MaxoidMonkey's Alienware Computer - Sims 2 Conversion

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Uploaded: 9th Mar 2013 at 3:04 PM
Updated: 9th Mar 2013 at 3:43 PM
As a sort of tribute to the memory of the recently shut-down EA Sims 2 site, I thought it would be nice to rescue the nifty Alienware computer created by MaxoidMonkey for the site, and convert it for The Sims 3.

It's found under Computers and costs 2000 simoleons. It comes ready with three CaST presets for the original recolours of green, blue and black, but you can of course recolour them however you like.

It has three recolour channels: the tower unit, the keyboard, and the mouse. This was a somewhat less than ideally mapped item and I had to struggle a bit to make it recolourable - for instance, the keyboard shared the same map space as the side of the tower unit and I had to do my best to move the keyboard mapping elsewhere in the map, in which there was very little spare room, so as a result patterns applied to the keyboard will be very stretched as seen in the tiling map in the below pic. The mapping for the tower unit is also a bit stretched horizontally, and there wasn't enough room on the map to fix that. (This is often a problem with Maxis conversions - they were just not really made to be recolourable.)

I quite like it with the chrome CaSTing on the far right:

Or you can just CaST it to match its user:

Small issue: The original texture for the tower unit's outer shell was horribly pixellated for some reason and it looked terrible in TS3, so I had to make a whole new one by baking the mesh. So, the tower unit's outer shell texture is not 100% authentic to the original, sorry, I did the best I could!

Please note that you need to be patched to at least patch level 1.26 upwards in order for this computer to function properly, due to patch 1.26 having changed the way most objects function.

Thanks for looking, hope you'll like this out-of-this-world computer!


Unzip the .zip file and copy the .package file to your Mods\Packages folder. If you don't have a Mods\Packages folder and/or don't know how to install .package files, please see full instructions here:

Polygon Counts:

Additional Credits:
Made with s3pe, s3oc, Texture Tweaker, TSR Workshop, Milkshape, and Blender.

Thank you to MaxoidMonkey for the original.