More Deadly/Intense Fire

SCREENSHOTS
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Uploaded: 24th Dec 2015 at 3:28 AM
Updated: 5th Sep 2020 at 5:02 AM
Changelog
Update: 09/04/2020
  • Main mod updated for game version 1.66.139 (Star Wars: Journey to Batuu patch). No update needed for the optional modules.

Description
This mod changes how deadly/intense a fire is once it started. Three different flavors of the mod are available:

Initial fire spread attemptFire spread attemptTime needed to extinguish (a single tile of) fireFire decay rateTime needed to burn a Sim on fire to death
DefaultAfter 30 sim-minutesEvery 13 sim-minutes100%100%100%
Flavor 1After 10 sim-minutesEvery 5 sim-minutes125%50%50%
Flavor 2After 5 sim-minutesEvery 3 sim-minutes150%25%33%
Flavor 3After 1 sim-minuteEvery 1 sim-minute200%5%20%

Note: this mod does not affect how likely a fire is to start.

Two optional modules are also available:

Fire on Any Lots: This is an optional script module that enables fire on all lot types (by default the game does not allow fire on community lots). Can be used on its own or with any of the three flavors.

Extreme Fire Spread Rate: This is an optional script module that increases fire spread rate beyond what's allowed in the xml tuning file. Can be used on its own or with any of the three flavors.

Conflicts
This mod overrides the following resources and will conflict with other mods that also modify these resources.



Additional Credits:
S4pe
XML Extractor for The Sims 4