#1

20th May 2015 at 11:40 PM
Posts: 496
Thanks: 6604 in 103 Posts
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Last Exception file, what does it mean?
Hello everyone,
I have a slight problem, even though it's really not a problem, because everything is working as it should. But still I would like to know from anyone who mods already a longer time and is experienced what these Last Exception files mean. I am new to all of this and I managed without knowledge to create the Alien Abduction Mod etc. But there is one thing that seems to happen with each version so far and that is it creates a Last Exception file, which seems to not break anything but is rather annoying, especially for people who always check for these things. If it was me I would just delete the file without being disturbed, but it seems there are people out there who need to have a clean game, so I would LOVE to know what does this mean:
(Or what does the game try to tell me?)
Code:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>950ff18a7a2bfe99555c1d1f</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2015-05-20 01:35:38</createtime><buildsignature>Local.Unknown.Unknown.1.7.65.1020-1.200.000.115.Release</buildsignature><categoryid>instance_manager.py:361</categoryid><desyncid>950ff18a7a2bfe99555c1d1f</desyncid><systemconfig/><screenshot/><desyncdata> File "T:\InGame\Gameplay\Scripts\Lib\xml\etree\ElementTree.py", line 1678, in feed
xml.parsers.expat.ExpatError: mismatched tag: line 139, column 10
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 375, in _create_class_instance
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 588, in create_class_instance
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 793, in feed
File "T:\InGame\Gameplay\Scripts\Lib\xml\etree\ElementTree.py", line 1242, in parse
File "T:\InGame\Gameplay\Scripts\Lib\xml\etree\ElementTree.py", line 665, in parse
File "T:\InGame\Gameplay\Scripts\Lib\xml\etree\ElementTree.py", line 1680, in feed
File "T:\InGame\Gameplay\Scripts\Lib\xml\etree\ElementTree.py", line 1568, in _raiseerror
File "<string>", line None
xml.etree.ElementTree.ParseError: mismatched tag: line 139, column 10
</desyncdata></report>
</root>
Thank you for your time checking this for me. Hugs to anybody who knows how to read these files.
The Truth is out there!