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Enneagram Types Traits 1.4

SCREENSHOTS
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Uploaded: 3rd Jan 2022 at 4:34 PM
Updated: 29th Jul 2022 at 10:15 PM
Enneagram Types Traits 1.4 - Updated - 29 July 2022
Whims are removed, and now all traits are available for children too. Obviously, romantic moodlets/socials don't work unless the sim is a teen and above.

The Enneagram is a system of personality typing that describes patterns in how people interpret the world and manage their emotions. The Enneagram describes nine personality types and maps each of these types to a nine-pointed diagram, which helps to illustrate how the types relate to one another

According to the Enneagram, each of the nine personality types is defined by a particular core belief about how the world works. This core belief drives your deepest motivations and fears — and fundamentally shapes a person's worldview and the perspective through which they see the world and the people around them.

You may download and use the traits as a package of the Enneagram Primary CAS traits, or Enneagram Supplementary Traits. If you download both, then remember to use only ONE of the packages. Don't forget to use the script file with the same title, otherwise the traits won't work.

I have created this mod to play in my own game, but there are so many buffs created from one sim to the other - over loading my screen, and I also wanted to create a more meaningful way for a buff to appear. So I added 2 simple social interactions - creating sentiments that last for about 2 hours. Simple and meaningful.

Changelog
Added a tense buff, which doesn't appear that often.

All buffs are created only after a social interaction between the two sims who have the trait of one of the Enneagram Types.

Social interactions include one friendly and one romantic.

I also customized the icons a little.


The Traits; Type 1 - The Reformer, Type 2 - The Helper, Type 3 - The Achiever, Type 4 - The Individualist, Type 5 - The Investigator, Type 6 - The Loyalist, Type 7 - The Enthusiast, Type 8 - The Challenger and Type 9 - The Peacemaker.

The Main Buff of each Type, which appears occasionally, lasts 3 sim-hours.
Each time a sim is in a flirty or in a playful mood, becomes dizzy for 3 sim-hours. Every type process this confusion with a different thought, according to their type.

And now the most interesting part of this mod; each type creates a Happy Buff of Harmonious Connection to another, an Embarrassing Buff of Awkward Connection and/or a Flirty Buff of The Sweetest Perfection.

The Connection Buffs appear on the condition that the Sims are involved in either a Friendly or in a Romantic Relationship. They should be acquaintances at least. Romantic Buffs appear on the condition that they at least have some romantic interest between them.

What each Type projects and to which Type is included as a simple read me file in the zip file.

Note; Just because a Type creates a positive buff to a specific Type, it doesn't mean that the specific Type creates a buff to the other too.

Type Description Text from Truity
Compatibility Creation from various scientific/or not resources and a lot of study on my part.
Showcase presentation from Freepik

Supplementary Traits can also be added with this great mod; Click Here.