Neon Begone - Forbidden Fruit Islands De-neonized
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SCREENSHOTS
Detail1.jpg - width=800 height=582
Detail2.jpg - width=800 height=354
Detail3.jpg - width=800 height=467
Preview.jpg - width=175 height=175
Detail4.jpg - width=800 height=478
Detail5.jpg - width=800 height=560
Detail6.jpg - width=800 height=487
Created by fway
Uploaded: 25th Jul 2010 at 6:08 PM
Updated: 4th Dec 2011 at 3:51 AM - Sims 3
Updated: 4th Dec 2011 at 3:51 AM - Sims 3
Tidbits
- Edited mesh from the "Neonix" island.
- Does not replace original
- Requires Nightlife
- No glowy bits like the original
- Uses original textures

Sims 3
Screw that. lol Since I have enough HD space now for both games I shall create for both games.
TL;DR
I always liked the "Forbidden Fruit" counter tops that came with NL, and I thought at first they never had an island, that was until I had seen the "Neonix" (or something like that) counter. I was displeased that the counter had neon lights on it, so I had not used it until I had learned how to create. This is where I was determined to get rid of the neon. Through trial and error I have finally gotten rid of the neon completely from the island. It took getting rid of the LGHTs, the "glow" subset, modifying some STRs and giving the "lightresource" in the CRES a "fantasy name" as described in this post by Numenor. It worked like a charm. The islands are slaved to the counters as the original islands had different subsets, but the mapping was the same anyhow. The clean and dirty states are also slaved with their original texture names.
Polygon Counts:
Corner Mesh - 366
Straight Mesh - 521
Additional Credits:
Numenor for the post about the "fantasy" file name, otherwise the counters would probably be lit.
dDefinder for the Radiance and Lighting System 2.4.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
fway-forbiddenfruitMatch.zip
Size: 55.0 KB · Downloads: 1,583 · 25th Jul 2010 |
55.0 KB | 1,583 | 25th Jul 2010 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
Packs Needed

For a full list of packs with names, see the Packs Needed popup.
Other Information
Style:
– Contemporary
Room:
– Kitchen
Maxis Flags:
– AddOn
: Maxis Add-Ons (like an armchair that matches a Maxis couch)
Tags
Packs Needed
Expansion Pack | |
---|---|
![]() | Nightlife |
My Policy
Policy:
Anything that I have made, whether it be a mod or a piece of CC to plop in your Sims' homes, my policy is that you may do whatever you'd like with the stuff I post as long as it remains free. I no longer consider the things I make to be mine, they now belong to the community! I don't own EA code. lol So if you'd like to see how I did something with these mods or CC, feel free to poke and prod away.
Anything that I have made, whether it be a mod or a piece of CC to plop in your Sims' homes, my policy is that you may do whatever you'd like with the stuff I post as long as it remains free. I no longer consider the things I make to be mine, they now belong to the community! I don't own EA code. lol So if you'd like to see how I did something with these mods or CC, feel free to poke and prod away.