0, 1 and 2. A Sim has two genes for eyes, and whichever is most dominant will be the one that the Sim displays. If both are equally dominant, then it's random. The genetic values are more dominant the lower they are, meaning 0 > 1 > 2.
All custom eyes are by default genetic value 0. Maxis eyes are arranged so that brown and dark blue have genetic value 1, and the rest have genetic value 2. What this means is that unmodified custom eyes will always be dominant over any other eyes, and equal to other custom eyes. Brown and dark blue Maxis Eyes will be dominant over Maxis grey, green and light blue.
Which file should you download?
If you're still confused, you're welcome to ask in the comments and I'll help you out.
Credits
- Bruno for the original iris textures
- Maxis for the textures of scleras
Programs used
- Gimp
- Bodyshop
Now, because I'm a nut job and want people to be able to get exactly what they want, there are quite a few options of this to pick from. You can either get them as default replacements, or as custom eyes. For custom eyes, I wanted to give you options on the genetic setup of these eyes, and have included all the different variations. I have made a flow chart to help you pick the right files for you. If you find it all very confusing, simply download "GummiluttGeneticsNotModified".
Before you pick files, you might want to understand how Sims genetics for eyes work.
Genetics 101
There are three genetic levels. 0, 1 and 2. A Sim has two genes for eyes, and whichever is most dominant will be the one that the Sim displays. If both are equally dominant, then it's random. The genetic values are more dominant the lower they are, meaning 0 > 1 > 2.
All custom eyes are by default genetic value 0. Maxis eyes are arranged so that brown and dark blue have genetic value 1, and the rest have genetic value 2. What this means is that unmodified custom eyes will always be dominant over any other eyes, and equal to other custom eyes. Brown and dark blue Maxis Eyes will be dominant over Maxis grey, green and light blue.
Which file should you download?

If you're still confused, you're welcome to ask in the comments and I'll help you out.
Credits
- Bruno for the original iris textures
- Maxis for the textures of scleras
Programs used
- Gimp
- Bodyshop
Other Information
Archive: GummiluttDefaults.zip
File: GummiluttDefaultBrunoBlueDark.package
Default Replacement
File: GummiluttDefaultBrunoBlueLight.package
Default Replacement
File: GummiluttDefaultBrunoBrown.package
Default Replacement
File: GummiluttDefaultBrunoGreen.package
Default Replacement
File: GummiluttDefaultBrunoGrey.package
Default Replacement
Archive: GummiluttGeneticsAllDominant.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsAllRecessive.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsMaxisMatch.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsAllDominantNotTownified.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsAllRecessiveNotTownified.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsMaxisMatchNotTownified.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Archive: GummiluttGeneticsNotModifiedNotTownified.zip
File: GummiluttEyeBrunoBrightBlue.package
Eyes
File: GummiluttEyeBrunoBrown.package
Eyes
File: GummiluttEyeBrunoDarkBlue.package
Eyes
File: GummiluttEyeBrunoGreen.package
Eyes
File: GummiluttEyeBrunoGrey.package
Eyes
Expansion Packs Needed
Expansion Pack | |
---|---|
![]() | Sims 2 |
Filename | Size | Downloads | Date |
GummiluttGeneticsNotModifiedNotTownified.zip
| Has not been modified in any way.
Size: 100.8 KB · Downloads: 2,364 · 31st Dec 2014 |
100.8 KB | 2,364 | 31st Dec 2014 |
GummiluttGeneticsMaxisMatchNotTownified.zip
| Genetics match Maxis eyes, and they do not appear on townies.
Size: 100.7 KB · Downloads: 2,002 · 31st Dec 2014 |
100.7 KB | 2,002 | 31st Dec 2014 |
GummiluttGeneticsAllRecessiveNotTownified.zip
| All eyes have genetic value 2. Will not appear on townies.
Size: 100.7 KB · Downloads: 1,886 · 31st Dec 2014 |
100.7 KB | 1,886 | 31st Dec 2014 |
GummiluttGeneticsAllDominantNotTownified.zip
| All eyes have genetic value 1. Will not appear on townies.
Size: 100.7 KB · Downloads: 1,916 · 31st Dec 2014 |
100.7 KB | 1,916 | 31st Dec 2014 |
GummiluttGeneticsMaxisMatch.zip
| Genetics match Maxis eyes.
Size: 99.5 KB · Downloads: 3,813 · 31st Dec 2014 |
99.5 KB | 3,813 | 31st Dec 2014 |
GummiluttGeneticsAllRecessive.zip
| All eyes have genetic value 2.
Size: 99.5 KB · Downloads: 2,539 · 31st Dec 2014 |
99.5 KB | 2,539 | 31st Dec 2014 |
GummiluttGeneticsAllDominant.zip
| All eyes have genetic value 1.
Size: 99.5 KB · Downloads: 3,102 · 31st Dec 2014 |
99.5 KB | 3,102 | 31st Dec 2014 |
GummiluttDefaults.zip
| Default version. Will over-write appearance of Maxis eyes. Only use one default!
Size: 58.0 KB · Downloads: 11,534 · 31st Dec 2014 |
58.0 KB | 11,534 | 31st Dec 2014 |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
About my creations
--- Currently retired from creating due to health reasons ----
--- Hanging out in Sim Crafters discord group ---
--- No longer sharing content on MTS ---
I hope to return one day but for now consider me retired, and my uploads unsupported.
Hello! If you ever downloaded something of mine, thank you! It's a great feeling seeing something you spent time on be useful to someone else in their game, and with all the great CC out there I'm very flattered you would choose to get something of mine.
I do not take requests! Please don't PM me with requests, I won't respond. I do sometimes make things for people, but only when I see someone wishing for something on the forums and I feel like making it for them. So if you have a mod you wish would exist, make a post in Hacks and CC that you'd like to see!-thread. That's what it's there for after all! :)
A shoutout to VioletPadfoot for inspiring me to try creating, long ago. You gave me the nudge that got me started, and I'm very grateful. I'd also like to thank all of the wonderful experienced creators (gdayars, justJones, maybesomethingdunno, NixNivis and many more) out there that wrote the tutorials I've used, or that has answered my questions when I've gotten stuck. You guys are what makes learning fun, and what inspires me to keep expanding my knowledge with new projects. Special thanks to Michelle who has helped me a lot when it comes to objects and recolors, and BoilingOil who taught me some modding basics that I needed when I started modding more seriously.
Policy
For my mods (global mods/modded objects) I would like to be asked before you share something based on my work. I'll probably say yes, but I'd still like to be asked :) If I'm no longer around, then you are free to do whatever you like, but as long as I'm still active I'd like to be asked first. If the mod thread itself says policy is open, then that specific creation is open and you are welcome to do what you like with it.
Because I suck at making textures for recolors, I mostly edit things that already exist. Thank you to all you creators out there with open policies that allow me to do so. If you want to use something of mine for an unrelated project and I based mine on someone elses texture, please make sure you check their policy too. With my own textures you may use however you like. Exception to this rule are default replacements. Do not make default replacements using my creations. You can PM me and ask permission, but the answer is most likely no.
Other sites
Only share content on tumblr now. Still retired though so probably nothing, but if something new comes out, that's where it'll be. You can find it linked here on my profile.
--- Hanging out in Sim Crafters discord group ---
--- No longer sharing content on MTS ---
I hope to return one day but for now consider me retired, and my uploads unsupported.
Hello! If you ever downloaded something of mine, thank you! It's a great feeling seeing something you spent time on be useful to someone else in their game, and with all the great CC out there I'm very flattered you would choose to get something of mine.
I do not take requests! Please don't PM me with requests, I won't respond. I do sometimes make things for people, but only when I see someone wishing for something on the forums and I feel like making it for them. So if you have a mod you wish would exist, make a post in Hacks and CC that you'd like to see!-thread. That's what it's there for after all! :)
A shoutout to VioletPadfoot for inspiring me to try creating, long ago. You gave me the nudge that got me started, and I'm very grateful. I'd also like to thank all of the wonderful experienced creators (gdayars, justJones, maybesomethingdunno, NixNivis and many more) out there that wrote the tutorials I've used, or that has answered my questions when I've gotten stuck. You guys are what makes learning fun, and what inspires me to keep expanding my knowledge with new projects. Special thanks to Michelle who has helped me a lot when it comes to objects and recolors, and BoilingOil who taught me some modding basics that I needed when I started modding more seriously.
Policy
For my mods (global mods/modded objects) I would like to be asked before you share something based on my work. I'll probably say yes, but I'd still like to be asked :) If I'm no longer around, then you are free to do whatever you like, but as long as I'm still active I'd like to be asked first. If the mod thread itself says policy is open, then that specific creation is open and you are welcome to do what you like with it.
Because I suck at making textures for recolors, I mostly edit things that already exist. Thank you to all you creators out there with open policies that allow me to do so. If you want to use something of mine for an unrelated project and I based mine on someone elses texture, please make sure you check their policy too. With my own textures you may use however you like. Exception to this rule are default replacements. Do not make default replacements using my creations. You can PM me and ask permission, but the answer is most likely no.
Other sites
Only share content on tumblr now. Still retired though so probably nothing, but if something new comes out, that's where it'll be. You can find it linked here on my profile.