Functional Pet Baths
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Author CyberDal
Uploaded: 27th Jun 2012 at 6:00 PM
Updated: 27th Jun 2012 at 8:48 PM by daluved1
Updated: 27th Jun 2012 at 8:48 PM by daluved1
Pet baths for your critters!
As the result of the collaborative efforts between CyberBob78 (the Brainz) and daluved1 (the Muscle), they would like to present a new functional pet bath for you to enjoy.
The idea originated from the rantings and ravings of dear sweet Bakafox. She said she wanted real pet baths, so daluved1 tried her best to deliver. She whipped up the tub in a matter of hours and was ready to go, but then she thought of all of those silly sims that would try to hop in the tub, too. That's when the Great Bobarino - the creator formerly known as CyberBob - swooped in to the aide of Dainty Dal and coded her a nice custom script.
So as a result you get pet baths that can only be used to bathe pets, and nothing else!
Note: The tub still picks up the ''Commission Upgrade'' option if you have Buzzler's Moar Interactions mod installed. And, like with any other tub, if your sim has enough mechanical skill they can upgrade the tub themselves. And, repair it if it breaks.
Before I moved to my own apartment, I never washed my dog in the bathtub (he's a shedder and the aftermath was disgusting). Instead, I would bathe him in a plastic bin in my backyard. I mimicked that for the sims version.
The tub was really designed to be placed outside against a wall. This gives the appearance that your sim placed the tub under a water spicket to bathe their pet. However, it comes with internal piping, so you can place it as a stand alone tub if you want to.
There are two versions of the tub. One that is solid, and another that is plastic (translucent). They're both the same mesh, but one has a different shader applied to it.
Also, to get around that ridiculous condition that a tub must have one free tile on either side, and two tiles in front in order to bathe a pet, the intersection flags were altered a bit. It's set to be allowed to intersect with walls. That way you can place it on the wall and not have the "I don't have enough room" routing issue. So, in buy mode it's going to act like you have MoveObjects turned on when placing the tub. However, sims and other objects will still NOT intersect with it, so you won't have to worry about them trying to walk through it or anything.
How do I get it to work?
In order to have the tubs function, you will need to have Bob's custom script installed. It's an independent package that is separate from the tubs.
File Name: CyberDal_PetsOnlyTub-SCRIPT.package
Can I make my own pet tub?
I'll admit, my pet tub is pretty boring. So, undoubtedly there will be other creators out there who will do a much better job than me. To make your own tubs, it's pretty simple. All you need to do is change the script class in the OBJK to:
Sims3.Gameplay.Objects.CyberDal.PetsOnlyTub
As long as the CyberDal_PetsOnlyTub-SCRIPT.package is installed, the tub will function as a pets only bath.
Interactions:
-Bathe {pet name}
-Bathe Pet -> {choose pet name} (for lots with multiple pets)
-Repair
-Upgrade (if skill level is high enough)
-Commission Upgrade (if Buzzler's Moar Interactions mod is installed)
-Clean
Conflicts:
Since the tub has it's own script class there are no known conflicts.
However, it picks up some of the same itun modifications that are applied to the CheapTub. For example, if you have the No Autonomous Cat Play In Tub mod installed, then our tub will pick up the same modification. This will not break the tub, though.
Known Issues:
On the plastic version of the tub, the pet will appear to be standing on top of the water. I've tweaked every mesh, texture and parameter possible to fix this. From what I've deduced, this is actually due to the fact that they water display properties are calculated partially by the properties of the basin of the tub. Since the tub has a glass shader, the water appears see through just like the glass. This explains why the water in the solid pet tub works just fine.
Patch Level Compatibility:
1.33.2 - 1.34.27
Policy:
Please do NOT reupload the script package with your custom tubs. Link back to this thread for the download.
Additional Credits:
Mesh and textures were done by daluved.
Script was written by CyberBob78.
Sim Morphead's hair is by TumTum.
Sim Dal's hair is found at the EA Store.
As the result of the collaborative efforts between CyberBob78 (the Brainz) and daluved1 (the Muscle), they would like to present a new functional pet bath for you to enjoy.
The idea originated from the rantings and ravings of dear sweet Bakafox. She said she wanted real pet baths, so daluved1 tried her best to deliver. She whipped up the tub in a matter of hours and was ready to go, but then she thought of all of those silly sims that would try to hop in the tub, too. That's when the Great Bobarino - the creator formerly known as CyberBob - swooped in to the aide of Dainty Dal and coded her a nice custom script.
So as a result you get pet baths that can only be used to bathe pets, and nothing else!
Note: The tub still picks up the ''Commission Upgrade'' option if you have Buzzler's Moar Interactions mod installed. And, like with any other tub, if your sim has enough mechanical skill they can upgrade the tub themselves. And, repair it if it breaks.
Before I moved to my own apartment, I never washed my dog in the bathtub (he's a shedder and the aftermath was disgusting). Instead, I would bathe him in a plastic bin in my backyard. I mimicked that for the sims version.
The tub was really designed to be placed outside against a wall. This gives the appearance that your sim placed the tub under a water spicket to bathe their pet. However, it comes with internal piping, so you can place it as a stand alone tub if you want to.
There are two versions of the tub. One that is solid, and another that is plastic (translucent). They're both the same mesh, but one has a different shader applied to it.
Also, to get around that ridiculous condition that a tub must have one free tile on either side, and two tiles in front in order to bathe a pet, the intersection flags were altered a bit. It's set to be allowed to intersect with walls. That way you can place it on the wall and not have the "I don't have enough room" routing issue. So, in buy mode it's going to act like you have MoveObjects turned on when placing the tub. However, sims and other objects will still NOT intersect with it, so you won't have to worry about them trying to walk through it or anything.
How do I get it to work?
In order to have the tubs function, you will need to have Bob's custom script installed. It's an independent package that is separate from the tubs.
File Name: CyberDal_PetsOnlyTub-SCRIPT.package
Can I make my own pet tub?
I'll admit, my pet tub is pretty boring. So, undoubtedly there will be other creators out there who will do a much better job than me. To make your own tubs, it's pretty simple. All you need to do is change the script class in the OBJK to:
Sims3.Gameplay.Objects.CyberDal.PetsOnlyTub
As long as the CyberDal_PetsOnlyTub-SCRIPT.package is installed, the tub will function as a pets only bath.
File Name | Catalog Name | Price | Channels | Translucent | Polys | Category |
---|---|---|---|---|---|---|
SimplePetBath-Solid_DalAndBob | Simple Pet Bath | 260 | 3 | No | (H) 354 (L) 328 | Pet Essentials/Plumbing (Miscellaneous) |
SimplePetBath-Plastic_DalAndBob | Simple Plastic Pet Bath | 220 | 3 | Yes | (H)340 (L) 328 | Pet Essentials/Plumbing (Miscellaneous) |
Interactions:
-Bathe {pet name}
-Bathe Pet -> {choose pet name} (for lots with multiple pets)
-Repair
-Upgrade (if skill level is high enough)
-Commission Upgrade (if Buzzler's Moar Interactions mod is installed)
-Clean
Conflicts:
Since the tub has it's own script class there are no known conflicts.
However, it picks up some of the same itun modifications that are applied to the CheapTub. For example, if you have the No Autonomous Cat Play In Tub mod installed, then our tub will pick up the same modification. This will not break the tub, though.
Known Issues:
On the plastic version of the tub, the pet will appear to be standing on top of the water. I've tweaked every mesh, texture and parameter possible to fix this. From what I've deduced, this is actually due to the fact that they water display properties are calculated partially by the properties of the basin of the tub. Since the tub has a glass shader, the water appears see through just like the glass. This explains why the water in the solid pet tub works just fine.
Patch Level Compatibility:
1.33.2 - 1.34.27
Policy:
Please do NOT reupload the script package with your custom tubs. Link back to this thread for the download.
Additional Credits:
Mesh and textures were done by daluved.
Script was written by CyberBob78.
Sim Morphead's hair is by TumTum.
Sim Dal's hair is found at the EA Store.
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SimplePetBath-Solid_DalAndBob.rar
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Uploaded: 27th Jun 2012, 43.8 KB.
7,450 downloads.
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SimplePetBath-Plastic_DalAndBob.rar
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Uploaded: 27th Jun 2012, 40.7 KB.
5,471 downloads.
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CyberDal_PetsOnlyTub-SCRIPT.rar
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Uploaded: 27th Jun 2012, 5.4 KB.
6,605 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Packs Needed
For a full list of packs with names, see the Packs Needed popup.
Download Details
Uploaded: 27th Jun 2012 at 6:00 PM
Updated: 27th Jun 2012 at 8:48 PM by daluved1
Updated: 27th Jun 2012 at 8:48 PM by daluved1
Type:
– Additional Functionality
: Mods which add brand new functionality to the game
Tags
Packs Needed
Base Game | |
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Sims 3 |
Expansion Pack | |
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Pets |