New heron sculpture mesh, 2 endtable meshes, and several Egyptian themed recolors
SCREENSHOTS
NewMeshes-sampler.png - width=489 height=509
HeronMESH&FalconRecolors.png - width=423 height=424
PedestalRecolors.png - width=445 height=329
CatHaikuRecolors.jpg - width=582 height=518
Picked Upload!
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Created by BastDawn
Uploaded: 19th Apr 2007 at 10:47 AM
Updated: 28th Nov 2008 at 6:58 AM - new information about endtable compatibility
Updated: 28th Nov 2008 at 6:58 AM - new information about endtable compatibility
My first object mesh for the Sims 2 is a decorative heron statue. It does not use its own colors, but takes its colors from the falcon statue from Pets and thus requires Pets to work. The zip archive for the heron mesh includes four recolors for it to share with the falcon and a picture to show recolor artists where to color the neck. Unlike the falcon, it does not use a bump map.
Secondly, I have two endtables that were created from the base of the Venus statue, and they both take their colors from that object. The smaller one is a normal height for an endtable, and the tall one is the same height as a fireplace mantle. When I tested these in the game, I found that while the tall one can hold telephones and alarm clocks, the animations don't look right for those purposes... but they still look great for displaying small sculptures and flowers. I have included three recolors of the base of the "On a Pedestal" sculpture to color them. These two objects were made from base-game objects, but they require an expansion pack (any should do) to appear in your game.
Last, I have three recolors of the "Cat Haiku" sculpture from Pets; two recolor both the cat and base, and the third recolors the base only -- that's the sand colored one with an ankh on it.
Please post to let me know if your game has any problems with these objects.
Polygon Counts:
Heron mesh polygon count: 630
Pedestal endtable polygon count: 126
Tall Pedestal endtable polygon count: 126

Secondly, I have two endtables that were created from the base of the Venus statue, and they both take their colors from that object. The smaller one is a normal height for an endtable, and the tall one is the same height as a fireplace mantle. When I tested these in the game, I found that while the tall one can hold telephones and alarm clocks, the animations don't look right for those purposes... but they still look great for displaying small sculptures and flowers. I have included three recolors of the base of the "On a Pedestal" sculpture to color them. These two objects were made from base-game objects, but they require an expansion pack (any should do) to appear in your game.

Last, I have three recolors of the "Cat Haiku" sculpture from Pets; two recolor both the cat and base, and the third recolors the base only -- that's the sand colored one with an ankh on it.

Please post to let me know if your game has any problems with these objects.
Polygon Counts:
Heron mesh polygon count: 630
Pedestal endtable polygon count: 126
Tall Pedestal endtable polygon count: 126
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
CatHaiku-Recolors.zip
Size: 63.5 KB · Downloads: 10,703 · 19th Apr 2007 |
63.5 KB | 10,703 | 19th Apr 2007 | |||||
PedestalEndtables&VenusRecolors.zip
Size: 68.6 KB · Downloads: 10,858 · 19th Apr 2007 |
68.6 KB | 10,858 | 19th Apr 2007 | |||||
HeronMesh&FalconRecolors.zip
Size: 359.5 KB · Downloads: 10,978 · 19th Apr 2007 |
359.5 KB | 10,978 | 19th Apr 2007 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
Base Game | |
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![]() | Sims 2 |
Expansion Pack | |
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![]() | Pets |
Policies:
SHARING: You may freely share my objects, hair, any and all textures, and all my recolors on any FREE site (including the Exchange) or through emails to your friends, just so long as you attribute them to me. (You do not have a free site if you offer ''donation items'' that are only available to those who pay you. If you sell ''donation items'' I don't want my things or recolors of my meshes on your site even if those items are free. You can use MTS2 instead. TSR is a paysite and I don't want my stuff there anymore either.)
REQUESTS: I don't do any requests. I only make stuff that I want in my own game. I don't modify my already existing textures and files for someone else, either; it's not that I'm unsympathetic, just that I'm lazy and don't want to spend the time. Sorry.
Sims 1 files: All of my Sims 1 stuff is free to share, just like my Sims 2 stuff. If you're interested in my old stuff, check out my journal (above) and find the entry on Sims 1 for the current links, or scroll to the bottom of the page and check out my signature. :)
REQUESTS: I don't do any requests. I only make stuff that I want in my own game. I don't modify my already existing textures and files for someone else, either; it's not that I'm unsympathetic, just that I'm lazy and don't want to spend the time. Sorry.
Sims 1 files: All of my Sims 1 stuff is free to share, just like my Sims 2 stuff. If you're interested in my old stuff, check out my journal (above) and find the entry on Sims 1 for the current links, or scroll to the bottom of the page and check out my signature. :)