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Functional Warrior Sword *UPDATED*

by JohnBrehaut1 Posted 14th Jan 2007 at 6:01 PM - Updated 20th Nov 2008 at 7:53 PM by -Maylin-
482 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Hello Everyone!!

After six months of work, I have finally finished the sword. This is my first hacked object, that I have ever made. In the .rar file, there is 3 files, 1 is the sword, 1 is the stand and the last one is a social object. You need all 3 objects in your game for everything to work properly.

17-1-2007 : After some people requesting it, I made it so the "Demonstrate Skills" interaction now adds body skillpoints. Your sim will gain them alot faster than usual, 1 and a bit skill points each time they do the interaction. See post in thread for a picture of it. POST

Mesh Details:

Sword Stand: 1856/1995 (f/v)
Sword: 1562/1302 (f/v)

Sword Stand:
  • "Draw Sword" - Your sim will walk to the stand and pick the sword up. The texture on the stand will change to make it look like the sword has been taken out. (NOTE: It will stay in your sim's hand until you use the "Put Away" interaction on the stand, or the "Drop" interaction on the sword.)
  • "Put Away" - Your Sim will walk to the stand and put the sword away. The texture on the stand will change to make it look like the sword has been put back.
  • "View" - Just the same as the normal maxis "View" interaction.

  • "Pick Up" - The sim will walk over to the sword and pick it up. If the sword isn't in the hand of the sim, this option will appear.
  • "Drop" - The sim will drop the sword on the ground. This option will only appear when the sword is in the hand.
  • "Demonstrate Skills" - Your sim will swing the sword around, aswell as do some kicks and punches. After the routine is finished, they bow.This option will only appear when the sword is in the hand. See the Update area, for an update on this interaction.
  • "Fight a Sim" - Both the Sim with the sword and the selected sim will fight. They will stab, punch, kick and slash each other. Once they have finished, your sims fun will go up by a quarter.This option will only appear when the sword is in the hand.
  • "Commit Suicide" - The Sim will perform a Custom animation (it may not actually go into the sim) where they will put the sword into them. They will throw up, then die.This option will only appear when the sword is in the hand.
  • "Kill a Sim" - The sims selected will do exactly the same as the "Fight a Sim" interaction, but the sim who was selected, will die. It has a custom animation, but is a little off from stabbing the sim.This option will only appear when the sword is in the hand.

Known Issues:
  • "Sword Placement in hand" - Sometimes, if something happens to the sim, the sword is moved out further from the hand. To fix this, you can either delete the sword from Buy mode, or put the sword back in the stand, then pull it out again.
  • "Strange Pose" - Sometimes, when your sim commit's suicide, the sim may be stuck in a pose next to the stand. To fix this, you can either let the sim die by the grim reaper, or save them from the reaper.
  • "Jump Bug" - You may experience a bug with the sword or stand, where the sim may teleport from one place to another then instantly back. Currently i dont know what is causing it, so i can't fix it.

Game Compatability:
These objects, require atleast 1 expansion pack for the sword to go in the hand. It does not matter which expansion you have.
They will also not replace any of your game files.
The stand can be found under Miscellanious/ Miscellanious.
The animations only work for adult.


Katy_76: Katy first started helping me to learn some of the basics of coding. She was the one who started me off at this, She was so nice and even sent pictures on how to do. She is one of the many great talents, who spared time to help me. So thank you katy !!
Cokenasmile: Coke helped me with checking error's in the sword, she also tought me how to make custom animations that dont overwrite the maxis ones.
HystericalParoxysm: HP helped me with finding much needed and useful animations. And for offering advice on how to make a sim die.
Hunter240X He also found some great animations that i could use.
Jasana_BugBreeder: For showing me how to make it show where it is correctly linking.
Echo: The biggest thanks would have to go her, she has been helping me with alot for this sword, without her, it wouldn't even be half finished. She helped with with making the sword stay in the hand after the interaction was finished. She corrected some of the codes i did which were wrong. She helped me with the commit suicide interaction, by telling me how to set it up. She also taught me the importance of Guardian bhav's. She also helped me majorly with the Kill a Sim interaction.
Smonaff: For fixing the Kill a Sim interaction for me, I wouldn't have been able to fix it. Also thank you for telling me how to make the Fight a Sim function work with the Kill a Sim interaction.

All these people took the time to help me when i was struggling, so a big thank you to you all !! :D

Terms & Conditions:
Recolouring: You may recolour the object, but you cannot include the mesh and you must link back to the thread.
Cloning: You may clone this object, as long as you ONLY replace the mesh of it, as in dont edit the code. If you do clone, it Link back to this thread.
Coding: You may go through the coding of this object and see how it works, but please don't just copy it.
Houses: You may include these in lots, as long as you link to this thread and that you dont upload it to the exchange!!
Paysites: You may not upload any clones, recolours, coding or houses with my content in them, to be uploaded to a paysite. If the site has a free area, you MUST post it in there, not a pay area!!!

If you need any other information, ask it and i will find the awnser.
Tags: #Sword, #Stand, #Kill, #Sim, #Suicide, #Fun, #Weapon

Style: Antique
Room: Outdoor
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 265.6 KB · Downloads: 115,845 · 17th Jan 2007
265.6 KB 115,845 17th Jan 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
482 Comments / Replies (Who?) - 437 Feedback Posts, 32 Thanks Posts
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Retired Duck
retired moderator
#76 Old 15th Jan 2007 at 2:23 PM
This is a huge achievement! Very impressive.
#77 Old 15th Jan 2007 at 2:44 PM
When you said you made a sword, I had no idea! How freaking incredible! Excellent job and congrats on getting the feature.

Cogito ergo nupta non sum.
Lab Assistant
#78 Old 15th Jan 2007 at 3:03 PM
This is so cool, thank you a million times! I'm doing a medieval story with war going on and now I can really show the fighting. You're the best!

My medieval legacy: Rowena's Sims
Test Subject
#79 Old 15th Jan 2007 at 3:56 PM
Where did you get the outifts?
retired moderator
#80 Old 15th Jan 2007 at 4:20 PM
oooh, you posted it ^_^
that looks great!
*runs off to stab Don Lothario*
Test Subject
#81 Old 15th Jan 2007 at 4:24 PM
Wow this is Great! I have 1 request. Can you make armour along with this?
Forum Resident
Original Poster
#82 Old 15th Jan 2007 at 4:35 PM
ChocolateLady, the red outfit came with OFB and the silver one from Elfmaid
Ilikepie123, i prefer to make objects, so i probably wont.
Test Subject
#83 Old 15th Jan 2007 at 5:59 PM
This looks great - thank you for sharing
Test Subject
#84 Old 15th Jan 2007 at 6:41 PM
since you said it wouldn't be to hard (and becuase I don't know the first thing about modding) if you had the time could you switch the sword with the larger cooking knife? no need to change the base or anything, just the blade. I have Johnny The homicidal Maniac in my game and it would be awsome for him to have his knife.
Forum Resident
Original Poster
#85 Old 15th Jan 2007 at 6:46 PM
xSkissorsx, I dont really do requests, so i probably wont. I can tell you what i will be making, "The sword in the stone"
Test Subject
#86 Old 15th Jan 2007 at 7:11 PM
"Functional" my bottom button. It says it's corrupt when I try to extract it with WinRAR.
Lab Assistant
#87 Old 15th Jan 2007 at 7:17 PM
I never said I could make it, JohnBrehaut1, besides, I'm only 13, how good do you expect me to be at doing that kind of stuff.
Test Subject
#88 Old 15th Jan 2007 at 7:29 PM
That is freakin AWESOME!!!!!! must have....downloads.
Forum Resident
Original Poster
#89 Old 15th Jan 2007 at 8:03 PM Last edited by JohnBrehaut1 : 15th Jan 2007 at 8:26 PM.
alecrox12, well i am 14 and have been for less than a month, so dont make excuses because of your age.

EDIT: Just so you know over 3/4 of this was done when i was 13.
Forum Resident
Original Poster
#90 Old 15th Jan 2007 at 8:06 PM
Water_Rules: mts2 is having some server issues, so that is probably causing it. Wait a little while and download it again.
#91 Old 15th Jan 2007 at 8:08 PM
**sighs** I might live to regret this, but...

Originally Posted by alecrox12
I never said I could make it, JohnBrehaut1, besides, I'm only 13, how good do you expect me to be at doing that kind of stuff.

I'm not entirely sure that being 13 makes it impossible to learn how to mesh. But then making new meshes oneself isn't a prerequisite for giving constructive critique.

I _am_ sure that the following isn't beyond a 13 year old:

Anybody who uploads work for free here is making a gift to Sim2 users. Anyone who uploads a work that took 6 months of work is making a huge gift.

If you get a gift, you reply politely. If you don't like it it's okay to say so, and nobody forces you to accept the gift. "hey that's crappy" is not a polite reply and not exactly constructive critique either.

Have fun gaming & recoloring.
Test Subject
#92 Old 15th Jan 2007 at 9:13 PM
Well whatever your age, you did a terrific job, being twice your age I gotta admit I could never do that. Forget about the age or skills issue, this is a superbe mesh and I'm sure lots of people will be enjoying it ( with 254 thanks already, yea pretty sure there's a lot already enjoying it ).

Thanks for your work and time.

For the ''hand holding it'' problem, I thought of something. I know absolutely nothing about meshing and all, I gotta admit I'm totally clueless about this. But just tell me if my idea is possible to do.
-Ok you said you must attach the handle to the wrist, so the sword doesn't disapear every now and then.
How about making an extension to the handle, a wire, a rod, that would be attached to the wrist so the handle of the sword looks like it's in the hand at all time. Of course that extension, whatevet it is, would be of ''ivisible color'' so the user doesn't actually see it, only the sword in the palm of the caracter's hand.

Just an idea, I might be totally off since I know nothing about how it's possible or not. Anyway I'm already thankfull of what you've done with this, great job.
Moderator of Extreme Limericks
#93 Old 15th Jan 2007 at 9:29 PM
This is incredible! The potential for using this in stories and pictures is limitless--awesome, awesome job! :D

There's always money in the banana stand.
Test Subject
#94 Old 15th Jan 2007 at 10:09 PM
Absolutely amazing. So much so, it brought me out of my lurker status. Thank you for sharing it with us.
Forum Resident
#95 Old 15th Jan 2007 at 10:11 PM
Forum Resident
Original Poster
#96 Old 15th Jan 2007 at 10:34 PM
Mako.I.Test, I did think of moving the position of the sword lower so it would be in the hand more, but the hand with many things would clip into the sword and instead of following the movement of the hand, it would follow the movement of the wrist, so it would be all over the place.
Lab Assistant
#97 Old 15th Jan 2007 at 11:10 PM
might seem like a stupid question.... but what do the ghosts of the killed/ suicide sims look like? u kno how when the come out of their graves, they wander around and depending on the way they died they are a certain colour and do certain things.... do you know what colour and things these ghosts do! and btw this is fantastic! loving the sword and it's brill! A* for the object.
Lab Assistant
#98 Old 15th Jan 2007 at 11:56 PM
This is awesome. Thankyou bunches!

Those who stand for nothing fall for anything.
Alexander Hamilton
Forum Resident
Original Poster
#99 Old 16th Jan 2007 at 12:40 AM
absolutelyfabulous7, I am pretty certain that they will be the colour of when a sim dies from hunger.
#100 Old 16th Jan 2007 at 12:57 AM
Yes, the death type is hunger.

Tired of getting ripped off by paysites?
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