Empty Props ‒ Oasis Springs
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Uploaded: 9th Dec 2015 at 11:23 PM
Updated: 22nd Feb 2016 at 2:43 PM
Updated: 22nd Feb 2016 at 2:43 PM
These are empty overrides for many of the Oasis Springs background props (buildings, signs, etc) to make the world appear a little less pre-fabricated.
The way these work is that they override the model references in OBJD with empty pointers. I split them up into several different packages so one can choose what to remove exactly:
The internal names are somewhat self-explaining, sometimes ("landmarkSOCB_hangar" in ComStrip should be the airport hangar for example; "landmarkSOCB_comStrip9x9_02_set1" sounds like a building that I guess is in the same neighbourhood but I don't know which one). If you need to find something specific, either trial-and-error it or find the original in fullbuild0 and preview the MODL that is referenced there.
Overrides the following OBJD:
Billboards:
0xC0DB5AE7-0x00000000-0x0000000000003AC0
0xC0DB5AE7-0x00000000-0x0000000000003B18
0xC0DB5AE7-0x00000000-0x0000000000003B32
0xC0DB5AE7-0x00000000-0x0000000000003ABF
0xC0DB5AE7-0x00000000-0x0000000000003443
Fences:
0xC0DB5AE7-0x00000000-0x0000000000003875
0xC0DB5AE7-0x00000000-0x0000000000003876
0xC0DB5AE7-0x00000000-0x0000000000003877
0xC0DB5AE7-0x00000000-0x0000000000003472
0xC0DB5AE7-0x00000000-0x000000000000347A
0xC0DB5AE7-0x00000000-0x000000000000347B
0xC0DB5AE7-0x00000000-0x0000000000003AB2
0xC0DB5AE7-0x00000000-0x0000000000003AB3
0xC0DB5AE7-0x00000000-0x0000000000003AB4
0xC0DB5AE7-0x00000000-0x0000000000003AB5
0xC0DB5AE7-0x00000000-0x0000000000003AB6
0xC0DB5AE7-0x00000000-0x0000000000004E9F
0xC0DB5AE7-0x00000000-0x0000000000004EA0
0xC0DB5AE7-0x00000000-0x0000000000004EA1
0xC0DB5AE7-0x00000000-0x0000000000004EA2
0xC0DB5AE7-0x00000000-0x0000000000004EA3
Garden Plots:
0xC0DB5AE7-0x00000000-0x0000000000003549
0xC0DB5AE7-0x00000000-0x0000000000003554
0xC0DB5AE7-0x00000000-0x0000000000003553
0xC0DB5AE7-0x00000000-0x000000000000354F
0xC0DB5AE7-0x00000000-0x000000000000354E
0xC0DB5AE7-0x00000000-0x000000000000354B
0xC0DB5AE7-0x00000000-0x000000000000354C
0xC0DB5AE7-0x00000000-0x000000000000354D
0xC0DB5AE7-0x00000000-0x0000000000003856
0xC0DB5AE7-0x00000000-0x0000000000003555
0xC0DB5AE7-0x00000000-0x0000000000003556
0xC0DB5AE7-0x00000000-0x0000000000003557
0xC0DB5AE7-0x00000000-0x0000000000003558
0xC0DB5AE7-0x00000000-0x0000000000003858
0xC0DB5AE7-0x00000000-0x0000000000003857
ComStrip:
0xC0DB5AE7-0x00000000-0x0000000000003C6A
0xC0DB5AE7-0x00000000-0x0000000000003C67
0xC0DB5AE7-0x00000000-0x0000000000003C69
0xC0DB5AE7-0x00000000-0x0000000000003427
0xC0DB5AE7-0x00000000-0x0000000000003428
0xC0DB5AE7-0x00000000-0x000000000000346D
0xC0DB5AE7-0x00000000-0x00000000000034D4
0xC0DB5AE7-0x00000000-0x00000000000034D5
0xC0DB5AE7-0x00000000-0x000000000000363C
0xC0DB5AE7-0x00000000-0x0000000000003641
0xC0DB5AE7-0x00000000-0x0000000000003642
0xC0DB5AE7-0x00000000-0x0000000000003429
GoogieStrip:
0xC0DB5AE7-0x00000000-0x000000000000367D
0xC0DB5AE7-0x00000000-0x000000000000367E
0xC0DB5AE7-0x00000000-0x00000000000036E0
0xC0DB5AE7-0x00000000-0x000000000000373F
0xC0DB5AE7-0x00000000-0x00000000000037E4
0xC0DB5AE7-0x00000000-0x0000000000003559
0xC0DB5AE7-0x00000000-0x0000000000006557
0xC0DB5AE7-0x00000000-0x0000000000006518
0xC0DB5AE7-0x00000000-0x0000000000006519
0xC0DB5AE7-0x00000000-0x0000000000003859
0xC0DB5AE7-0x00000000-0x0000000000003B57
0xC0DB5AE7-0x00000000-0x0000000000009BF3
0xC0DB5AE7-0x00000000-0x000000000000342A
SpanishGateEtc:
0xC0DB5AE7-0x00000000-0x00000000000034FC
0xC0DB5AE7-0x00000000-0x0000000000005747
0xC0DB5AE7-0x00000000-0x000000000000344D
archSO:
0xC0DB5AE7-0x00000000-0x0000000000009CA7
0xC0DB5AE7-0x00000000-0x0000000000009470
0xC0DB5AE7-0x00000000-0x000000000000946F
0xC0DB5AE7-0x00000000-0x000000000000946D
0xC0DB5AE7-0x00000000-0x0000000000009468
0xC0DB5AE7-0x00000000-0x0000000000005074
0xC0DB5AE7-0x00000000-0x0000000000003870
0xC0DB5AE7-0x00000000-0x000000000000386F
0xC0DB5AE7-0x00000000-0x000000000000386E
0xC0DB5AE7-0x00000000-0x000000000000385A
0xC0DB5AE7-0x00000000-0x000000000000381A
0xC0DB5AE7-0x00000000-0x000000000000381B
0xC0DB5AE7-0x00000000-0x000000000000381C
0xC0DB5AE7-0x00000000-0x000000000000381D
0xC0DB5AE7-0x00000000-0x000000000000381E
0xC0DB5AE7-0x00000000-0x000000000000381F
0xC0DB5AE7-0x00000000-0x0000000000003820
0xC0DB5AE7-0x00000000-0x0000000000003821
0xC0DB5AE7-0x00000000-0x0000000000003823
0xC0DB5AE7-0x00000000-0x0000000000003824
0xC0DB5AE7-0x00000000-0x0000000000009524
0xC0DB5AE7-0x00000000-0x00000000000039D0
0xC0DB5AE7-0x00000000-0x00000000000039D1
0xC0DB5AE7-0x00000000-0x0000000000002028
0xC0DB5AE7-0x00000000-0x0000000000002027
0xC0DB5AE7-0x00000000-0x000000000000E449
0xC0DB5AE7-0x00000000-0x0000000000002088
Note that these are not compatible with the “Liberated” versions of the same objects! Unless you're keen on having an invisible 8.000§ crane on your lot, of course .. this concerns the following objects:
If you want to use these on your lots but not show up in the world, you can simply open the respective “Liberated” package and renumber them (COBJ and OBJD need to have the same ID). Note that this means you need to re-buy them on the lot.
s4pe.
The way these work is that they override the model references in OBJD with empty pointers. I split them up into several different packages so one can choose what to remove exactly:
- ArchSO: Background houses, casino, crane, bridges, traffic lights
- Billboards (used in several neighbourhoods)
- Fences: fenceSOCB_Wall_sml, fenceSORS_wall_tall ‒ that's the concrete and low stone wall also seen in this upload, as well as a hedge
- Garden Plots: Bits of grass with edges; they are used in front of many of the background houses (pictures see this upload -- that’s a Liberated version which can be used alongside this mod)
- ComStrip: The small buildings around the modern, tall buildings (supposedly a casino) as well as the airport in the semi-expensive part (see this pic)
- GoogieStrip: Stuff near the dinosaur (buildings, signs, and the dino itself)
- SpanishGateEtc: The Spanish Gate in the expensive part, plus a golf flag
The internal names are somewhat self-explaining, sometimes ("landmarkSOCB_hangar" in ComStrip should be the airport hangar for example; "landmarkSOCB_comStrip9x9_02_set1" sounds like a building that I guess is in the same neighbourhood but I don't know which one). If you need to find something specific, either trial-and-error it or find the original in fullbuild0 and preview the MODL that is referenced there.
Overrides the following OBJD:
Billboards:
0xC0DB5AE7-0x00000000-0x0000000000003AC0
0xC0DB5AE7-0x00000000-0x0000000000003B18
0xC0DB5AE7-0x00000000-0x0000000000003B32
0xC0DB5AE7-0x00000000-0x0000000000003ABF
0xC0DB5AE7-0x00000000-0x0000000000003443
Fences:
0xC0DB5AE7-0x00000000-0x0000000000003875
0xC0DB5AE7-0x00000000-0x0000000000003876
0xC0DB5AE7-0x00000000-0x0000000000003877
0xC0DB5AE7-0x00000000-0x0000000000003472
0xC0DB5AE7-0x00000000-0x000000000000347A
0xC0DB5AE7-0x00000000-0x000000000000347B
0xC0DB5AE7-0x00000000-0x0000000000003AB2
0xC0DB5AE7-0x00000000-0x0000000000003AB3
0xC0DB5AE7-0x00000000-0x0000000000003AB4
0xC0DB5AE7-0x00000000-0x0000000000003AB5
0xC0DB5AE7-0x00000000-0x0000000000003AB6
0xC0DB5AE7-0x00000000-0x0000000000004E9F
0xC0DB5AE7-0x00000000-0x0000000000004EA0
0xC0DB5AE7-0x00000000-0x0000000000004EA1
0xC0DB5AE7-0x00000000-0x0000000000004EA2
0xC0DB5AE7-0x00000000-0x0000000000004EA3
Garden Plots:
0xC0DB5AE7-0x00000000-0x0000000000003549
0xC0DB5AE7-0x00000000-0x0000000000003554
0xC0DB5AE7-0x00000000-0x0000000000003553
0xC0DB5AE7-0x00000000-0x000000000000354F
0xC0DB5AE7-0x00000000-0x000000000000354E
0xC0DB5AE7-0x00000000-0x000000000000354B
0xC0DB5AE7-0x00000000-0x000000000000354C
0xC0DB5AE7-0x00000000-0x000000000000354D
0xC0DB5AE7-0x00000000-0x0000000000003856
0xC0DB5AE7-0x00000000-0x0000000000003555
0xC0DB5AE7-0x00000000-0x0000000000003556
0xC0DB5AE7-0x00000000-0x0000000000003557
0xC0DB5AE7-0x00000000-0x0000000000003558
0xC0DB5AE7-0x00000000-0x0000000000003858
0xC0DB5AE7-0x00000000-0x0000000000003857
ComStrip:
0xC0DB5AE7-0x00000000-0x0000000000003C6A
0xC0DB5AE7-0x00000000-0x0000000000003C67
0xC0DB5AE7-0x00000000-0x0000000000003C69
0xC0DB5AE7-0x00000000-0x0000000000003427
0xC0DB5AE7-0x00000000-0x0000000000003428
0xC0DB5AE7-0x00000000-0x000000000000346D
0xC0DB5AE7-0x00000000-0x00000000000034D4
0xC0DB5AE7-0x00000000-0x00000000000034D5
0xC0DB5AE7-0x00000000-0x000000000000363C
0xC0DB5AE7-0x00000000-0x0000000000003641
0xC0DB5AE7-0x00000000-0x0000000000003642
0xC0DB5AE7-0x00000000-0x0000000000003429
GoogieStrip:
0xC0DB5AE7-0x00000000-0x000000000000367D
0xC0DB5AE7-0x00000000-0x000000000000367E
0xC0DB5AE7-0x00000000-0x00000000000036E0
0xC0DB5AE7-0x00000000-0x000000000000373F
0xC0DB5AE7-0x00000000-0x00000000000037E4
0xC0DB5AE7-0x00000000-0x0000000000003559
0xC0DB5AE7-0x00000000-0x0000000000006557
0xC0DB5AE7-0x00000000-0x0000000000006518
0xC0DB5AE7-0x00000000-0x0000000000006519
0xC0DB5AE7-0x00000000-0x0000000000003859
0xC0DB5AE7-0x00000000-0x0000000000003B57
0xC0DB5AE7-0x00000000-0x0000000000009BF3
0xC0DB5AE7-0x00000000-0x000000000000342A
SpanishGateEtc:
0xC0DB5AE7-0x00000000-0x00000000000034FC
0xC0DB5AE7-0x00000000-0x0000000000005747
0xC0DB5AE7-0x00000000-0x000000000000344D
archSO:
0xC0DB5AE7-0x00000000-0x0000000000009CA7
0xC0DB5AE7-0x00000000-0x0000000000009470
0xC0DB5AE7-0x00000000-0x000000000000946F
0xC0DB5AE7-0x00000000-0x000000000000946D
0xC0DB5AE7-0x00000000-0x0000000000009468
0xC0DB5AE7-0x00000000-0x0000000000005074
0xC0DB5AE7-0x00000000-0x0000000000003870
0xC0DB5AE7-0x00000000-0x000000000000386F
0xC0DB5AE7-0x00000000-0x000000000000386E
0xC0DB5AE7-0x00000000-0x000000000000385A
0xC0DB5AE7-0x00000000-0x000000000000381A
0xC0DB5AE7-0x00000000-0x000000000000381B
0xC0DB5AE7-0x00000000-0x000000000000381C
0xC0DB5AE7-0x00000000-0x000000000000381D
0xC0DB5AE7-0x00000000-0x000000000000381E
0xC0DB5AE7-0x00000000-0x000000000000381F
0xC0DB5AE7-0x00000000-0x0000000000003820
0xC0DB5AE7-0x00000000-0x0000000000003821
0xC0DB5AE7-0x00000000-0x0000000000003823
0xC0DB5AE7-0x00000000-0x0000000000003824
0xC0DB5AE7-0x00000000-0x0000000000009524
0xC0DB5AE7-0x00000000-0x00000000000039D0
0xC0DB5AE7-0x00000000-0x00000000000039D1
0xC0DB5AE7-0x00000000-0x0000000000002028
0xC0DB5AE7-0x00000000-0x0000000000002027
0xC0DB5AE7-0x00000000-0x000000000000E449
0xC0DB5AE7-0x00000000-0x0000000000002088
Note that these are not compatible with the “Liberated” versions of the same objects! Unless you're keen on having an invisible 8.000§ crane on your lot, of course .. this concerns the following objects:
- Crane, Spanish Gate, Golf Flag, signs from Liberated Landmarks
- Billboards from Liberated Street Deco
- Fences: Concrete and low stone wall from Liberated Fences 4 (old version) -- I updated with a new version that is compatible with this
If you want to use these on your lots but not show up in the world, you can simply open the respective “Liberated” package and renumber them (COBJ and OBJD need to have the same ID). Note that this means you need to re-buy them on the lot.
s4pe.
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pbox_no-props_oasis-springs.zip
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Uploaded: 9th Dec 2015, 7.0 KB.
6,802 downloads.
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Read the upload description for installation instructions. If nothing else is specified, do the following:
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3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
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- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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None, this is Sims 4 base game compatible!
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– Maxis Content Hiders
– Other
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Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.