Two-tile Pessimist’s Porthole
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Uploaded: 22nd Sep 2015 at 3:26 PM
This is a two-tile version of the Maxis “Pessimist’s Porthole” window.
Same mesh, same price, same material variants as the original ‒ the only difference is that this one sits in the middle of two tiles.
TSRW, s4pe.
Polygon Counts:
Unchanged (everything but the MODL is referenced anyway).
Same mesh, same price, same material variants as the original ‒ the only difference is that this one sits in the middle of two tiles.
TSRW, s4pe.
Polygon Counts:
Unchanged (everything but the MODL is referenced anyway).
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
MTS has all free content, all the time. Donate to help keep it running.
pbox_window-pessimist-porthole_twotile.zip
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Uploaded: 22nd Sep 2015, 4.4 KB.
6,578 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Style:
– Antique
: Antique or Historical
Maxis Flags:
– AddOn
: Maxis Add-Ons (like an armchair that matches a Maxis couch)
About Me
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.