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Quote: Originally posted by nitromon
That's not really worded accurately. Yes, every system is different and every game setup itself differs in sense that it will produce different average temperature for Sims 3, but that doesn't mean if someone's system is hotter it would be alarming for another who is cooler.
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which is as I believe, if not literally, than to significant degree just what I wrote

Maybe just wording then.
Anyway, the thing which we discussed some time ago and is often omitted: it's rather rare case to just "burn" the GPU/CPU nowadays. Well - 'till you really, I mean *really* mess up overclocking. Modern, like even 15 years old modern machines are provided with multiple layers of security. On the chip, on the board (these are in fact "last lines of defence"), and on the multiple software levels (BIOS, drivers, system - I'm trying to be simple). In working reality, what may kill average user machine because of thermal damage, is prolonged overheating below the critical values, not isolated events (like suddenly spiking temperature). In such circumstances particular parts - and there're a lot of little dimmers, capacitors, etc. on the board, on the memory sticks, on the drives etc - forced to work in uncomfortable (but still "within a range") conditions deteriorates quicker than expected. Most of the users shall switch the machine for newer before even noticing that, well - they maybe notice lower efficiency and sporadic errors.
Laptops, or in broader sense: any mobile machine, are more prone to that because of technical limitations and design preferences. Desktops build (OP case) is much more relaxed. For example: common for laptops bottleneck is shared heat pipe extension (CPU/GPU) and only one heat extinguisher, effectively it means that cooling system is impaired by design limitation (I won't discuss there any of the Apple's engineering atrocities, that's another topic), a problem which does not exists, until extremally rare circumstances in the "desktop" case. High class and 'pro' constructions are without that flaw, but well, you need to paid for that accordingly.
I'm working on the old laptop (about 10 years old construction) so I prefer to be careful. Double careful, while machine is getting older. I'd prefer to keep this laptop working for a while more, for financial reasons and also because it's really hard to find now something not tailored for and shipped without Windows 10 Malignant Edition.
Quote: Originally posted by nitromon
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I should mention that Sims 3 is a relatively old game, so even with the graphics improvements, it runs at approx 68*C by itself with a cooling pad on my system. However, newer game (old by today's standard), such as StarCraft 2, which pushes the GPU much harder than TS3, it runs consistently at 79-81*C GPU, which is unavoidable unless the graphics is tuned down. Again, this is normal for most GPU demanding games. It is still 10 degree below the max temperature threshold.
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you can always try to fry your machine with some ENB or other filtering software layer

Though in S3 case most heat produced is from CPU anyway and GPU rather start to throttle than just "burn".
And so to be clear: I do not argue (and that disagree is not mine), I merely emphasize "case by case" point. Some things are obvious (theoretically) like renewing thermal paste, keep cat's piss, coffee and meals out of the machine (until you want to keep busy little creatures inside), clearing the dust and, from time to time, giving it some serious inside cleaning routine. Some are not so (like construction limitations, design problems, even suppousedly elementary thermodynamics etc.). And As I suppouse, we shall see such topics and questions again.
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