Instrument Tip Mod
SCREENSHOTS
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Uploaded: 14th Sep 2019 at 5:02 PM
Updated: 13th Jan 2020 at 4:51 PM - UPDATE 3
Updated: 13th Jan 2020 at 4:51 PM - UPDATE 3
UPDATE 3: I found out that whenever the sim picks the tip jar up and when the game credits the sim, the game actually credits the currently controlled family, regardless of whether the performer is part of the currently controlled family or not. This update fixes this and makes it so that the game credits the performer's family.
UPDATE 2: The Diva and Grand Vampires have a high chance to tip. Professors and Coaches have a moderate chance to tip. Slobs will never tip. Other NPCs have a very low chance to tip.
UPDATE 1: Sims will now route away from the tip jar after tipping.
ORIGINAL DESCRIPTION
I don't like the way tipping instrument players works in Sims 2. When a sim autonomously tips, the game does not decrease the tipper's household funds, meaning that the game is printing money. I also don't like the fact that townies can tip so regularly, because they don't have household funds.
This mod adds the following features to tipping:
- When a playable sim tips, the money is now taken directly out of their household funds. If the sim has less than 1000 simoleons in their household funds, they will never tip.
- Townies now need to pass a chance roll to tip. The chance depends on the type of townie they are. Regular townies, vacation locals, garden club and gearheads have a very low chance. Bohemians and jocks have a slightly higher chance. Techs have a moderate chance. Downtownies, socialites and vacation tourists have a high chance. You may want to consider playing for tips in Downtown.
- Sims will never tip someone they are furious at or enemies with.
- Sims who are in the same family can't tip household members.
You need the latest version of 7zip or WinRAR to get this mod.
Tuning: Playable sims need to have 1000 simoleons in their household funds to be able to tip. If you want to change this to a different amount, then open the mod in SimPE, select the resource called "Interaction - Tip - TEST", left-click on the line that says "Budget - TEST - Can nID Afford?", click on the pop-up wizard on the right, and then change the third number from 1000 to however much money you want sims to have in their household funds to be able to tip. You should not set this number lower than 100.
Requirements: Apartment Life.
Resources:
Interaction - Tip - TEST/0x7FD48616/0x00001003
Interaction - Tip/0x7FD48616/0x00001002
UPDATE 2: The Diva and Grand Vampires have a high chance to tip. Professors and Coaches have a moderate chance to tip. Slobs will never tip. Other NPCs have a very low chance to tip.
UPDATE 1: Sims will now route away from the tip jar after tipping.
ORIGINAL DESCRIPTION
I don't like the way tipping instrument players works in Sims 2. When a sim autonomously tips, the game does not decrease the tipper's household funds, meaning that the game is printing money. I also don't like the fact that townies can tip so regularly, because they don't have household funds.
This mod adds the following features to tipping:
- When a playable sim tips, the money is now taken directly out of their household funds. If the sim has less than 1000 simoleons in their household funds, they will never tip.
- Townies now need to pass a chance roll to tip. The chance depends on the type of townie they are. Regular townies, vacation locals, garden club and gearheads have a very low chance. Bohemians and jocks have a slightly higher chance. Techs have a moderate chance. Downtownies, socialites and vacation tourists have a high chance. You may want to consider playing for tips in Downtown.
- Sims will never tip someone they are furious at or enemies with.
- Sims who are in the same family can't tip household members.
You need the latest version of 7zip or WinRAR to get this mod.
Tuning: Playable sims need to have 1000 simoleons in their household funds to be able to tip. If you want to change this to a different amount, then open the mod in SimPE, select the resource called "Interaction - Tip - TEST", left-click on the line that says "Budget - TEST - Can nID Afford?", click on the pop-up wizard on the right, and then change the third number from 1000 to however much money you want sims to have in their household funds to be able to tip. You should not set this number lower than 100.
Requirements: Apartment Life.
Resources:
Interaction - Tip - TEST/0x7FD48616/0x00001003
Interaction - Tip/0x7FD48616/0x00001002
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InstrumentTipMod-UPDATE3.rar
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Uploaded: 13th Jan 2020, 1.3 KB.
3,331 downloads.
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Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
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For a full list of packs with names, see the Packs Needed popup.
Other Information
Type:
– Object Mods
: Object Interaction Mods (things that change how sims interact with objects or their environment, like "Multi-owner door" or "sunbathe anywhere")
– Global Mods
: Mods that change the way the game works without requiring any user intervention.
Tags
Packs Needed
Base Game | |
---|---|
Sims 2 |
Expansion Pack | |
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Apartment Life |
About Me
I make mods for Sims games.
My Policy: You can modify my mods or make alternative versions of my mods, and release them on non-pay websites.
My Policy: You can modify my mods or make alternative versions of my mods, and release them on non-pay websites.
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