#2

12th Jun 2011 at 2:51 AM
Last edited by Julieryc : 12th Jun 2011 at
3:02 AM.
Reason: trying to be clearer
The easy answer to your question: Yes, you can add more skintones. You can have as many geneticized skintones as you want, but only one set of defaults. Here is a guide on how to geneticize things:
http://rikkulidea.livejournal.com/21779.html
Longer answer with explanation:
Geneticized: All skins in a range that work with genetics.
Towniefied: Generates on townies. Townies will have the possibility of wearing this skin.
Defaults: Skins that replace S1, S2, S3, and S4. Sims with a Maxis standard skin will show up as having the default version of the skin instead.
You can only have 1 set of defaults, but can have as many geneticized/towniefied skins as you want. If you download a set of geneticized skintones, you can add more skintones in between by editing values in SimPE.
For example:
I use Pooklet's Compulsion rehash skintone set with defaults of the same. There are 17 skintones in the set, ranging from very pale to very dark; they are numbered 1-17, with 1 being lightest and 17 darkest. Four of those skintones (numbers 2, 4, 11, and 14) are the defaults that I use. Compulsion Skintone 2 replaces S1, and so forth.
If I just had the defaults in, any Sim who I created with Maxis skintones would show up as wearing the corresponding Pooklet default instead. For example, Pooklet Compulsion skintone #3 is defaulted to S1, which means that when I put defaults in, any Sim who was created with S1 will show up as wearing Pooklet skintone #3. If I was to remove the defaults, they would revert back to their standard Maxis S1 skintone. If I were to breed sims with only the defaults in, standard Maxis genetics apply (i.e. a sim bred from an S1 and S3 sim could have S1, S2, or S3 for their skintone.) Thus, with my defaults in, a sim bred from one parent with the Pooklet default for S3 (skintone 11) and the default for S1 (skintone 2), would look like they got either skintone 2, 4, or 11.
Now, if I have the defaults in along with the geneticized skintones, if the Sim has parents who are skintones 3 and 9, their child could be born with Pooklet skintone 2, 3, 4, 5, 6, 7, 8, 9, 10, or 11. Geneticization allows for a broader range. Many creators, especially at GoS, use Pooklet's geneticization range, so that when people throw multiple sets of geneticized skintones in they get reasonable shades. To make this slightly confusing, the geneticization values are not the same as skintone number (i.e. Maxis S3 does not have a genetic value of 3.) Rather, the Maxis tones are set at geneticization values of 0.1 for S1, 0.3 for S2, 0.6 for S3, and 0.9 for S4. Most people will try to work around this (and will use higher numbers that are off the charts for fantasy skins, which have their own ranges. I won't go into fantasy skins because I don't use them and therefore am not familiar with what the range is, but I think most people geneticize them on a color spectrum, granting, say, 4.00 for red, 5.00 for orange, whatever. I'm making those numbers up - red's probably not actually 4.00, etc, but you get the idea. I hope.)
This is the geneticization guide for Pooklet's compulsion rehash:
01 - 0.075
02 - 0.1 <--This is the genetic value for Maxis S1
03 - 0.2
04 - 0.3 <--This is the genetic value for Maxis S2
05 - 0.35
06 - 0.4
07 - 0.5
08 - 0.525
09 - 0.55
10 - 0.575
11 - 0.6 <--This is the genetic value for Maxis S3
12 - 0.75
13 - 0.83
14 - 0.9 <---This is the genetic value for Maxis S4
15 - 0.975
16 - 1.05
17 - 1.125
18 - 1.2
If you had a freckly skintone that was geneticized at 0.2 in your Downloads folder and you bred a sim with either S1 or S3 with geneticized defaults of Pooklet's skin in, the Sim could inherit Pooklet's tone 2, 3, or 4, S1, or S3 (though S1 and S3 would appear to be Pooklet tones 2 and 4, due to having defaults in.) However, it could also inherit the freckly tone. Similarly, a sim bred from a parent with the freckly tone and a parent with Pooklet skin 5 could have the freckly tone, Pooklet's skin 3, 4, or 5. If the Sim inherited S1 or S3 and you removed the defaults, the appearance would revert to the Maxis S1 or S3. If the Sim inherited Pooklet skin 3 and you removed the geneticized skin from the folder, they would appear to have S2 (because all sims who have their custom skins deleted revert to an S2 appearance.)
If you were to set another custom skintone to have a genetic value on this scale, it would then behave according to Maxis genetics, with the sim capable of inheriting either parent's skintone or any skintone in between.
I hope that helps.
After I typed all this, I found this link:
http://rikkulidea.livejournal.com/23079.html
It's probably more helpful than me.