Custom Channels Injector
SCREENSHOTS
Untitled.png - width=2000 height=838
Created by SashaT1804
Uploaded: 14th Apr 2022 at 9:25 PM
Updated: 21st Jan 2023 at 10:51 AM
Updated: 21st Jan 2023 at 10:51 AM
The Custom Channel Injector mod aims to facilitate the addition of custom radio and TV channels, as well as video games, to The Sims™4. It is mostly made for fellow modders, as it still requires the creation of the XML tuning files for both the channels and the corresponding listening interactions. It also requires an extra snippet tuning file, that is explained in details in this documentation. If you are not familiar with XML modding yet, I recommend first experimenting, and making sure your channels work fine on custom objects. What this mod provides is, once you are done with the XML files, it will automatically add your custom radio/TV channels to every stereo/TV object in game. It is injecting with a script, not overriding any file, so it is compatible with any mod already touching to channels or stereo objects.
Let me know if you have any issue or if you find any bugs, I will do my best to help
Documentation
4.0 Update
- Added support for custom stereo objects that should only have a few specific channels available
3.2 Update
- Added an option for venue speakers channels
- Corrected an issue raising an exception when trying to inject channels into earbuds when the Fitness pack was absent
3.1 Update
- Added an option to make channels non dance-able.
- Corrected an issue with DJ booths, the music would play and the sims could listen, but the object would officially stay in OFF mode and the music animation would not show up.
3.0 Update
- Added support for computer video games.
- Gave a proper instance ID to the string table in the test package. It was previously set to 0, which might have caused compatibility issues.
2.0 Update
- Added support for TV channels.
1.1 Update
- Channels can now be added to hot tubs, DJ booths, water scooters, bots, humanoid robots, and smart hubs.
- Corrected an issue preventing the channels from appearing on the entertainment centers from Tiny Living (TV/Stereo/Bookshelf/Whatever combos).
Let me know if you have any issue or if you find any bugs, I will do my best to help

Documentation
4.0 Update
- Added support for custom stereo objects that should only have a few specific channels available
3.2 Update
- Added an option for venue speakers channels
- Corrected an issue raising an exception when trying to inject channels into earbuds when the Fitness pack was absent
3.1 Update
- Added an option to make channels non dance-able.
- Corrected an issue with DJ booths, the music would play and the sims could listen, but the object would officially stay in OFF mode and the music animation would not show up.
3.0 Update
- Added support for computer video games.
- Gave a proper instance ID to the string table in the test package. It was previously set to 0, which might have caused compatibility issues.
2.0 Update
- Added support for TV channels.
1.1 Update
- Channels can now be added to hot tubs, DJ booths, water scooters, bots, humanoid robots, and smart hubs.
- Corrected an issue preventing the channels from appearing on the entertainment centers from Tiny Living (TV/Stereo/Bookshelf/Whatever combos).
Filename | Type | Size |
---|---|---|
SashaT1804_CustomChannelInjector_v4.0.zip | zip | |
ChannelsInjectorTest.package | package | 99808 |
COPYING.txt | txt | 35182 |
README.txt | txt | 1909 |
SashaT1804_CustomChannelInjector_v4.0.ts4script | ts4script | 101656 |
Filename | Size | Downloads | Date | |||||
SashaT1804_CustomChannelInjector_v4.0.zip
| v4.0: Added support for special custom stereos with limited channels
Size: 97.7 KB · Downloads: 11,898 · 21st Jan 2023 |
97.7 KB | 11,898 | 21st Jan 2023 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Operating System:
– Windows
: Windows XP, Windows Vista, Windows 7, etc
– Linux
: Various flavours of Linux, may need Mono or Wine
– Mac OS X
: OS X, may need Mono
Utility Type:
– CC Managers
: Tools for installing and managing custom content, custom music, custom paintings etc.
Plugin Type:
– Not Applicable
: Standalone tools
Tags
About Me
Hi, I just started modding and I just want to share the small things that make my experience easier. I hope it can be useful for others as well :)