View Single Post in: Making coastal elevation changes stick when moving/packaging BV beach lots

Theorist
Original Poster
#2 Old 5th Jun 2016 at 2:19 PM
Default Method 1: Transferring LTXT data and the entire lot package
Since extracting only the LOTG nodes from a lot did not do the trick, I tried moving the entire lot package; the result was successful. This means that the game definitely does store coastal elevation data in the lot package, but decides to wipe it as soon as the lot is transferred somewhere else. (Moving solely LTXT nodes (and leaving LOTGs behind) doesn't do anything; there is no visual change.)

This tutorial can be followed by anyone who wishes to keep their fancy shore lines fancy even after sharing the lot with others. However, I'm curious to know where exactly are the coastal elevation values stored, so I'll be posting to this thread if I find any additional info.

In this tutorial, I'll be transferring a beach lot from Bluewater Village (neighborhood N001) to Riverblossom Hills' Downtown (subhood of neighborhood N002).


Jonain päivänä mä toivon, että pääsen käymään Suomessa – ja heti perillä unohdan kaiken, mitä oon oppinut suomen kielestä, ja sanon vaan 'kahvia'.
DJ. who?