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Get
Process Monitor to check for CC that might be bad: it'll tell you the files that get accessed most; if you're getting 100,000+ opens on non-game files (even those shouldn't have that many), then you can be sure that CC needs to be thrown out.
Another way is to just check CC in-game and see how it looks. Barring graphics drivers/card issues, the CC should not have rough edges or appear unnaturally fuzzy. If you're experiencing lag while a certain item is on-screen, you may have to get rid of it; a lot of CAS accessories are notoriously and needlessly high poly, which translates to lag as your computer has more to render, which takes a lot of time. A more powerful computer can handle higher-poly items, but in the end it's a matter of preferring aesthetics over smooth gameplay.
Otherwise, a good way to identify broken CC pieces is via the 50/50 method: divide your CC in half and put one half in game. If the bad file is in there, divide
that half in half and check. Repeat until you isolate the offending piece of CC.
Tumblr - more downloads! ◾
CC reuploads / creator backups ◾
TS3 CAS Conversion Catalog - for basegame, EP, SP, and Store clothing!