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Limbo Window - Counterheight

SCREENSHOTS
13,585 Downloads 2,927 Thanks  Thanks 129 Favourited 93,446 Views
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Uploaded: 9th Aug 2009 at 1:32 AM
Updated: 3rd Jan 2010 at 4:43 AM
No surprise the first thing I had to try and make was a build mode object, and a matching item at that. That would be because the windows I like most don't have any counterheight versions.
  • The opacity of the glass is the same, it only appears different because of the angle and lighting of the screenshot
  • The window has the same colors as the full height one in game, and can be fully recolored in CAST
  • Has straight and diagonal version
  • Custom icon
  • There is one tiny flaw in the mapping, but it is only noticeable if you use horizontal textures

Custom Recolor


The Mesh


NOTE: This should be considered in testing and a BETA version. All tools, packages, etc, are still evolving. I have had this window (with broken wallmasks) in and out of my game for a week with no issue. I've built, I've packaged, and I played with a Sim on the lot. The only interesting thing I found was that the window didn't package in my lot.

Polygon Counts:
Polys - Same as original window. I don't know how to read this since each object can have 1-4 mesh files.

Additional Credits:
Inge & Peter Jones for S3OC and s3pe.
Wes_H for his Milkshape Plugins
teko for pointing me in the direction of the wallmask
daluved1 for her tutorials - finally figured out the wallmask! =) and dds and alpha's