Danny Phantom Sim Pack
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Uploaded: 11th Feb 2024 at 6:45 PM
Updated: 11th Feb 2024 at 9:17 PM
Updated: 11th Feb 2024 at 9:17 PM
Danny Phantom Sim Pack
It’s time to go ghost! In honour of the new Goth Kit, here’s goth ecological activist Sam Manson! And, Team Phantom wouldn’t be complete without Danny and Tucker!
This download consists of two zip files: one for the household files, and one that includes the .package files for the custom clothing. All custom clothes are stand-alone items, and will not replace anything in your game. The clothes are in separate files, so you can choose what to install.
Sam Manson
- Aspiration: Eco Innovator
- Traits: Vegetarian, Self-Assured
- CC: Purple oval top
- CC: Green striped skirt
Danny Fenton
- Aspiration: Neighborhood Confidante
- Traits: Goofball, Good
- CC: Red oval shirt
- CC: Phantom shirt
Tucker Foley
- Aspiration: Computer Whiz
- Traits: Genius, Glutton
- No custom content
Packs used:
Goth Galore Kit: Various pieces for Sam’s outfits
Vampires: Danny’s hair, Sam’s formal clothes
Seasons: Sam’s Hair
---
There are many different ways to start a discussion about sustainability and eco practices. Games, films, books, series, any form of media can be a platform for debate. Presenting a dilemma in the form of a story can be a playful way to present science to an audience. Public interest in science requires “some sort of a translation process,” which narrative television dramas can help facilitate.
The cartoon series Danny Phantom facilitates this translation by bringing up several important ecological themes. Sam Manson, who has titled herself an “ultra-recyclo vegetarian” is often the voice that addresses these themes. In the episode ‘Mystery Meat,’ she started a schoolwide debate about vegetarianism versus meat. In ‘Memory Blank,” she protested against new environmentally unfriendly vehicles and wished them all away. In ‘Urban Jungle,’ she protested the city’s policy to demolish greenery to place new concrete structures. These episodes then proceeded to introduce their antagonists based on her observations, which were all themed for the debate (The Lunch Lady was a meat-loving ghost, Desiree was a wish-granting ghost, and Undergrowth was a giant plant ghost who tore down the concrete parts of the city).
In the case of this series, “some sort of translation process,” was achieved by creating an ecologically-concerned character, and then including several fun fantasy aspects (such as the ghosts). By doing this, the series translated ecological issues into a form of communication that’s easy to engage with.
Sources
Hartman, Butch. “Urban Jungle.” Danny Phantom, Nickelodeon, New York, NY: NICK, Oct. 9, 2006.
Marmel, Steve. “Memory Blank.” Danny Phantom, Nickelodeon, New York, NY: NICK, Jun. 24, 2005.
Marmel, Steve, Mark Banker, and Butch Hartman. “Mystery Meat.” Danny Phantom, Nickelodeon, New York, NY: NICK, Apr. 3, 2004.
Parham, John. “Green Media and Popular Culture.” Cambridge: Cambridge University Press, 2016.
It’s time to go ghost! In honour of the new Goth Kit, here’s goth ecological activist Sam Manson! And, Team Phantom wouldn’t be complete without Danny and Tucker!
This download consists of two zip files: one for the household files, and one that includes the .package files for the custom clothing. All custom clothes are stand-alone items, and will not replace anything in your game. The clothes are in separate files, so you can choose what to install.
Sam Manson
- Aspiration: Eco Innovator
- Traits: Vegetarian, Self-Assured
- CC: Purple oval top
- CC: Green striped skirt
Danny Fenton
- Aspiration: Neighborhood Confidante
- Traits: Goofball, Good
- CC: Red oval shirt
- CC: Phantom shirt
Tucker Foley
- Aspiration: Computer Whiz
- Traits: Genius, Glutton
- No custom content
Packs used:
Goth Galore Kit: Various pieces for Sam’s outfits
Vampires: Danny’s hair, Sam’s formal clothes
Seasons: Sam’s Hair
---
There are many different ways to start a discussion about sustainability and eco practices. Games, films, books, series, any form of media can be a platform for debate. Presenting a dilemma in the form of a story can be a playful way to present science to an audience. Public interest in science requires “some sort of a translation process,” which narrative television dramas can help facilitate.
The cartoon series Danny Phantom facilitates this translation by bringing up several important ecological themes. Sam Manson, who has titled herself an “ultra-recyclo vegetarian” is often the voice that addresses these themes. In the episode ‘Mystery Meat,’ she started a schoolwide debate about vegetarianism versus meat. In ‘Memory Blank,” she protested against new environmentally unfriendly vehicles and wished them all away. In ‘Urban Jungle,’ she protested the city’s policy to demolish greenery to place new concrete structures. These episodes then proceeded to introduce their antagonists based on her observations, which were all themed for the debate (The Lunch Lady was a meat-loving ghost, Desiree was a wish-granting ghost, and Undergrowth was a giant plant ghost who tore down the concrete parts of the city).
In the case of this series, “some sort of translation process,” was achieved by creating an ecologically-concerned character, and then including several fun fantasy aspects (such as the ghosts). By doing this, the series translated ecological issues into a form of communication that’s easy to engage with.
Sources
Hartman, Butch. “Urban Jungle.” Danny Phantom, Nickelodeon, New York, NY: NICK, Oct. 9, 2006.
Marmel, Steve. “Memory Blank.” Danny Phantom, Nickelodeon, New York, NY: NICK, Jun. 24, 2005.
Marmel, Steve, Mark Banker, and Butch Hartman. “Mystery Meat.” Danny Phantom, Nickelodeon, New York, NY: NICK, Apr. 3, 2004.
Parham, John. “Green Media and Popular Culture.” Cambridge: Cambridge University Press, 2016.
Filename | Type | Size |
---|---|---|
TARA_TeamPhantom_Household.zip | zip | |
0x00000000!0x00ad1246786000b0.householdbinary | householdbinary | 24174 |
0x00000001!0x00ad1246786000b0.trayitem | trayitem | 5541 |
0x8f6c9802!0x00ad1246786000b0.hhi | hhi | 23342 |
0x8f6c9803!0x00ad1246786000b0.hhi | hhi | 61708 |
0x00000013!0x01ad1246786000b1.sgi | sgi | 49707 |
0x00000023!0x01ad1246786000b2.sgi | sgi | 40509 |
0x00000033!0x01ad1246786000b3.sgi | sgi | 47438 |
Filename | Type | Size |
---|---|---|
TARA_TeamPhantom_CustomClothes.zip | zip | |
TARA_DP_SamTop.package | package | 33859 |
TARA_DP_DannyShirt.package | package | 89104 |
TARA_DP_PhantomShirt.package | package | 106460 |
TARA_DP_SamSkirt.package | package | 32741 |
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TARA_TeamPhantom_CustomClothes.zip
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TARA_TeamPhantom_Household.zip
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Tray Folder: Cut and paste all files into your Tray folder:
Special Installation Instructions
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Tray\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Tray\
- If you get an error that says "This content requires expansion pack data that is not installed", please use either Clean Installer to install this sim.
Packs Needed
Tags
#Danny Phantom, #Phantom, #Sam Manson, #Manson, #Sam, #Tucker Foley, #Tucker, #Foley, #Eco, #Green, #Sustainable, #Urban, #Ghost, #vegetarian, #Concrete, #Activist, #Goth, #Goth Kit, #Nickelodeon, #Television, #TV, #TV Show, #Cartoon, #Fenton, #Eco Lifestyle
Packs Needed
Base Game | |
---|---|
Sims 4 |
Expansion Pack | |
---|---|
Seasons |
Game Pack | |
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Vampires |
About Me
'SustainableSims' is dedicated to creating Sims content that considers how The Sims 4 can be used as a tool to combat the climate crisis.
The climate crisis affects the entire planet. This human-caused crisis is irreversible on a timescale of a single lifetime, and will still worsen. Combatting this crisis will require social change driven by new socialtechnological imaginaries. Not only do we need to develop new societal goals, we need to design new societal, economic, and cultural structures. The climate crisis arose from a network of interwoven issues from processes such as capitalism, classism, and colonialism. Fighting the climate crisis is thus inherently a political act.
Video games can help facilitate combatting this crisis through the communication (meta)practices they make possible. They help us question the way we live, and then let us propose new alternatives. Using this angle, The Sims can be an ecocritical tool to consider new imaginaries.
Tara
Open to requests!
--
Sources:
Ghosh, Amitav. “Amitav Ghosh: where is the fiction about climate change?” The Guardian, October 28, 2016, https://www.theguardian.com/books/2016/oct/28/amitav-ghosh-where-is-the-fiction-about-climate-change-.
López, Antonio. Ecomedia Literacy: Integrating Ecology into Media Education (New York, London: Routledge,
2021).
Huber, Matt T. “Ecological Politics for the Working Class,” Catalyst 3, no. 1 (Spring 2019). https://catalystjournal.com/2019/07/ecological-politics-for-the-working-class.
Werning, Stefan. “Understanding and Communicating the Climate Crisis through Ecomodding.” Communication +1 8, no. 1 (October 2021).
NASA. “The Effects of Climate Change.” Accessed January 11, 2022, https://climate.nasa.gov/effects/.
The climate crisis affects the entire planet. This human-caused crisis is irreversible on a timescale of a single lifetime, and will still worsen. Combatting this crisis will require social change driven by new socialtechnological imaginaries. Not only do we need to develop new societal goals, we need to design new societal, economic, and cultural structures. The climate crisis arose from a network of interwoven issues from processes such as capitalism, classism, and colonialism. Fighting the climate crisis is thus inherently a political act.
Video games can help facilitate combatting this crisis through the communication (meta)practices they make possible. They help us question the way we live, and then let us propose new alternatives. Using this angle, The Sims can be an ecocritical tool to consider new imaginaries.
Tara
Open to requests!
--
Sources:
Ghosh, Amitav. “Amitav Ghosh: where is the fiction about climate change?” The Guardian, October 28, 2016, https://www.theguardian.com/books/2016/oct/28/amitav-ghosh-where-is-the-fiction-about-climate-change-.
López, Antonio. Ecomedia Literacy: Integrating Ecology into Media Education (New York, London: Routledge,
2021).
Huber, Matt T. “Ecological Politics for the Working Class,” Catalyst 3, no. 1 (Spring 2019). https://catalystjournal.com/2019/07/ecological-politics-for-the-working-class.
Werning, Stefan. “Understanding and Communicating the Climate Crisis through Ecomodding.” Communication +1 8, no. 1 (October 2021).
NASA. “The Effects of Climate Change.” Accessed January 11, 2022, https://climate.nasa.gov/effects/.
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