Is it safe to edit the resource.cfg file, or should I leave it alone?
I've been running into a problem with my mods and cc. I like to make several folders, so I can easily know where all of my similar mods are. Lately, as I've gotten more, and needed more categories, mods and cc will not show up when installed. I realized it was because there is a limited depth of 4 (I think) files to go into. Frequently, I extract a file, and the file had folders in it already -- and my game won't read the content inside those files because it's too deeply nested in my mods folder.
Can I just add some lines in my resource.cfg to ask it to go deeper into the folders? Or is it limited for a good reason?