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NPC-Schoolbus Replacement

SCREENSHOTS
8,262 Downloads 1,165 Thanks  Thanks 69 Favourited 63,670 Views
Picked Upload!   This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 9th Mar 2008 at 4:19 PM
Updated: 15th Mar 2013 at 9:03 PM
NPC-Schoolbus replacement
by Dragon Slave & hexameter


The second of some horse drawn carts will override the original NPC schoolbus and will give your neighbourhoods of past days a more realistic look.
The object uses Dragon Slave's beautiful Friesian horse.

History:
In the end of the 19th century larger cities came up with buses. As motor vehicles were in the beginning development at that time the buses were drawn by horses of course. This replacement of the schoolbus was made in the style of horse buses used in 1889.

Technical remarks:
The horse-bus is prepared to use custom sound that is already available here:
http://modthesims.info/download.php?t=121761 (NewSound-hansom.rar)
The wheels spin smoothly, the driver's position is correct and it worked without problems in my tests. The horse is not animated.
For the passengers I used the original animations when they enter the bus. These animations don't fit perfectly to the stairway of this vehicle but it comes close to it and works as well.
Here I had to compare the relation of time to the effect and decided this way.

Install as usual extracting the *.rar-file to your downloads. To hear the correct sound don't forget to download the sound package. It's the same one that comes with the updated hansom "Rendezvous". So if you already got it you are complete. If you don't like to have the sound it will work as it is. If you want to have the original bus back simply delete this package and all is done.

The complete object covers about 18 to 20 tiles.
Nightlife is necessary to use this vehicle.

I hope to finish some more of these replacements but this will take some time, so enjoy for now this one, too, if you like it.

hexameter


Note, as this is teamwork, have please a look at the policy of Dragon Slave if you want to use this vehicle for your purposes.
Dragon Slave: http://www.modthesims2.com/member.php?u=141051




Polygon Counts:
Faces: 23 136 (1285 per tile);
vertices: 15 039 (835 per tile)

Additional Credits:
Quaxi and the developers of SimPE Numenor for his Basegame Starter
Shaklin for sharing her knowhow of making custom sound packages
To all the eager writers who built the database of tutorials on MTS2

Last but not least Dragon Slave, thank you!