Tutorial/ Hints and Tips- Career Creation
Just some tips to improve career creation.
Before creation
Get an idea and shape it in your head. Some questions you should be asking yourself- Can you make it have 10 levels? Does it require skills the game caters for? Can you get a vague idea of what the chance cards will be like? If you're having difficulty at this stage, it'll probably be worth picking a new idea. Nearly 3/4 of all my ideas go down the pan because I can't visualise it with 10 levels. If you're devoid of ideas, check
here.
Writing up
You have an idea? Good. Now it’s time for the planning stage. Using pen and paper, plan
The wages,
Times,
The actual job titles (not descriptions),
Skills involved,
Friend’s needed,
The vehicles and clothing to be used and finally
The workdays.
Write your ideas in a logical order, and make sure it's clear to read. Finished? That's the easy part.
The descriptions and chance cards
Now, the tough part (well, sort of). First, in a word document (or any software with spell check) write up your descriptions for each of the 10 job levels. Do not write up straight into SimPE!!! Always type in word and paste into SimPE- theere si noting worse thaan a caarer fuul of speeling mistkes!
Done the description? Print off a copy for reference, save the document and open a new document for the chance cards.
Chance cards are the most time consuming part of a career- for example, I can plan and write up a career without cards in about and hour, but it takes me a good few days to write out decent chance cards (weeks if I'm feeling lazy).
Chance cards have this layout-
Description of an event the occurs
The two outcomes that can happen -A and B.
The description of A being the right choice
The description of A being the wrong choice
The description of B being the right choice
The description of B being the wrong choice
This means that you'll need (including the opposite gender cards) 100 cards in total. If you're writing a good long paragraph for each (as I do) you'll need a lot of commitment. Good luck!
Done? Brilliant! Put them all into
SimPE (using bidou's career editor) and sit back and admire your handiwork. You have your own custom career! However, that isn't the end of it.
Technical stuff
You need to do several more thing before the career hits the forums. First, change its GUID and Group ID- if you're unsure how to do this, use my tutorial found
here.
Done? Now, time to make it Nightlife and Uni compatible (so that it'll work in both games). How do you do it? Go
here.
Done? Good- now test it. Things you look out for-
Is it overwriting any career? (Yes? look back at it's GUID and Group ID)
Is it even appearing (No? Check to see if you've made it EP compatible)
Do the carpools/uniforms work?
Are there any spelling mistakes?
Are all the chance cards there? (Check using boolprop testingCheatsEnabled true-
1. Open the game and enter a lot
2. Press Ctrl+Shift+C and in the white box that appears type boolprop testingCheatsEnabled true (do this exactly)
3. Hold shift and click on your sim. A pie menu should appear.
Click "Spawn" and "Chance card tester"
4.
All done? Release it in the career forum, and remember to put its job levels and details in the original thread.
Key points
If you don't have either Expansion packs, and what to see if it's EP compatible, see how many files the career contains- there should be 108.
A useful little tip- when creating careers, you don't have to keep making them EP ready. What I did is downlaod one of p00jkins EP ready careers (It doesn't matter which one you pick, but don't pick Life of Crime, as it contains extra files you don't want) and place it in a folder created escpecially for careers. Every time I create a new career, I copy the base EP ready file and use it as a template
When you release a career, make sure it has at least 3-4 chance cards in it, and make sure that if you release it unfinished (which I don't recommend) have the common courtesy to finish it.
Word is your friend- never ever type directly into SimPE. I have an unfortunate habit of typing the as teh- this irritates the hell out of me, as I can't stop myself from doing it, and when posting on MTS, I have to always check over my posts to check for that error. If written straight into SimPE, my careers would be full of misspellings.
This page is your best buddie-
http://forums.modthesims2.com/forumdisplay.php?f=250
Congratulations! You have a completed custom career, ready for release! Good luck with it!
Cutting out the Crud
Ok, now you've completed the career, it's time to post it. In this little section I plan to help reduce some of the unessesary stuff I personally think you don't need.
Stuff to put in your post-
Any background info
Job levels (for both adult and teen/elder)
Basic info (
Is it EP ready? Does it overwrite any careers?
Is there a teen/elder career version? Are the Chance cards completed?
Is there a unique icon? Have you included a reward object? If so, what is it and will it work?)
Stuff I'd advise leaving out-
Versions. personally, I don't like versions. Too many numbers. I give my careers easy names (i.e. Bakery carer- Adult) and if I update them, I simply repost the updated file with the same title- replace it with my new version- easy.
EP compliments- i don't understand this stuff about compliments- All EP's, TS2 only- don't waffle on about compliments. Trust me.
Done? Voila- you have a well created and well posted career- Nice Work
Superfly
As and extra offer, if you follow this guide exactly, but still can't get results, post your career here and I'll look it over for you.
I've also included a tiny checklist for you- it just allows you to tick off to see if your career is AOK.
Attached files:
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Very Mini Career Checklist.zip (2.9 KB, 1469 downloads)
- View custom content
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24576 11-28-05 22:10 Very Mini Career Checklist.doc
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24576 1 file
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