"Diana" Hair for Girls
Updated: 29th Feb 2020 at 8:03 AM
EDIT: It has been brought to my attention that Baby Peggy herself, Ms. Diana Serra Cary, has passed away at the age of 101 last February 24, 2020. My sincerest condolences to her family and friends - she will be missed.
It's been a looooong while since I submitted a mod here on MTS, so here goes. This one's actually inspired by historian and former child actress Diana Serra Cary, who, as "Baby" Peggy Montgomery, earned a reputation as one of Hollywood's first child stars. Dubbed the "Million Dollar Baby", Peggy made millions during the first few years of the 1920s, but difficulties with her family and the Great Depression affected her career, to which she retired in 1938 and eventually found success as a writer.
Made with 3DS Max 2012, Photoshop CS6, Milkshape, and DABOOBS, along with stock EA textures. The hair mesh should work with the base game, and can be found In all clothing categories.
Simply extract the contents of the file to your TS3 mod packages folder, and you're all set.
Custom content used:
Screenshot Backdrop by Murano (http://www.thesimsresource.com/down...rop/id/1117862/)
Hide and Seek and Stardust by cairparavel-sims
Props to Molly, Cindy, Amy, Colette and Shannon at American Girl Adult Collectors, Stacy, Mfaiz, DictatorAntics and KakashiballZ of the Downfall Parodies Forum, the guys at GTRCars, GTAForums and my fellow peeps at the Rockstar Social Club.
Oh and much props to the staff at A Star for Baby Peggy for featuring this mod on their Facebook page.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Categories & CAS info:
* The following information shares where the CASpart/bodyshop part can be found
| Source MS3D/DDS files for the mod
Size: 2.26 MB · Downloads: 1,066 · 18th Jul 2015
|2.26 MB||1,066||18th Jul 2015|
| Diana Mesh for Girls
Size: 1.59 MB · Downloads: 2,546 · 18th Jul 2015
|1.59 MB||2,546||18th Jul 2015|
- - File was updated after upload was posted
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
Not much to say, but I mod games as a hobby for more than three years and counting, and I'm also an occasional parodist and a pop culture critic. I first started modding back in my high school days, when I got myself a copy of the original Sims game, as well as a rather obscure Harley-Davidson racing game that used Targas for textures. I don't know how to make 3D models at that time, so I made do with some texture edits with billboards and various other assets.
It was in 2007 when I fell in love with the Grand Theft Auto series - the games were known for being highly customisable, so I decided to join in the scene and learn the ropes of GTA editing; this was when I made friends with several veteran modders. This also paved the way for some more modding adventures, which got me more into making mods for TS2 and eventually TS3.
Feel free to redistribute and/or modify my works, but please credit me whenever possible. You may post them at The Exchange, but I strongly advise that you upload them somewhere else.