Quick Reply
Search this Thread
Lab Assistant
Original Poster
#1 Old 8th Oct 2014 at 8:54 PM
Default Need help to create a mod
Hello,

I really hate that white loading screen and I'd like to remove it or change it. I already know how to convert the _gfx into swf and open the swf. But I have no clue what to do in that file to change the loading screen. Can anyone help me? I'm currently in 0x62ECC59A-0x00000000-0x432D1D2ADDFFC6D8 from the UI.package. Hopefully I'm already in the correct file...
Mad Poster
#2 Old 9th Oct 2014 at 7:13 AM
I saw that thread last night and had a look through the _GFX files and am unconvinced that that one is the correct one. I think it is this one 62ECC59A_00000000_DA0227DFD918ADF7 which you should be looking at.
I haven't converted this to anything else, simply read as much as I can read which is shown to me in English by the program I use. I don't know how to do Python and this sounds even worse, if swf is a special python module of some kind. But the loading screen is definitely in here, and at the bottom it refers to the WhiteBackGround, which I presume is the white around the green plumbob on the loading screens.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
Original Poster
#3 Old 9th Oct 2014 at 8:13 AM Last edited by Screech666 : 9th Oct 2014 at 2:00 PM.
Ok I tested that file, it ends up to be the main menu background. So it's not the white background from the loading screens. Must be in another file I guess. Could it be just an _IMG file? I am not certain it's a _GFX but I could be wrong. I guess I'll look into some files to see what's in there.

EDIT:
Seems like the first _GFX I listed is the good one. The plumbob is there and the animation in it too. I just have no clue what to do to make the background another color. I tried many things but I'm clueless now. I think I may have to extract some file from it and change it but I'm not sure which one. I tried extracting one into gif and into png but when I open them in PS they are blank. Any ideas?
Pettifogging Legalist!
retired moderator
#4 Old 9th Oct 2014 at 2:47 PM Last edited by plasticbox : 9th Oct 2014 at 3:00 PM.
When you say "I already know how to convert the _gfx into swf and open the swf", how are you opening it? In Flash (or some Flash poking tool) or in a text editor? It does look like a valid swf to me ( 0x62ECC59A-0x00000000-0x432D1D2ADDFFC6D8 I mean) but since I haven't done anything with Flash in ages not sure about the editability of that. Maybe an easier approach would be to replace the entire thing with a different swf, rather than edit the existing one?

Edite: also, maybe check here for pointers: http://en.wikipedia.org/wiki/Adobe_Flash

Hm, this reads like there are .fla resources embedded too? Those would be editable.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
Original Poster
#5 Old 9th Oct 2014 at 3:18 PM
I'm just renaming the .gfx to .swf and then I open it in Notepad++ and change GFX to FWS. I then open it in JPEXS (free flash decompiler).
I can extract the whole file into FLA in that application. Maybe that's what I should do?
I have 0 knowledge in coding so starting a new swf from scratch would be a real pain to do for me. I mainly just want to change the white background to something less aggressive for the eyes.
I'll try another application to see what I can do to edit the swf directly.
Pettifogging Legalist!
retired moderator
#6 Old 9th Oct 2014 at 3:28 PM
Ah cool. Yeah, decompiling to FLA sounds promising -- if that results in a valid fla you should be able to edit with any authoring tool, that might be easier than poking it in Notepad.

Then save that as swf and make that an override?

(fla is the editable format -- swf is the compressed binary blob .. a bit like doc vs pdf or something? Is also easier to change a doc in a word processor and make a new pdf, rather than fiddling with the pdf itself I mean, or creating one from scratch in a text editor)

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
Original Poster
#7 Old 9th Oct 2014 at 4:39 PM
Ok I decompiled it into FLA. All the files are in the .as format. I can open them in FlashDevelop but since it's all scripts I'm clueless in what I need to do with those.
Pettifogging Legalist!
retired moderator
#8 Old 9th Oct 2014 at 5:00 PM
AS is ActionScript I would think http://en.wikipedia.org/wiki/ActionScript

You've already gotten very far it seems =)

ActionScript isn't terribly difficult from what I recall, similar to JavaScript and stuff .. I could take a look if you want, but not now, maybe on the weekend. Meanwhile, someone else with a bit of scripting knowledge might be able to help you out if you'd post some of the code here?

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
Original Poster
#9 Old 9th Oct 2014 at 5:31 PM Last edited by Screech666 : 9th Oct 2014 at 7:11 PM.
Ok there is 7 scripts which seems to be related to the loading screens:

Pettifogging Legalist!
retired moderator
#10 Old 9th Oct 2014 at 6:07 PM
Ouch, can you please put these in a spoiler? Like so:

[ SPOILER ] Lots of code [/ SPOILER ]

only without the spaces. Everybody's mouse wheels will thank you! =)

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
#11 Old 22nd Nov 2014 at 7:40 PM
Quote: Originally posted by plasticbox
Ouch, can you please put these in a spoiler? Like so:

[ SPOILER ] Lots of code [/ SPOILER ]

only without the spaces. Everybody's mouse wheels will thank you! =)


Any progress on this?
Back to top