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Mad Scientist set
SCREENSHOTS
MSset1MTS.jpg - width=588 height=243
MSset2MTS.jpg - width=570 height=230
anatposters1.jpg - width=572 height=188
anatposters2.jpg - width=386 height=286
animatedpaint.jpg - width=522 height=354
beaker.jpg - width=414 height=408
testtubes.jpg - width=439 height=460
shelves.jpg - width=512 height=512
Created by Paleoanth
Uploaded: 4th Oct 2006 at 12:46 PM
Updated: 19th Dec 2008 at 12:20 PM
Updated: 19th Dec 2008 at 12:20 PM
This is my Mad Scientist set.
Set includes:
Meshes
Table-just a plain, shiny metal table:polygons 76
Chair-the red bar in the back glows and is animated:polygons 384
Animated test tubes:polygons 938
Beaker-glows with animated flame:polygons 1133
Organs-icky:polygons:316
Tools:polygons 206
Sharp pointy things:polygons 707
Hanging axe: polygons 276
Hanging double axe: polygons 630
Xray: polygons 56 (has recolor)
Shelf with brain-look! It is Abby Normal. Polygons 1338
Artwork:
D.E. Scott painting:recolor of Rainy Day-template by Glacier1701
Medieval Anatomy by Andreas Vesalius: recolor of Lady In Red
Inquistion scene in Spanish Holy office: recolor of Poisonious Forest-template by Pinhead
Brain, skull, inner ear, small muscle, and teeth anatomy charts:recolors of Grilled cheese-template by Havelock
Large muscle poster-recolor of Qortex's three tile poster. Get the file below.
Animated artwork
Table top animated skeleton-recolor of JWoods Animated table top frame. Get file below
Animated skeleton in coffin: recolor of Meaning of Fruit-template by Glacier1701
Special thanks to bluetexasbonnie for her input and advice.
JWoods animated table top frame:http://modthesims2.com/showthread.p...40&page=1&pp=25
Qortex Three tile poster: http://www.modthesims2.com/showthread.php?t=45647
The recolors need CEP, of course
Set includes:
Meshes
Table-just a plain, shiny metal table:polygons 76
Chair-the red bar in the back glows and is animated:polygons 384
Animated test tubes:polygons 938
Beaker-glows with animated flame:polygons 1133
Organs-icky:polygons:316
Tools:polygons 206
Sharp pointy things:polygons 707
Hanging axe: polygons 276
Hanging double axe: polygons 630
Xray: polygons 56 (has recolor)
Shelf with brain-look! It is Abby Normal. Polygons 1338
Artwork:
D.E. Scott painting:recolor of Rainy Day-template by Glacier1701
Medieval Anatomy by Andreas Vesalius: recolor of Lady In Red
Inquistion scene in Spanish Holy office: recolor of Poisonious Forest-template by Pinhead
Brain, skull, inner ear, small muscle, and teeth anatomy charts:recolors of Grilled cheese-template by Havelock
Large muscle poster-recolor of Qortex's three tile poster. Get the file below.
Animated artwork
Table top animated skeleton-recolor of JWoods Animated table top frame. Get file below
Animated skeleton in coffin: recolor of Meaning of Fruit-template by Glacier1701
Special thanks to bluetexasbonnie for her input and advice.
JWoods animated table top frame:http://modthesims2.com/showthread.p...40&page=1&pp=25
Qortex Three tile poster: http://www.modthesims2.com/showthread.php?t=45647
The recolors need CEP, of course
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
Mad Scientist.RAR
Size: 1.28 MB · Downloads: 16,054 · 4th Oct 2006 |
1.28 MB | 16,054 | 4th Oct 2006 | |||||
MadScientistartwork.RAR
Size: 638.6 KB · Downloads: 15,956 · 4th Oct 2006 |
638.6 KB | 15,956 | 4th Oct 2006 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
Packs Needed
Base Game | |
---|---|
![]() | Sims 2 |
Expansion Pack | |
---|---|
![]() | Nightlife |
Policy
I have very few policies about using my stuff. Mostly, just give me credit when recoloring or whatnot. You CAN use, modify, recolor, include in lots, include my meshes with your recolors with a link please, upload my earrings with your sims, anything you basically want to do with my stuff except, please do not upload my stuff to TSR. My stuff is still there under protest and I don't want recolors of my meshes over there.
I would appreciate you letting me know if you are going to do something with my objects, just so I can see it.
I don't generally do requests. Most things people ask me for are already out there. Use the WCIF forum.
I would appreciate you letting me know if you are going to do something with my objects, just so I can see it.
I don't generally do requests. Most things people ask me for are already out there. Use the WCIF forum.