Less 'Musical Chairs', No Group Chat (V4 1.15.55)
New V3 versions are here for the 1.15.55 update.
A new version of this mod prevents the Group Chat/Socializing from occurring. Maximum number of sims allowed in a conversation is set at two. If your sim is in a conversation and you click on some other sim nearby, the first sim is removed from the conversation to make room for the new one. All of the group chatting at your sim which is initiated by the inactives, queueing their chat upon your sim, is prevented. It is possible though for an inactive to steal your sim away from a conversation if you don't keep clicking on the sim you are speaking to; a new sim may chat upon your sim unless you keep the conversation going with the first one.
This alteration is made in this mod, as opposed to a new mod, because the setting is inside the XML called "chat", already used in this mod. Use one or the other of these two mods, not both at the same time. Otherwise all of the alterations are the same as in the original mod.
Original mod description:
This mod reduces the amount of moving around from chair to chair or place to place when sims are socializing with other sims. This is achieved by requiring the AI to score 3-4 times higher against any sim in order to push them to move from their current position.
Also the delay is increased before the AI will check any given sim, particularly seated, for desired movement.
And the radius around any sim for socializing with others is altered from 360degrees to 240, which prevents to some extent a sim craning their neck around to speak to a sim directly behind them; a sim directly behind is outside the new radius. Your sim will generally stand up and move to speak to that other sim, if you click 'chat' on the sim directly behind.
Also altered is an issue where the listener sim is required to look at the speaker in a conversation, but the speaker who will frequently be the active sim, is not required to look at the listener in the same fashion, resulting in my sim for example often staring in one direction and speaking to the other sims without looking at them when in a group conversation; he simply keeps looking at the first sim I clicked on. Now my sim, or the other speaker, is much more likely to turn their head from side to side to look at the other sims they are speaking to, one by one.
This mod uses these XML files:
Unzip the file and place the .package file in the Mods folder or subfolder.
Created with the use of s4pe by Kuree and Sims4Group, and the Sims4 XML Extractor by velocitygrass.
And the Sims 4 XML Extractor by scumbumbo.
Social: Mods affecting social interactions and relationships between sims
You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.
|Filename - Tip: You can click the magnifying glass to see the archive contents||Size||Downloads||Date|
Size: 1.9 KB · Downloads: 29,355 · 5th Jul 2016
Size: 1.9 KB · Downloads: 37,152 · 5th Jul 2016
Size: 1.4 KB · Downloads: 3,711 · 2nd Mar 2016
Size: 1.4 KB · Downloads: 4,772 · 2nd Mar 2016
Size: 1.3 KB · Downloads: 10,906 · 31st Mar 2015
Size: 1.3 KB · Downloads: 5,923 · 31st Mar 2015
Size: 1.3 KB · Downloads: 5,414 · 16th Nov 2014
Size: 1.3 KB · Downloads: 16,044 · 10th Nov 2014
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use(Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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