Roof underside color?
Hello.
I'm making a new roof texture. I've taken liberties on the texturing by placing the colors on the main texture. The weathering/noise effect is placed on the color overlay.
You can see the roof underside is still blue, I wanted it to be the same color as the roof trim. I've already colored the resource in
S3PE labeled "under" (assuming it was for it) as brown but it seems the UV mapping takes the top part of the roof.
Is there any workaround to this?