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Better Seasonal Changes [1.3.5]
SCREENSHOTS
Logo2.jpg - width=1920 height=1080
Brindleton Bay.png - width=3840 height=2160
All images were taken mid-spring, with the intention of showing the variety of seasonal changes.
Willow Creek.png - width=3840 height=2160
All images were taken mid-spring, with the intention of showing the variety of seasonal changes.
San Myshuno.png - width=3840 height=2160
All images were taken mid-spring, with the intention of showing the variety of seasonal changes.
Oasis Springs.png - width=3840 height=2160
All images were taken mid-spring, with the intention of showing the variety of seasonal changes.
Created by no12
Uploaded: 7th Apr 2019 at 12:29 PM
Updated: 17th Mar 2023 at 12:55 AM - New update!
Updated: 17th Mar 2023 at 12:55 AM - New update!
Concerning support, discussion and news about this mod, I'll be prioritizing Discord as my main platform, which you can join here. I'll still answer stuff from here, but I'm planning mainly use Discord.
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Changelog: 1.3.5 brings full support for San Sequoia.
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This mod changes seasonal parameters such as flower growth, color shift, and leaf accumulation to better match the temperature and seasonal changes in that world. While it's in no way necessary, I strongly recommend my other mod Weather Realism Overhaul, as they complement each other; the snow dynamics in WRO is crucial for the 'snow in any season' feature to work here. Features include:
- Spring bloom is delayed in most worlds.
- Color shift is more closely tied to world temperature.
- Flowers usually appear later than tree leaves.
- Leaf accumulation also happens later into fall.
- All worlds now support snow in all seasons (doesn't mean there will be snow, none of the weather changed, just means that if it does snow in spring and fall it will still accumulate if the temperatures are low enough.
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Conflicts / Overridden Resources:
51E7A18D!00000000!000000000001967F.region_Hidden_SlyvanGlade.RegionTuning.xml
51E7A18D!00000000!0000000000019680.region_Residential_WillowCreek.RegionTuning.xml
51E7A18D!00000000!0000000000019681.region_Residential_OasisSprings.RegionTuning.xml
51E7A18D!00000000!000000000001D46D.region_Residential_Newcrest.RegionTuning.xml
51E7A18D!00000002!00000000000196A0.region_Destination_CampingForest.RegionTuning.xml
51E7A18D!00000003!000000000001A8A0.region_Career_Retail.RegionTuning.xml
51E7A18D!00000003!000000000001A8A2.region_Career_PoliceStation.RegionTuning.xml
51E7A18D!00000003!000000000001A8A3.region_Career_ScienceLab.RegionTuning.xml
51E7A18D!00000003!000000000001AAFA.career_Career_DoctorClinic.RegionTuning.xml
51E7A18D!00000009!000000000001E0F9.region_Residential_NorthEurope.RegionTuning.xml
51E7A18D!00000018!0000000000020C6C.region_Residential_CityLife.RegionTuning.xml
51E7A18D!00000019!0000000000028A93.region_Residential_PetWorld.RegionTuning.xml
545AC67A!00E7A1DC!000000000001967F.region_Hidden_SlyvanGlade.SimData.xml
545AC67A!00E7A1DC!0000000000019680.region_Residential_WillowCreek.SimData.xml
545AC67A!00E7A1DC!0000000000019681.region_Residential_OasisSprings.SimData.xml
545AC67A!00E7A1DC!00000000000196A0.region_Destination_CampingForest.SimData.xml
545AC67A!00E7A1DC!000000000001A8A0.region_Career_Retail.SimData.xml
545AC67A!00E7A1DC!000000000001A8A2.region_Career_PoliceStation.SimData.xml
545AC67A!00E7A1DC!000000000001A8A3.region_Career_ScienceLab.SimData.xml
545AC67A!00E7A1DC!000000000001AAFA.career_Career_DoctorClinic.SimData.xml
545AC67A!00E7A1DC!000000000001D46D.region_Residential_Newcrest.SimData.xml
545AC67A!00E7A1DC!000000000001E0F9.region_Residential_NorthEurope.SimData.xml
545AC67A!00E7A1DC!0000000000020C6C.region_Residential_CityLife.SimData.xml
545AC67A!00E7A1DC!0000000000028A93.region_Residential_PetWorld.SimData.xml
If a mod modifies any of these files, it will not be compatible with this one. Mods that change data about a world’s properties (compatible venues, name, sunrise or sunset time) are probable conflicts.
-----------------------------------------------------------------------------------------------------------
Changelog: 1.3.5 brings full support for San Sequoia.
-----------------------------------------------------------------------------------------------------------
This mod changes seasonal parameters such as flower growth, color shift, and leaf accumulation to better match the temperature and seasonal changes in that world. While it's in no way necessary, I strongly recommend my other mod Weather Realism Overhaul, as they complement each other; the snow dynamics in WRO is crucial for the 'snow in any season' feature to work here. Features include:
- Spring bloom is delayed in most worlds.
- Color shift is more closely tied to world temperature.
- Flowers usually appear later than tree leaves.
- Leaf accumulation also happens later into fall.
- All worlds now support snow in all seasons (doesn't mean there will be snow, none of the weather changed, just means that if it does snow in spring and fall it will still accumulate if the temperatures are low enough.
-----------------------------------------------------------------------------------------------------------
Conflicts / Overridden Resources:
51E7A18D!00000000!000000000001967F.region_Hidden_SlyvanGlade.RegionTuning.xml
51E7A18D!00000000!0000000000019680.region_Residential_WillowCreek.RegionTuning.xml
51E7A18D!00000000!0000000000019681.region_Residential_OasisSprings.RegionTuning.xml
51E7A18D!00000000!000000000001D46D.region_Residential_Newcrest.RegionTuning.xml
51E7A18D!00000002!00000000000196A0.region_Destination_CampingForest.RegionTuning.xml
51E7A18D!00000003!000000000001A8A0.region_Career_Retail.RegionTuning.xml
51E7A18D!00000003!000000000001A8A2.region_Career_PoliceStation.RegionTuning.xml
51E7A18D!00000003!000000000001A8A3.region_Career_ScienceLab.RegionTuning.xml
51E7A18D!00000003!000000000001AAFA.career_Career_DoctorClinic.RegionTuning.xml
51E7A18D!00000009!000000000001E0F9.region_Residential_NorthEurope.RegionTuning.xml
51E7A18D!00000018!0000000000020C6C.region_Residential_CityLife.RegionTuning.xml
51E7A18D!00000019!0000000000028A93.region_Residential_PetWorld.RegionTuning.xml
545AC67A!00E7A1DC!000000000001967F.region_Hidden_SlyvanGlade.SimData.xml
545AC67A!00E7A1DC!0000000000019680.region_Residential_WillowCreek.SimData.xml
545AC67A!00E7A1DC!0000000000019681.region_Residential_OasisSprings.SimData.xml
545AC67A!00E7A1DC!00000000000196A0.region_Destination_CampingForest.SimData.xml
545AC67A!00E7A1DC!000000000001A8A0.region_Career_Retail.SimData.xml
545AC67A!00E7A1DC!000000000001A8A2.region_Career_PoliceStation.SimData.xml
545AC67A!00E7A1DC!000000000001A8A3.region_Career_ScienceLab.SimData.xml
545AC67A!00E7A1DC!000000000001AAFA.career_Career_DoctorClinic.SimData.xml
545AC67A!00E7A1DC!000000000001D46D.region_Residential_Newcrest.SimData.xml
545AC67A!00E7A1DC!000000000001E0F9.region_Residential_NorthEurope.SimData.xml
545AC67A!00E7A1DC!0000000000020C6C.region_Residential_CityLife.SimData.xml
545AC67A!00E7A1DC!0000000000028A93.region_Residential_PetWorld.SimData.xml
If a mod modifies any of these files, it will not be compatible with this one. Mods that change data about a world’s properties (compatible venues, name, sunrise or sunset time) are probable conflicts.
Filename | Type | Size |
---|---|---|
Seasonal Overhaul.zip | zip | |
Seasonal Overhaul.package | package | 28955 |
Filename | Size | Downloads | Date | |||||
Seasonal Overhaul.zip
Size: 27.6 KB · Downloads: 3,939 · 17th Mar 2023 |
27.6 KB | 3,939 | 17th Mar 2023 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
Need more information?
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
Also Thanked - Users who thanked this download also thanked:
Packs Needed

For a full list of packs with names, see the Packs Needed popup.
Other Information
Type:
– Other
Tags
Packs Needed
Base Game | |
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![]() | Sims 4 |
Expansion Pack | |
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![]() | Seasons |
Policy
You can share all my files to free sites, with the only requirement being credit and permission (just PM me and make sure it is obvious that I made the mod). Upload on pay sites is only allowed if the mod itself is free.