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Lab Assistant
Original Poster
#1 Old 19th Dec 2017 at 10:40 PM
Default How many subfolders can Sims 2 read in the download folder?
I organized my download folder by website name and gender and I made sure that I installed them but it seems like some of files especially the toddler isn't being recognized by the game and quite frankly I love my new system of organizing custom content and mods because my old way is too messy and it's harder to find out which one is missing textures, meshes and duplicate thumbnails of the same clothes.
Top Secret Researcher
#2 Old 19th Dec 2017 at 11:24 PM
Quote: Originally posted by Gamegenius
I organized my download folder by website name and gender and I made sure that I installed them but it seems like some of files especially the toddler isn't being recognized by the game and quite frankly I love my new system of organizing custom content and mods because my old way is too messy and it's harder to find out which one is missing textures, meshes and duplicate thumbnails of the same clothes.



The game can have trouble with certain characters, so naming the folders is important frokm what I understand.

Also the number of characters in the folder name can be a limiting factor I think.

Also are you talking about sub-folders with in sub-folders?

I am not sure how many levels of sub-folders will work, but there is a limit I am certain.

I personally run my game with 3 levels of subfolders like
Downloads/jewelry/All About Style/AAS_GoldSnake/60a99382_SetGoldSnake_AAS.package
or Downloads/Hair/MTS_CatOfEvilGenius/CatOfEvilGenius_beanieF/CatOfEvilGenius_MTS2_beanieF_20070522_lime.package

I would not try and have any more than 3 levels of subfolders myself.

Maybe you should tell us how you have your folders set up and then people can see what might be the problem?

for info on changing the Mac Open File Limit check out my post here http://www.insimenator.org/index.ph...html#msg1628939
Curiosity killed the cat,
but satisfaction brought it back.
Needs Coffee
retired moderator
#3 Old 19th Dec 2017 at 11:40 PM
Special characters slow down loading, the game still reads them but has to think.

File names that are too long starting with the first sub folder all the way down to the last letter in the file name can be too long for the game to read.

What files are not being read? Do you have the needed meshes/texture files? Did you unzip them? Do you have a needed EP or SP? Sometimes it can be something really simple like that.

Last thing to look at is poly's, if your computer is struggling it may not read high poly items.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Mad Poster
#4 Old 20th Dec 2017 at 12:05 AM Last edited by simmer22 : 20th Dec 2017 at 12:27 AM.
Keep to a max of 3 subfolders deep (Downloads --> Subfolder1 --> Subfolder2 --> Subfolder3 --> FilesHere), preferably less subfoldering if you can. As long as the filepath isn't too long, the game will read deeper subfoldering - but the game does spend time going through the folders.

The game starts with the top folder in layer1, then top in layer2, top in layer3 (so on as deep as the folder goes), reads all the files in folder1/layer3, then folder2/layer3, etc. and goes to the next folder in layer2. Files not in folders are read last in the list. Files directly in the Downlaods folder are read last of all.

Also try to keep names for files and folders as short (but as descriptive) as possible. If the names (and thereby the filepath) are too long, the game won't read the files.

For naming purposes only use Aa-Zz, 0-9, - and _ (as in stay away from special characters and spaces as far as possible). Using -_ and uppercase as name separators is better than special characters. One example (roughly how I name my files) - Theraven_SetName-ExtraSetName-ObjectName1_MESH and Theraven_SetName-ExtraSetName-ObjectName1_REC-Color (I find this naming method works best for me since it sorts the files neatly after creator/set/object/recolorORmesh, so there's less need for subfoldering).
Lab Assistant
Original Poster
#5 Old 20th Dec 2017 at 1:43 AM
Quote: Originally posted by lordtyger9
The game can have trouble with certain characters, so naming the folders is important frokm what I understand.

Also the number of characters in the folder name can be a limiting factor I think.

Also are you talking about sub-folders with in sub-folders?

I am not sure how many levels of sub-folders will work, but there is a limit I am certain.

I personally run my game with 3 levels of subfolders like
Downloads/jewelry/All About Style/AAS_GoldSnake/60a99382_SetGoldSnake_AAS.package
or Downloads/Hair/MTS_CatOfEvilGenius/CatOfEvilGenius_beanieF/CatOfEvilGenius_MTS2_beanieF_20070522_lime.package

I would not try and have any more than 3 levels of subfolders myself.

Maybe you should tell us how you have your folders set up and then people can see what might be the problem?

The game was able to read beyond 3 subfolders but I noticed that one of the custom content isn't showing up in the game but i'll just post a separate thread for that problem.
The Great AntiJen
retired moderator
#6 Old 20th Dec 2017 at 3:40 AM
I have an absolutely arcane system of sub-foldering - very complex - game reads it just fine. Not sure what the limit is (if there is one) but for me it's not particularly a restriction. Having said that, I edit files like crazy including simplifying filenames.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Needs Coffee
retired moderator
#7 Old 20th Dec 2017 at 3:55 AM
It can read as many subfolders deep as you want it to, not sure there is a limit. The limit is in the naming, the name from the first folder to the last letter on the file itself is too long. The others reasons for cc not showing is you didn't have a mesh, a master or the texture or a needed EP and SP. I said this all above.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Field Researcher
#8 Old 20th Dec 2017 at 7:39 AM
The limitation is (from Microsoft Developer Network, msdn):
"Maximum Path Length Limitation
In the Windows API (with some exceptions discussed in the following paragraphs), the maximum length for a path is MAX_PATH, which is defined as 260 characters. A local path is structured in the following order: drive letter, colon, backslash, name components separated by backslashes, and a terminating null character. For example, the maximum path on drive D is "D:\some 256-character path string<NUL>" where "<NUL>" represents the invisible terminating null character for the current system codepage. (The characters < > are used here for visual clarity and cannot be part of a valid path string.)"

Just 256 characters!
Forum Resident
#9 Old 20th Dec 2017 at 8:11 AM
I heard somewhere that the maximum is 8, I can't remember where, but that of course could just be a recommendation for a maximum.

I ramble a lot, and get confused easily, so my apologies to you in advance.
Needs Coffee
retired moderator
#10 Old 20th Dec 2017 at 8:49 AM
The point I was trying to make it isn't how many sub folders deep it is, it's the character count. You can make 100 folders labelled from 1 to 100 if you really wanted.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Lab Assistant
Original Poster
#11 Old 21st Dec 2017 at 5:52 AM
Quote: Originally posted by joandsarah77
The point I was trying to make it isn't how many sub folders deep it is, it's the character count. You can make 100 folders labelled from 1 to 100 if you really wanted.

I forgot to mention how cute that cat or kitten looks in that santa hat and while lying down on another santa hat with those gray eyes. Is it yours? Also you've done a beautiful job with that water park which i'm going to install in my game later on. I wish you a Merry Christmas and Happy New Year.
Needs Coffee
retired moderator
#12 Old 21st Dec 2017 at 9:06 AM
I have two cats, but the kitten I found online. The rest of the year she wears a pink tutu but at Christmas, I switch to this one.

Glad you like my water park.

Merry Christmas to you to Gamegenius.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
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