Fix for the start time of the working day (for playing with "slow" game time speed)
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SCREENSHOTS
Created by Galaxy777
Uploaded: 27th Aug 2016 at 1:48 AM
Updated: 27th Aug 2016 at 6:13 AM
Updated: 27th Aug 2016 at 6:13 AM
Like i said earlier i love to play with MC Commander mod and its "Relative" game speed type (and more "slow" game time speed than default).
But when you play with "slow" game time speed you have some problems with the start of the working time.
All career levels that must to start at 9.00 a.m. will start at different time instead of 9.00 a.m. (depends on how much you changed game time speed). For.ex., in my case all such levels start at 2.15 a.m. instead of 9.00 a.m. It's so annoying!
But i really like to play with "slow" speed so i decided to solve this problem. And i did it.
Description
This mod fixes the problem with the start of the working time for all careers that have this problem.
Important! It doesn't matter what speed you choose. This mod'll work perfectly with all. But! This mod works only with relative game time speed type. Maybe i can fix it. Maybe not. I don't know yet. "Absolute" and "relative" game time speed types work in different ways.
What is the reason of this problem?
Compatibility
Made with patch version: 1.20.
Conflicts
This mod changes the following XML files and may conflict with other mods that use the same files:
(tuning file) careerLevels_Business_Management_Level (levels that don't contain start_time string)
(tuning file) careerLevels_Detective__Level (levels that don't contain start_time string)
(tuning file) career_Active_Doctor_Level (levels that don't contain start_time string)
(tuning file) career_Painter_Level (levels that don't contain start_time string)
Note. The archive includes 4 files for 4 careers (only those that needed to be fixed). It's the detective career, the painter career, the doctor career and the business career. You can use them all together.
______
P.S. If you'll find (or already know) the same problem with another events please tell me. Maybe i can fix them too.
Additional Credits:
Made using Sims4Studio
But when you play with "slow" game time speed you have some problems with the start of the working time.
All career levels that must to start at 9.00 a.m. will start at different time instead of 9.00 a.m. (depends on how much you changed game time speed). For.ex., in my case all such levels start at 2.15 a.m. instead of 9.00 a.m. It's so annoying!
But i really like to play with "slow" speed so i decided to solve this problem. And i did it.
Description
This mod fixes the problem with the start of the working time for all careers that have this problem.
Important! It doesn't matter what speed you choose. This mod'll work perfectly with all. But! This mod works only with relative game time speed type. Maybe i can fix it. Maybe not. I don't know yet. "Absolute" and "relative" game time speed types work in different ways.
What is the reason of this problem?
The reason why it happens is that the tuning files for career levels that doesn't start at 9.00 a.m. have additional strings for the start time of the working day. For ex. tuning file careerLevels_Detective_Level01 has follow strings in the end:
<T n="duration">9</T>
<U n="start_time">
<T n="hour">8</T>
</U>
And tuning file careerLevels_Detective_Level03 has only follow string in the end:
<T n="duration">8</T>.
It looks like the game has additional strings to clarify for the start time of the working day for some career levels that doesn't start at 9.00 a.m. Interesting why.. It looks like EA just forgot to fix all their files 'cause some tuning files in some careers have additional start_time string for 9.0 a.m.
<T n="duration">9</T>
<U n="start_time">
<T n="hour">8</T>
</U>
And tuning file careerLevels_Detective_Level03 has only follow string in the end:
<T n="duration">8</T>.
It looks like the game has additional strings to clarify for the start time of the working day for some career levels that doesn't start at 9.00 a.m. Interesting why.. It looks like EA just forgot to fix all their files 'cause some tuning files in some careers have additional start_time string for 9.0 a.m.
Compatibility
Made with patch version: 1.20.
Conflicts
This mod changes the following XML files and may conflict with other mods that use the same files:
(tuning file) careerLevels_Business_Management_Level (levels that don't contain start_time string)
(tuning file) careerLevels_Detective__Level (levels that don't contain start_time string)
(tuning file) career_Active_Doctor_Level (levels that don't contain start_time string)
(tuning file) career_Painter_Level (levels that don't contain start_time string)
Note. The archive includes 4 files for 4 careers (only those that needed to be fixed). It's the detective career, the painter career, the doctor career and the business career. You can use them all together.
______
P.S. If you'll find (or already know) the same problem with another events please tell me. Maybe i can fix them too.
Additional Credits:
Made using Sims4Studio
Filename | Size | Downloads | Date | |||||
Galaxy_Fix for the start time of the working day (4 careers).zip
Size: 124.3 KB · Downloads: 4,068 · 27th Aug 2016 |
124.3 KB | 4,068 | 27th Aug 2016 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
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Packs Needed
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Other Information
Type:
– Fixed
: Fixed EA mistakes
– Other
Tags
#fix, #careers, #start time, #working time
Packs Needed
Base Game | |
---|---|
Sims 4 |
Expansion Pack | |
---|---|
Get to Work |