Maxis Baggy T's w/o pants (MESH & recolors)
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This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 26th Jan 2008 at 11:54 PM
Updated: 13th Sep 2008 at 1:02 AM
Updated: 13th Sep 2008 at 1:02 AM
I really liked the Baggy T/pants combo that came with the base game, but I wanted my sims to be able to wear the shirt with whatever bottoms they chose, plus I needed some less form-fitting clothes, so for my first mesh project, I deleted the bottom half of the outfit, leaving just the shirt.
UPDATE 2/21/08: I found out from mike7366 the other day that the original mesh made the game crash if your sim was wearing it & went to get a job. So, I was getting ready to post something in the body shop meshing thread when I noticed I had a PM from exportdry, who was willing to try his hand at fixing it for me. Long story short, he had to make part of the mesh an alpha because of a glitch w/ maxis pants showing through when I changed the comment in Milkshape to top instead of body. So, not only will you have to re-download the mesh, but the recolors as well. I'm soooo sorry about this everyone.
UPDATE 2/6/08: If anyone read my last post or zoomed in really close on the neck, you noticed that there was a bit of a gap in the neck, which has now been fixed. If for some reason you re-download the mesh & the recolors show up as regular maxis shirts (which they did for me until I liked the 3DIR to the mesh again) just re-download the tops too. Let everything overwrite your old files.
Feel free to recolor, just be sure to give me credit!
Polygon Counts:
Polys/Faces: 1282 Verticies: 930
Additional Credits:
Originals:
Quaxi & the SimPE team
Bobcatben for his Blender SMD Importer/Exporter & his Tutorial on how to use it
Updated
The creators of Milkshape
Wes_H for his Unimesh Plugin
Tiggerypum and HystericalParoxysm for their Unimesh tutorials
exportdry for fixing the crashing mesh! You're awesome!
UPDATE 2/21/08: I found out from mike7366 the other day that the original mesh made the game crash if your sim was wearing it & went to get a job. So, I was getting ready to post something in the body shop meshing thread when I noticed I had a PM from exportdry, who was willing to try his hand at fixing it for me. Long story short, he had to make part of the mesh an alpha because of a glitch w/ maxis pants showing through when I changed the comment in Milkshape to top instead of body. So, not only will you have to re-download the mesh, but the recolors as well. I'm soooo sorry about this everyone.
UPDATE 2/6/08: If anyone read my last post or zoomed in really close on the neck, you noticed that there was a bit of a gap in the neck, which has now been fixed. If for some reason you re-download the mesh & the recolors show up as regular maxis shirts (which they did for me until I liked the 3DIR to the mesh again) just re-download the tops too. Let everything overwrite your old files.
Feel free to recolor, just be sure to give me credit!
Polygon Counts:
Polys/Faces: 1282 Verticies: 930
Additional Credits:
Originals:
Quaxi & the SimPE team
Bobcatben for his Blender SMD Importer/Exporter & his Tutorial on how to use it
Updated
The creators of Milkshape
Wes_H for his Unimesh Plugin
Tiggerypum and HystericalParoxysm for their Unimesh tutorials
exportdry for fixing the crashing mesh! You're awesome!
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
ALL Baggy T's.rar
Size: 896.3 KB · Downloads: 14,868 · 22nd Feb 2008 |
896.3 KB | 14,868 | 22nd Feb 2008 | |||||
5ffecc69_BlueT.rar
Size: 136.1 KB · Downloads: 3,274 · 22nd Feb 2008 |
136.1 KB | 3,274 | 22nd Feb 2008 | |||||
5ff8b2cf_GreenT.rar
Size: 133.4 KB · Downloads: 3,134 · 22nd Feb 2008 |
133.4 KB | 3,134 | 22nd Feb 2008 | |||||
5fba9ee4_RedT.rar
Size: 124.7 KB · Downloads: 3,557 · 22nd Feb 2008 |
124.7 KB | 3,557 | 22nd Feb 2008 | |||||
5f73db58_BrownT.rar
Size: 122.5 KB · Downloads: 3,208 · 22nd Feb 2008 |
122.5 KB | 3,208 | 22nd Feb 2008 | |||||
5ffa7ad3_BlackT.rar
Size: 112.9 KB · Downloads: 4,652 · 22nd Feb 2008 |
112.9 KB | 4,652 | 22nd Feb 2008 | |||||
5ffb61ff_GrayT.rar
Size: 135.7 KB · Downloads: 4,026 · 22nd Feb 2008 |
135.7 KB | 4,026 | 22nd Feb 2008 | |||||
5f4bcd95_WhiteT.rar
Size: 131.1 KB · Downloads: 5,017 · 22nd Feb 2008 |
131.1 KB | 5,017 | 22nd Feb 2008 | |||||
MESH_Baggy-T_for_Ang41187_by_ExportD.rar
Size: 64.7 KB · Downloads: 30,355 · 22nd Feb 2008 |
64.7 KB | 30,355 | 22nd Feb 2008 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
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1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
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Recolours of this mesh
There are 15 recolours of this mesh on MTS:
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About Me
My Policy
Absolutely under NO circumstances are you allowed to upload or use my creations on paysites. Sites that are both free & pay are ok, but you MUST put the creation in the FREE area only. Also, no uploading to the exchange.
Meshes: Feel free to upload my meshes with your creations, just make sure you give me credit & put a link to my profile that way if other people want to use them, they know my policies.
Recolors/ textures: Feel free to use my textures & recolors in your creations (or make your own) just give me credit & link back to my profile.
Also, it'd be nice if you sent me a PM with a link to your creations that way I can see what you've done with my work, but it's not required.
If you have any questions just PM me & I'll answer them as soon as I can.
Absolutely under NO circumstances are you allowed to upload or use my creations on paysites. Sites that are both free & pay are ok, but you MUST put the creation in the FREE area only. Also, no uploading to the exchange.
Meshes: Feel free to upload my meshes with your creations, just make sure you give me credit & put a link to my profile that way if other people want to use them, they know my policies.
Recolors/ textures: Feel free to use my textures & recolors in your creations (or make your own) just give me credit & link back to my profile.
Also, it'd be nice if you sent me a PM with a link to your creations that way I can see what you've done with my work, but it's not required.
If you have any questions just PM me & I'll answer them as soon as I can.