#2

19th Oct 2016 at 10:55 PM
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When it comes to jackets, and layered clothing, people tend to make the jacket into an accessory. Thing is, if you'd turn it into an accessory, the more accessories your sim wears, the blurrier your textures on the jacket will become. Even if you got a HQ mod. Though it's a clever way to have layered clothing.
Before using anything that's made by a CC creator, DO read their TOU. If it's okay to use their meshes, well, then you can just simply borrow them. Same for the textures. You can however always create your own. And with layered clothing, you can choose between Accessory, or just going for a simple top with the jacket.
Keep in mind that Meshing is hard. People seem to use Marvelous designer these days, but even MD has it's bad sides. As in, sometimes it doesn't look that great and it requires a lot of practice, even though it looks so easy. Same for meshing.
I do have a tutorial about clothing meshing.(
https://www.youtube.com/playlist?li...f6SdjhTA383CbKH) As you can see, I take the sim's body as reference and just create something out of that. Now a mesh like the one I make, is pretty easy. But a jacket can be a challenge. So, I would actually select the parts of the body (and deselect the part that's open like the arms and a part of the torso) and just separate it from the sim's body (p is the shortcut you want for that

) From there I usually try to shape something out of it. In fact, I actually used the method as explained before on a female jacket that I yet have to release.
Sorry for the rambling >-< Let me know if things aren't clear ^-^