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[Script Mod] enable advanced debug/cheat interactions

by clown Posted 13th Sep 2014 at 8:19 PM - Updated 13th Sep 2014 at 11:53 PM by leefish
 
829 Comments / Replies (Who?) - 560 Feedback Posts, 268 Thanks Posts
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Test Subject
THANKS POST
#701 Old 31st Mar 2017 at 2:24 PM
wow i needed this
Test Subject
#702 Old 4th Apr 2017 at 3:30 PM Last edited by tmp30102016 : 13th Apr 2017 at 8:53 PM.
The mod (weerbesu's update ) still works with my game (March 27th, 2017 Patch)
Test Subject
#703 Old 26th May 2017 at 3:10 AM
Quote: Originally posted by weerbesu
I made an updated version that would work for the current game version. I tested it in my game and it worked without problems. If anyone is interested you can try this (note that unlike the original mod, you need to unzip it).


After the May 25 patch, this seems to prevent the "Vampire" menu from showing up on Vampire sims.
Field Researcher
#704 Old 26th May 2017 at 7:08 PM
Quote: Originally posted by dalekgt
After the May 25 patch, this seems to prevent the "Vampire" menu from showing up on Vampire sims.


Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.
Attached files:
File Type: zip  EnableDebugCheats.zip (1.2 KB, 6213 downloads)

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Scholar
THANKS POST
#705 Old 26th May 2017 at 9:05 PM
Thank you so much, this mod and the UI mod of yours really make my game. Let me know if you want any donations. I am always happy to contribute.
Test Subject
#706 Old 27th May 2017 at 2:15 AM
This is blocking most of the vampiric power interactions on other sims in TS4
Mad Poster
#707 Old 28th May 2017 at 6:00 AM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.


Thank you for the updates! Much appreciated.

Resident member of The Receptacle Refugees
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Test Subject
#708 Old 29th May 2017 at 11:35 PM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.
Thank you.
Lab Assistant
THANKS POST
#709 Old 13th Jun 2017 at 9:13 PM
On my way to eradicate a %$#@! fruitcake sitting in the middle of the street....I keep forgetting the dumb thing's there so I haven't tried having a Sim pick it up. I'll be delighted just to take care of it myself lol
Lab Assistant
#710 Old 14th Jun 2017 at 9:24 AM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.


Thanks so much firstly for salvaging / adopting this mod, also for keeping it updated (just checked in, as my butler interaction had vanished.. ) Cheers!
Criminal Mastermind
retired moderator
#711 Old 17th Jun 2017 at 9:43 PM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.


Thank you for updating this mod because I ran into the same problem in my game.
Test Subject
#712 Old 30th Jun 2017 at 3:56 PM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.

Thank you very much! I was so sad when I saw it wasn't working with the vampire pack and thought I wouldn't be able to use it anymore.
Test Subject
#713 Old 11th Jul 2017 at 6:00 PM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.


In the original version of this mod there was an option to "Claim Ownership" on an item. Is there any way to enable that in your updated mod? Is that debug cheat obsolete? Is there a way I can hack it back into my game? I miss this so much~

That being said, THANK YOU! for keeping this mod updated <3
Test Subject
#714 Old 17th Jul 2017 at 2:38 AM
I have tried multiple variations of this mod from different people, and followed the instructions and I still cannot get my mailbox off the sidewalk. Is this because there was another patch or update since this last mod release?
Test Subject
#715 Old 30th Jul 2017 at 10:14 PM
Please Please Update this mod. I miss adding more Traits to my sim the hidden traits help out alot.
Test Subject
#716 Old 11th Aug 2017 at 8:00 AM
Apparently I'm having issue when activating this mod to my game, it conflicts with butler function causing "butler" bubble option disappear so, i removed from my game even though i really like this mod. I wish future fix/update will solve this problem.
Test Subject
#717 Old 2nd Sep 2017 at 1:17 PM
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.

With the newest patch the funktion seems to have broken again and also some of the cheating functions like lock needs, still required me to enable testingcheats manually even though the menu would appear when using [shift] + clicking.
Lab Assistant
#718 Old 5th Sep 2017 at 10:22 PM
The functions are not working like delete books and so on, think it needs updating since last patch.
Instructor
#719 Old 16th Oct 2017 at 12:06 PM
I just downloaded this to test in my game. Most nothing is working. Lots of blank bubbles and the debug cheat "make another Sim selectable" is not even there. I downloaded it just because of this because in the original it shows in the pictures and lots of other debug stuff, but half of it is missing in the updated version by weerbesu. Too bad
And yes, I added testingcheats true first, otherwise nothing works.
Lab Assistant
#720 Old 8th Nov 2017 at 4:17 AM Last edited by Sashasonic : 16th Nov 2017 at 5:22 AM.
Weerbesu's Update
The mod still works fine for me.. I'll have to wait and see; but no problems so far since the pets update..

Edit: 13 Nov: the mod has been listed on Sims VIP as interfering with some pets interactions, apart from not seeing the 'have custom snack', I haven't come across anything else, apart from interacting with dogs but with cats seems to work [ @Weerbesu ] hopefully will have time to check it out.

(nb: Weerbesu's latest update is just earlier on this page)
Test Subject
#721 Old 11th Nov 2017 at 2:26 AM
The mod interferes with key interactions for the vet stuff in the Cats and Dogs EP.
Test Subject
#722 Old 12th Nov 2017 at 6:23 AM
This mod broke the pet adoption process with the Cats & Dogs expansion. Adoption agent would show up but would simply stand still, not putting the carriers down and thus not having any pets appear for adoption.
Test Subject
#723 Old 15th Nov 2017 at 3:50 AM
Breaks all sorts of interactions in the new Cats and Dogs expansion pack. I really loved this mod, I hope it will be updated soon!
Lab Assistant
#724 Old 16th Nov 2017 at 5:13 AM
Default Cats and Dogs Update
Quote: Originally posted by weerbesu
Yeah it was doing the same to my game too. I made an updated version so this should no longer be the case.


Really hope you'll have the time to check and update this mod, perhaps even make it available on your profile?
Field Researcher
#725 Old 16th Nov 2017 at 9:52 AM
@MzzSimson @ChaosKitten666 @Impish-Imp @Sashasonic

I've checked the code and there have been no coding changes that would break this mod (assuming you have updated version from May this year). Furthermore, both adopting pets and vets worked without any problems with it installed.

Adopting pets does occasionally glitch out, but that's an issue reported but people with unmodded game as well.
https://answers.ea.com/t5/Bug-Repor...lot/m-p/6415911

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