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- Common Threads - Sims 2 Random Thoughts
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Also, I have been trying to recreate the block of flats I live in now for years - only to get chatting to some neighbours recently and realise that the flat opposite mine is NOT a mirrored floorplan, it has fewer rooms!! That makes sense, because when I tried to build them mirrored, the one in between us was so small that I couldn't fit any rooms into it at all.
I use the sims as a psychology simulator...
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I tried to build my own house in the Sims 1. Failed miserably because we live on a slope with a garage under half of the house and the back half flat on the ground. |
Yeah, I live in a townhouse built into a hill with a walk-out basement. I've tried to recreate it in Sims 2 but it's hard to get the proportions right with the game limitations.
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WHY did Vivian Cho have to 1) get a chance card today and 2) get promoted from that chance card? I had made the conscious decision of sending her to work without eating so that she would replenish her hunger while at work. And of course the ONE TIME I don't want to get promoted with a chance card I get promoted with a chance card to come home before lunch. She grabbed a bag of chips from the fridge but starved to death before she could eat it... Poor Vivian. Quite literally suffering from success. |
Did her new job level not have her on schedule for that same time? If I'm desperate for money or at-work food I'll send them right back to work if I can after that.
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Did her new job level not have her on schedule for that same time? If I'm desperate for money or at-work food I'll send them right back to work if I can after that. |
I didn't think of that but no, she was promoted from Intern to Resident. Not only are Interns working 09-18 and Residents 18-01, it was a Wednesday which is a day off for Residents. She should've just kept her mouth shut at that meeting instead of speaking up about the flaw she found on some surgery technique...
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Ugly is in the heart of the beholder.
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WHY did Vivian Cho have to 1) get a chance card today and 2) get promoted from that chance card? I had made the conscious decision of sending her to work without eating so that she would replenish her hunger while at work. And of course the ONE TIME I don't want to get promoted with a chance card I get promoted with a chance card to come home before lunch. She grabbed a bag of chips from the fridge but starved to death before she could eat it... Poor Vivian. Quite literally suffering from success. |
Why did you send her to work so hungry that she was in danger of dying?
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Why did you send her to work so hungry that she was in danger of dying? |
She had spent the night taking care of Etsu, I focused on getting her energy and fun up because I knew she would eat at work so she would come home in a great mood for one final push before Etsu grew up. I just wasn't expecting a chance card to get her promoted before lunch time, I didn't even have the 80% success rate aspiration benefit. Etsu has now been adopted by Timothy Riley who was babysitting her while her mother was starving to death.
Vivian Cho is the first unnatural death I've had in my games in what, 10 years? Unlucky set of circumstances but more fuel to my Belladonna fire, I don't remember the last time I had this much fun playing premades.
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She had spent the night taking care of Etsu, I focused on getting her energy and fun up because I knew she would eat at work so she would come home in a great mood for one final push before Etsu grew up. I just wasn't expecting a chance card to get her promoted before lunch time, I didn't even have the 80% success rate aspiration benefit. Etsu has now been adopted by Timothy Riley who was babysitting her while her mother was starving to death. Vivian Cho is the first unnatural death I've had in my games in what, 10 years? Unlucky set of circumstances but more fuel to my Belladonna fire, I don't remember the last time I had this much fun playing premades. |
LOL, different playstyles. I don't send my sims to bed hungry.
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I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
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For the menories, you can always go into SimPE and put them back or at least the relationship (family ties).
I use the sims as a psychology simulator...
Posts: 16,803
Thanks: 1748 in 10 Posts
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
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Memories aren't wiped till the adoption happens, so if you move the kid in with the teleporter they'll remember. You would have to use an editing tool to make them official family in that case. |
I use this. https://modthesims.info/d/620238/found-family.html
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Memories aren't wiped till the adoption happens, so if you move the kid in with the teleporter they'll remember. You would have to use an editing tool to make them official family in that case. |
There's a hack that prevents the memory loss entirely!
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
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Some non-English versions of the game also have an interesting translation for the strangetown Bella Goth's name.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
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(my text so far for the Patels is, and I quote, "who cares?")
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Yeah, that's why I don't like the social worker to take older children. |
And here I am coming up with story lines in which teenagers get taken by the social worker, which doesn't actually happen in the game.
Edit to add reply to another post:
I tried to build my own house in the Sims 1. Failed miserably because we live on a slope with a garage under half of the house and the back half flat on the ground. |
I probably could build my house in the game with relative ease. It's a mid-century Mackle Brothers house built in 1961. There are other houses of this style on MTS, not exactly like mine but similar. I've actually thought about making a neighborhood map based on Port Charlotte with a bunch of mid-century Florida houses and adding it to the megahood (and then making a neighborhood map based on Deep Creek, move all the Pleasantview people there, and call that neighborhood Pleasantview since I visualize Pleasantview as Deep Creek).
We lied about having cookies.
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... I wonder if spending so much time with the various Sims games carries over to make players more likely to enjoy that kind of basic life maintenance aspect in other games too...? |
I didn't even know you played with actual Sims instead of just building. :p
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
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